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NPC population control - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: NPC population control (/showthread.php?tid=9185) |
NPC population control - Tenshu - 06-12-2008 /signed There is always more NPCs then there should be. :nono: NPC population control - Teknikal - 06-19-2008 I had to run from a mission there and it isn't the fact the npcs are hard in anyway its the swarms that lag everything up so much you just cant do anything. I would like there to be not so many at once it makes everything jittery you can't aim you get rammed all over the place. I'm attaching a screenshot of what I mean and yes if you were to scroll down the radar it's the whole way full of them. ![]() To be fair most missions are ok but those ones in beta need a lot less enemies at once though. I'm also very much in favour of less npc's in general everywhere. NPC population control - Jamez - 06-20-2008 For the welfare of the players (and the server too) /SIGNED x 10^63 NPC population control - X-Lancer - 06-20-2008 agree....in the radar screen..all u can see is at least 6 hostile NPC at the same time some times even worse there are like 12+ hostile NPC contact on my radar.....i would sugguest decrease BHG and Nomad NPC's attack frequency..and increase order VHF patrols heavily (not Anubis..)... NPC population control - Tenacity - 06-20-2008 Had the problem again tonight, I was patrolling through several systems (delta, gamma, minor, etc) and every time I went through a jump hole I'd get swarmed by half a dozen BH or navy fighters spamming cruise disruptors on me. NPC population control - Seth Karlo - 07-03-2008 What do you want people to do about it? I already remade the patrol paths... NPC population control - Fletcher - 07-03-2008 At first I thought you just wanted to get rid of the NPC's around Toledo to help you stop smugglers. But reading on I altered my thoughts a bit. I do get a bit annoyed by the constant Nomads and BHG around Toledo, but Nomads do seriously want to stop the Order there. But moving along... When I fight anymore that 12 NPC's, I see an incredible increase in ping and lag my end, and in PC slowdown, but thats because I have a pathetic PC, I even have to resort to turning ALL the graphic bars to zero.:( This takes away the visual pleasure in the game. When I come up to a 'custom' ship, I gotta F1 and turn up the graphics again, and sometimes that has resulted in my demise. I am in favor of lowering the NPC count slightly, but not by much or traders will have it easier. How about near a faction home planet or base, enemy NPC count is zero? I mean a few fighters taking on stations and planets? Not very logical in my opinion. /signed. |