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=CR= Crayter Republic Feedback - Printable Version

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+----- Thread: =CR= Crayter Republic Feedback (/showthread.php?tid=92586)

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RE: =CR= Crayter Republic Feedback - Jansen - 03-06-2019

The CR has access to Deuterium in Coronado and maintains an own mining fleet (CMI-tagged ships), for many years and with quite some RP behind it.
So the supply with most war-critical materials is likely to be more or less reliable. The same goes for the other civilan manufacturing and shipping companies, that are part of the faction (CDI, ISE,...).

Considering that IMG (at least in the Taus) has not been a reliable ally ever since Gallia popped up, which made cooperation with them, at least in this region more or less impossible, one might expect that trade with them has already fallen to a relatively low level for a longer time now. Calling IMG one of the closest allies is not very accurate, in general one could state that the importance of the alliance with the IMG has decreased, while the one with Bretonia has become more and more important. So the overall effects would not be too bad.

While there might indeed be shortages to certain materials due to this turn of events, the inRP consequences will likely not turn out totally catastrophic.


From an inRP standpoint the decision for the CR is relatively simple. As long as Gallia is focussing on Bretonia, we are relatively safe and have a chance to fight back. If Bretonia dies (which it certainly would, if there is no way to repair ships), then we are next.

We have provided two major solutions to solve this issue without 'going to war'.
1. Bretonia can use parts of Sabah shipyard instead -> This is not really an option, because there is no secure passage to Coronado
2. CR, in agreement with IMG, dispatches marines and declares that Aland is under CR control, then allows Bretonian ships there; Once the war is over IMG gets everything back, if something goes wrong, they can blame us and get around trouble with Gallia -> This was more or less ignored due to, what we consider to be a bit of an OORP conflict of interest on the IMG side

Considering that neither option proved to work out, backing up Bretonia was the only logical option that ensures the survival of CR.


RE: =CR= Crayter Republic Feedback - realekki - 03-06-2019

(03-06-2019, 01:25 PM)Jansen Wrote: ...
We have provided two major solutions to solve this issue without 'going to war'.
1. Bretonia can use parts of Sabah shipyard instead -> This is not really an option, because there is no secure passage to Coronado
...

Aehm there is a jumphole that connects Manchester with Coronado (close to the NL gate)


RE: =CR= Crayter Republic Feedback - Jansen - 03-06-2019

(03-06-2019, 03:28 PM)realekki Wrote:
(03-06-2019, 01:25 PM)Jansen Wrote: ...
We have provided two major solutions to solve this issue without 'going to war'.
1. Bretonia can use parts of Sabah shipyard instead -> This is not really an option, because there is no secure passage to Coronado
...

Aehm there is a jumphole that connects Manchester with Coronado (close to the NL gate)

Blame the vile Bretonians for not considering that as a secure way (sun)


RE: =CR= Crayter Republic Feedback - Immortality23 - 03-06-2019

(03-06-2019, 03:47 PM)Jansen Wrote:
(03-06-2019, 03:28 PM)realekki Wrote:
(03-06-2019, 01:25 PM)Jansen Wrote: ...
We have provided two major solutions to solve this issue without 'going to war'.
1. Bretonia can use parts of Sabah shipyard instead -> This is not really an option, because there is no secure passage to Coronado
...

Aehm there is a jumphole that connects Manchester with Coronado (close to the NL gate)

Blame the vile Bretonians for not considering that as a secure way (sun)

>Implying Bretonia is gonna be a thing in the next few updates


RE: =CR= Crayter Republic Feedback - Aazalot - 03-06-2019

CR got a case of multiple personalities atm ?


RE: =CR= Crayter Republic Feedback - TheShooter36 - 03-06-2019

Things are a bit messy right now, Give it some time and you will see what is happening. Not sure if I can disclose behind the scenes right now.


RE: =CR= Crayter Republic Feedback - Lythrilux - 03-06-2019

Whilst I still have my gripes about some of the directions things have gone in, I can't help but agree that CR's inclusion in this conflict added some much-needed flavour to it which can hopefully be harnassed into activity. True, whilst initially all this Omega stuff has its roots in artificial roleplay direction, at least now it's suddenly a lot more interesting and the community is starting to care (as someone pointed out in the public discord, it's gotten much more attention and interest than the Kusari-Rheinland civil war already). It's definitely a lot more organic right now.


RE: =CR= Crayter Republic Feedback - MasterL410 - 07-25-2019

I know there's not much RP required before engaging in an ongoing fight, but come on...
Can't you do better than this?
It's okay if RP is not your thing, but at least use words please.

Cheers.


RE: =CR= Crayter Republic Feedback - Lanakov - 07-25-2019

For anyone curious, this means "Die, bastards", which is skirting on the edge of the rules here, additionally. I've come to expect a bit more from CR.


RE: =CR= Crayter Republic Feedback - Jansen - 07-26-2019

Yes, this could have been handled a bit better. But then again, this was an ongoing fight. So people should not be expecting others to write a novel before joining. The intention of a hostile ship coming to a fight should be relatively clear, even without them explaining their reasons for hating your characters.