Discovery Gaming Community
To ****** developer who decided that NPCs being able to kill players will be fun. - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4)
+--- Forum: Real Life Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=16)
+--- Thread: To ****** developer who decided that NPCs being able to kill players will be fun. (/showthread.php?tid=106765)

Pages: 1 2 3 4


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - Lythrilux - 11-03-2013

(11-03-2013, 10:46 AM)**BUDDY** Wrote:
(11-03-2013, 10:45 AM)Lythrilux Wrote:
(11-03-2013, 10:42 AM)**BUDDY** Wrote:
(11-03-2013, 10:40 AM)Lythrilux Wrote:
(11-03-2013, 10:36 AM)**BUDDY** Wrote: Well that would be well and good, one problem, It may well be a player vs player game but however your missing the fact that there are obviously NPC'S for a reason and without them this game would actually be pretty boring especially with current player numbers being so low so merely saying "go play single player" is not really considering the facts that player numbers are low and NPC'S are kinda needed at this point but however if player numbers were to rise then yes drop npc numbers and difficulty

That's debatable. It's not right that the outcome of an encounter is affected by "whoever has the most NPCs backing them". And most of the time it's the lawful who has the encounters in their favour.

Yes......and if roles were reversed would you still be complaining?????

Yes I would, because I'm not bias.

Uh huh then why are your comments not reflecting this "fact"

Gee, is it because when you argue you have to argue from both sides? Wild hunch.


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - Scumbag - 11-03-2013

Can this be the thread for venting frustration? It seems there is a need for one.


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - **BUDDY** - 11-03-2013

(11-03-2013, 10:48 AM)Lythrilux Wrote:
(11-03-2013, 10:46 AM)**BUDDY** Wrote:
(11-03-2013, 10:45 AM)Lythrilux Wrote:
(11-03-2013, 10:42 AM)**BUDDY** Wrote:
(11-03-2013, 10:40 AM)Lythrilux Wrote: That's debatable. It's not right that the outcome of an encounter is affected by "whoever has the most NPCs backing them". And most of the time it's the lawful who has the encounters in their favour.

Yes......and if roles were reversed would you still be complaining?????

Yes I would, because I'm not bias.

Uh huh then why are your comments not reflecting this "fact"

Gee, is it because when you argue you have to argue from both sides? Wild hunch.

Well if you expect people to listen to you then sense would say yes you have to be able to see both sides, i myself have already stated i see both sides and would support this if community numbers rose but however the fact remains community numbers are down and there is no need to rag on the awesome people that work hours of their own free time for us to be able to play this game free of charge


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - Coin - 11-03-2013

QQ thread has served purpose. the NPC's are getting nerfed. waste of forum space is waste of forum space.


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - Swallow - 11-03-2013

I think it is fine.
Actually I miss the NPCs from 4.85, with CDs and (in Gallia) SNACs.


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - Hidamari - 11-03-2013

(11-03-2013, 10:47 AM)Snak3 Wrote: ~what snak3 said~

you know youve shit yourself a bit too hard when snak3 is giving you good advice.


RE: To ****** developer who decided that NPCs being able to kill players will be fun. - Xelon - 11-03-2013

Well this was an amusing thread to read.
But I belive we're done here.