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The Commune - Faction Feedback - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +---- Forum: Faction Rules (https://discoverygc.com/forums/forumdisplay.php?fid=46) +----- Forum: Faction Review and Feedback (https://discoverygc.com/forums/forumdisplay.php?fid=135) +------ Forum: Archived Feedback Threads (https://discoverygc.com/forums/forumdisplay.php?fid=484) +------ Thread: The Commune - Faction Feedback (/showthread.php?tid=139990) |
RE: The Commune - Faction Feedback - Zelot - 12-17-2016 (12-17-2016, 01:38 PM)Projekt Lerdi Wrote: We decided for one day to not go around to have that usual shoot out that we encounter every time we log. I have no idea what that answer means. I didn't accuse you of wasting my time, but I feel that in an encounter that long, certainly longer than interactions most of the time between traders and pirates, I would have found out something about your group. What was the point? I didn't dock because I wanted the interaction, I wanted to see what would happen between the IND and your group. That's kinda the point no? When it became clear that it was nonsense, which is when you all started talking about furries is when I decided to dock. I came here to see if there was any rhyme or reason to what you were doing. From your response it would seem not. And is your last sentence a threat of retaliation for posting in this thread? Is that how this group handles feedback? RE: The Commune - Faction Feedback - PRJKTLRD - 12-17-2016 I don't understand what did you see wrong with our conversation? What does upset you? Furries? We just mentioned those and you seem pretty much upset about it. I don't either get you why do you need so big reason for every move? I think we didn't need any reason to commence that kind of conversation, we were simply relaxing. And yeah, quote my threat please. RE: The Commune - Faction Feedback - Zelot - 12-17-2016 (12-17-2016, 03:07 PM)Projekt Lerdi Wrote: I don't understand what did you see wrong with our conversation? What does upset you? Furries? We just mentioned those and you seem pretty much upset about it. I don't either get you why do you need so big reason for every move? I think we didn't need any reason to commence that kind of conversation, we were simply relaxing. Do you find that to be normal RP? [09.12.2016 20:14:43] Tutashkhia: It's a real deep trouble. [09.12.2016 20:14:48] (C~Jared.Nomak: Like, real deep. [09.12.2016 20:14:55] (C~Cara.Kendall: I like it, real deep. [09.12.2016 20:15:08] Tutashkhia: Deep trouble. [09.12.2016 20:15:14] Tutashkhia: Not a deep ... [09.12.2016 20:15:21] (C~Cara.Kendall: Deep inside of me. [09.12.2016 20:15:24] (C~Cara.Kendall: That is how I like it. Is this normal rp, representative of your faction? RE: The Commune - Faction Feedback - PRJKTLRD - 12-17-2016 Why it wouldn't be. The player has his freedom to play his character's personality, doesen't he? Was there an insult for you? No... was there any kind of ooc agression? No... The characters were acting siliy and I don't see problem with that. Nor I do see your point man. Also wheres that threat of mine what you mentioned? RE: The Commune - Faction Feedback - Zelot - 12-17-2016 (12-17-2016, 03:23 PM)Projekt Lerdi Wrote: Why it wouldn't be. The player has his freedom to play his character's personality, doesen't he? Was there an insult for you? No... was there any kind of ooc agression? No... The characters were acting siliy and I don't see problem with that. So what is the rp of the faction? Just a bunch of sex crazed psychos? That's all I saw. Is that what your faction is? I'' put it this way. I read the faction info posted on the forums and for the life of me I can't figure out how the interaction I had with your faction connects with your posted rp in any way. RE: The Commune - Faction Feedback - PRJKTLRD - 12-17-2016 It's not but you cannot really judge the faction from one encounter. I did mention why we went like this. ![]() I told you already. If you really wanna know more about my faction, I suggest you to go read the info of it and then, reach us out in game a bit. ![]() I always liked to let people inside of the game about Commune and individuals who cooperated with us or were our associates. edit: of course, choose some rightful character next time. RE: The Commune - Faction Feedback - Zelot - 12-17-2016 You don't think in-game interactions should have some connection to the overall rp of the faction? Or was this just a situation of "let's have some lulz, even though it doesn't connect to our rp at all"? Because that is what it seems you are saying. RE: The Commune - Faction Feedback - PRJKTLRD - 12-17-2016 Zelot Wrote:"let's have some lulz, even though it doesn't connect to our rp at all"? It was more like this. As I said, we went out to relax and have a giggle as would our mates say and also have some fun with other people. RE: The Commune - Faction Feedback - Tutashkhia - 12-17-2016 Faction can be consisted of a different characteristic players, some might be sex crazed psychos, some might be professionals,some might be just crazy psychos and so on...That's the most interesting part of this game and in this faction, if you ask me, that there is no monotony. But as an union they might be acting for their goals, intentions and purposes, and what I have been witnessing the Commune as a faction has its own goal and roleplay, which they manage to follow successfully. I, personally, prefer this kind of factions which isn't consisted of the members whose RP lines are the same as every other members. It's kinda boring encountering the members of official factions and hearing the same RP lines from them, which they have set on their -setmsgs-, and by typing "/l1,2,3" all the members of the faction write the same RP. This was my personal opinion about factions with different characteristic members. P.S I'm not objective here, as I'm a big fan of diversity in games and in real life too. P.S.S If I was a trader and encountered criminals right next to the station where I can simply dock, I wouldn't really expect from them to display their whole RP, instead I would expect from them exactly the same interaction. Trust me, if there was no possibility that you would dock, there would be different RP from my side. RE: The Commune - Faction Feedback - Zelot - 12-17-2016 (12-17-2016, 03:38 PM)Tutashkhia Wrote: Faction can be consisted of a different characteristic players, some might be sex crazed psychos, some might be professionals,some might be just crazy psychos and so on...That's the most interesting part of this game and in this faction, if you ask me, that there is no monotony. But as an union they might be acting for their goals, intentions and purposes, and what I have been witnessing the Commune as a faction has its own goal and roleplay, which they manage to follow successfully. Why does whether I can dock or not change how you rp your character? |