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SuperNova Antimatter Cannon - Printable Version

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SuperNova Antimatter Cannon - Elvin - 11-26-2008

' Wrote:Agility is fine.

I can guarantee that if the maneuverability as nerfed to death, a decent bomber could still take down a fighter.

A decent gunboat could still get taken out by a better bomber. Its still a matter or skill. Remember the days when we all had duel novas? Those where the days:)

Bombers have been nerfed several times, and people still complain. The fact is, with each nerf, the pilot gets smarter faster and better at doing what he does. And if you nerf his ship enough, he will learn your technique you where doing with a gunboat and become a capital ship of equal or greater strength and take you down twice as hard as he would have with a bomber! :laugh:

Its a vicious circle. It goes on and on my friend. And the hundreds of posts about the same ships have come up time and time again, ending in the exact same way.

Just increases my post count:cool:

I pilot a bomber so I just think... They may be little nerfed. Especially, well Im flying Catamaran. With patriot hitbox...and agility between LF and HF. Its just fun when you turn faster than fighters.

What Im saying is, theoreticaly when bomber and fighter pilot have a battle and they have the same skill(Ok thats not really possible, but just theoretically), fighter should win, unless theres big luck involved.

But the fact that cruisers should fear one bomber is funny... Even for the most lame cruiser pilots... They shouldnt be so easy kill for one bomber (currently only problem is that it takes time and you got bored).


SuperNova Antimatter Cannon - Kuraine - 11-26-2008

Balancing between all the classes has been totally redone, although obviously it won't please everyone and i'm sure there'll be lots of complaints, but I guess we'll just have to wait and see. Hopefully it isn't too bad :/


SuperNova Antimatter Cannon - Navycross28 - 11-26-2008

' Wrote:Okay, bombers aren't overpowered.

Good VHF pilots know how to avoid coming in, straight line, shields down against a bomber. Dodge for ten seconds till your shields pop up and oh your hard to kill again.

Second, good pilots of gunboats who sit in turret mode, strafe, aim, and have a missile are nearly unbeatable.

And any ship bigger than a gunboat that gets solo-ed is terrible. End of story. You realize that two hits with all of your turrets cause us destruction, and you complain that 2 shots that move 500m/s and use all of our power supply is unfair to kill you? o.0

Granted its hard to hit a target thats tiny, try whittling away 250,000 shield points 3 times (bats) and then 240k hull (x2.5 hull if you have brains) a few times (bots). Honestly I have to shoot through 750k of shields and a million and a half of hull to kill a Liberty Cruiser, that is a lot of hits while dodging fire.

Lastly, sorry, but any capship above a gunboat is simply a weapons platform, very little maneuvering skill involved, simply aiming. Want to fly a ship where the top pilots can beat the odds considerably (ie killing a few fighters and its gunboat escort?), get in a bomber. Craziest ride you'll ever have.

The only problem I see is that caps, even when properly guarded (lets say a GB and 2 VHFS), can still be killed by 2 bombers because its quite hard to shoot down bombers quickly. I think the firepower of VHFs should be slightly increased universally... it'd make little difference in VHF versus VHF fights, but would make VHFs better against bombers.

[font=Comic Sans Ms]I have to agree with Spades. There should be no need to nerf anything. Infact Anti-matter torps are non-guided projectiles, which gives the capital a small chance to dodge it's fire. Besides in the solo-player version, capital ships got destroyed all the time by one tiny little torp, atleast now a crusier has a chance to flee or fight back. As for improving VHF? Nah, as many times I've used a Tidian Bomber, I could never turn fast enough to match any other fighter I faced. You can have the best bomber in the game with rare guns and be a excellent pilot, and still get owned by a VHF (or even HF). Leave things just the way they are, thank you!


SuperNova Antimatter Cannon - Kambei - 11-26-2008

' Wrote:One well flown cruiser or GB can beat a well flown bomber.

Please stop making threads when you lose, it only gets annoying.

I was fighting Zach's cruiser after my ally fell, and I got a few SN hits on hul,, but ultimately he won.

The next hour I was in Liberty and took down a cruiser and 2 GBs.

The difference? Zach dodged (Yes, you can dodge in caps, and pretty well, if you know how), the GB/Cruiser pilots sat still and tried to kill me in turret mode, so I just kept my distance, and laid into them.

Also, caps shouldn't be able to take out smaller ships solo.... They should have escorts, because you decide to fly solo is not a reason for a nerf to bombers.

Also, 4.85 caps will be kind of the same, but with escorts, you'll usually win... balancing has been done very well, please stop moaning about the current situation when the problem has already been resolved.

amen :ylove:


SuperNova Antimatter Cannon - zeinstruktor - 11-26-2008

Quote:As it stands, caps are pretty damn useless (smalelr ones especily) against bombers. I mean whats the point of having one if a single bomber can take you out easily. It doesnt make good sense, period.

If a single bomber can take you out in a Gunboat, you aren't flying it right.


SuperNova Antimatter Cannon - Orin - 11-26-2008

Quote:As it stands, caps are pretty damn useless (smalelr ones especily) against bombers. I mean whats the point of having one if a single bomber can take you out easily. It doesnt make good sense, period.
Want some cheese with that whine?

Aright, I don't feel like reading 5 pages of this stupid debate, because it's wrong. Skill trumps here. I'm pretty good in a bomber, I can take most GBs down one on one.

Guess what? Bombers are built to take down caps! GBs are the weakest caps, therefore they should be able to be taken down one on one. What the hell do you want bombers good against? Nothing?

And give me a break, I've taken down three bombers at once in a GB. They are easy to snuff if you can fly your ship right.

Honestly, get better and more experienced before whining because you got raped by a few bombers. "onoz they beet me, tiem to compalin on teh forumz aboot how bomburz r to strogn!!1!"

Yeah, call it a flame. It probably is. I'm just ****ing sick of people running around in their shiny new cap without any fighter support, getting owned by a few bombers because they blow at combat, then making a thread complaining that bombers are too strong.


SuperNova Antimatter Cannon - Grumblesaur - 11-26-2008

' Wrote:If a single bomber can take you out in a Gunboat, you aren't flying it right.

Damn right. Zeinstruktor here is one of the best pilots I know. He's beaten me in a Gunboat, he's beaten me in a Bomber - even two VHFs in a Liberator. I'm pretty terrible compared to him. Only twice have I killed him, once with a luck MR/SN shot, the other in a Talarca Light Cruiser. He's damn good, and he's a force to be reckoned with in a Taiidan, Rheinland Bomber, Liberator, Falcata, and Rogue Gunboat. He knows his machines and he's an experienced pilot. IF anyone is right in this thread, it's him. Sure, there are better pilots, but Zeinstruktor here is the best I've seen. Even in a Whale.


SuperNova Antimatter Cannon - Grumblesaur - 11-26-2008

' Wrote:Want some cheese with that whine?

Aright, I don't feel like reading 5 pages of this stupid debate, because it's wrong. Skill trumps here. I'm pretty good in a bomber, I can take most GBs down one on one.

Guess what? Bombers are built to take down caps! GBs are the weakest caps, therefore they should be able to be taken down one on one. What the hell do you want bombers good against? Nothing?

And give me a break, I've taken down three bombers at once in a GB. They are easy to snuff if you can fly your ship right.

Honestly, get better and more experienced before whining because you got raped by a few bombers. "onoz they beet me, tiem to compalin on teh forumz aboot how bomburz r to strogn!!1!"

Yeah, call it a flame. It probably is. I'm just ****ing sick of people running around in their shiny new cap without any fighter support, getting owned by a few bombers because they blow at combat, then making a thread complaining that bombers are too strong.

Reminds me of myself when I got my first cap. How idiotic I was... yet, I have learned: Never take on anything smaller than your ship. The only exception is VHF/VHF. From there, the types of matches are:

Bomber/GB
Two Bombers/Cruiser
Three or more Bombers/Battleship
Cruiser/GB
BC/Cruiser
BS/BC
BS/BS


SuperNova Antimatter Cannon - Kambei - 11-26-2008

huray!!! there are ppl which know what is this about? weeeeehaaa ...... if you sux in your cap... try to be better, not try to beat you oponent with system changes:P


SuperNova Antimatter Cannon - Wes_Janson - 11-26-2008

I find it funny how people instantly assune 'waaa you cried cause you lost'

Only time a bombers gotten me on my cruiser is when it was 4+ bombers and a GB, but I also KNEW I was dying and went in as a distraction for others (and succeded)


I've gone against a bomber w/o armor on a lib cruiser, and still won, as folks said its piloting that trumps. And when you know how to use engine kill + thrusters........


That said, there still is a tad bit of a misbalance.

Im not saying nerf bombers, just make them require a tad bit of time and teamwork rather than just SNACing as fas as possible.

Also, I wonder what cap weps are as stron as the SNAC........... not too many.

Why would a bomber have a gun more powerful than almost any cap wep ?