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[Storyline Dev Notice] Reapers of Sirius - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: [Storyline Dev Notice] Reapers of Sirius (/showthread.php?tid=151791) |
RE: [Storyline Dev Notice] Reapers of Sirius - Checkov - 07-13-2017 (07-13-2017, 05:33 AM)sindroms Wrote:(07-13-2017, 12:23 AM)=Sharky= Wrote: The Cult of Technology could always use a system... We already gave them Halle (Uncharted Rheinland), they don't need any more systems. RE: [Storyline Dev Notice] Reapers of Sirius - sindroms - 07-13-2017 (07-13-2017, 05:36 AM)Checkov Wrote:(07-13-2017, 05:33 AM)sindroms Wrote:(07-13-2017, 12:23 AM)=Sharky= Wrote: The Cult of Technology could always use a system... It is not their system. Those are just empty systems used for spawned npcs. Cult included. RE: [Storyline Dev Notice] Reapers of Sirius - DannyDelicious - 07-13-2017 The Cult should always remain systemless given that their roleplay is essentially all powerful technomancers from beyond. RE: [Storyline Dev Notice] Reapers of Sirius - Enkidu - 07-13-2017 Cult makes less sense than RoS. Besides, Auxesia are basically a player faction Cult of Technology. RE: [Storyline Dev Notice] Reapers of Sirius - Yber - 07-13-2017 one down 3 more to go RE: [Storyline Dev Notice] Reapers of Sirius - Epo - 07-13-2017 RIP ROP ROS RE: [Storyline Dev Notice] Reapers of Sirius - Thunderer - 07-13-2017 Does this mean we can delete Gallia, too?
RE: [Storyline Dev Notice] Reapers of Sirius - Tabris - 07-13-2017 We could. But I don't wanna.
RE: [Storyline Dev Notice] Reapers of Sirius - Enkidu - 07-13-2017 (07-13-2017, 09:11 AM)Tabris Wrote: We could. But I don't wanna. Gallia prettiest house. All other houses craphouse. RE: [Storyline Dev Notice] Reapers of Sirius - Operator - 07-13-2017 Why don't delete the entire mod and get back to vanilla then? |