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What this mod needs are - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Flood (https://discoverygc.com/forums/forumdisplay.php?fid=19) +--- Thread: What this mod needs are (/showthread.php?tid=155012) |
RE: What this mod needs are - Nerva Regis - 11-02-2017 For players such as me, some Discovery in Discovery would be really nice. I am not interested in PVP-ing.(and before players that spend 90% for their time in Conn start to yell at me, yes... I tried pvp-ing. ) I'm not here for pvp. The Derelict Bases idea was really nice, unfortunately... although I had my hopes up that I will be seeing some new Derelict Bases, all my hopes were shot down once the patch was released. And one regarding forum RP: Not everyone has time to wait for weeks or months for a faction to respond to a comm (I'm looking at you Liberty, but you are not the only one) If you made a faction account(talking about official factions here), at least try to log once or twice per week. If you know you do not have the time to log it, delegate someone else to it while you are absent. RE: What this mod needs are - ristallderon - 11-02-2017 Some extremely dangerous "raid systems" everywhere around sirius sector full of something more powerful then that poor Nomads. Maybe dom'kavashs or something else, flyin some weird ships and droping something u cant take other way except killing them. really overpowered and balanced the way doing everything smaller then a cruiser absolutely useless. this will be a real "discovery" and good reason for players to join eachother and do something except missions even if noone of their inrp enemies are online. Thats a problem here - almost all the time normal players are in search what to do here with 40 players online flyin all around the map in more then 100 systems so what they have as alternative to pvp in conn? piracy? what more? trading? and what i must do if i have enough cash, not a pirate and tired to kill other players that gives me hothing useful? man i can generate a 1 idea per minute what man can do with freelancer easily to make this game really interesting but who will do this? noone.
RE: What this mod needs are - Vexykin - 11-02-2017 Flood just got serious... RE: What this mod needs are - Nodoka Hanamura - 11-03-2017 (11-02-2017, 02:51 PM)Jessitrescott Wrote: this mod needs some feminism No. Also, more systems. RE: What this mod needs are - Karlotta - 11-03-2017 More real females and less fake ones would be cool tho. RE: What this mod needs are - Karita - 11-03-2017 (11-02-2017, 02:49 PM)Karlotta Wrote: What this mod needs are + 1. You can't fix a culture problem with balance tweaks. #1 especially. For example, when I started here earlier this year, I found group mining to be a waste of time for a newbie. Veteran players with their 5ks would scoff at paying me anything more than 5m for a load of ore worth 50m after 15 minutes of their travel time (there were a few exceptions, notably). I realized it was more profitable to make the run myself in a Hegemon, or solo mine using a player base and two separate characters. Sitting there shooting rocks while some veteran is AFK for 5m isn't fun, so it's not like I was losing out on any interactions. As far as RPing goes, if I hop on in an unlawful character with an obvious tag, every non-combat player ship logs or clears the system so they don't get pirated (nobody wants to "talk"). If I hop on a lawful, I can fly around for hours and not run into anybody unless I'm in a ship that looks piratable from the Player Status screen. When I DO run into a veteran RPer, my lack of practice makes them assume I'm a lolwut who's not trying hard enough. More PVE would be awesome, because a huge chunk of people are already playing online persistent world singleplayer anyway. RE: What this mod needs are - Felipe - 11-03-2017 (11-03-2017, 12:45 AM)Karlotta Wrote: More real females and less fake ones would be cool tho. THAT +1 RE: What this mod needs are - Hubjump - 11-03-2017 We need more megatropolis city planets and systems that feel like those nice capital systems like new york or new london. we also need more nemps NEMPS FOR DAYS! RE: What this mod needs are - Epo - 11-03-2017 Nutella RE: What this mod needs are - Epo - 11-03-2017 Also GMG battleships to pew turtles |