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Discovery 4.91 Patch 12 Balance Changes [12/6/2019] - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Bug Reports (https://discoverygc.com/forums/forumdisplay.php?fid=573) +----- Forum: Archive (https://discoverygc.com/forums/forumdisplay.php?fid=35) +----- Thread: Discovery 4.91 Patch 12 Balance Changes [12/6/2019] (/showthread.php?tid=171282) |
RE: Discovery 4.91 Patch 12 Balance Changes [12/6/2019] - Goliath - 06-12-2019 Scatter efficiency was limited by range. Because of their accuracy, you couldn't hit smaller targets at more than 500meters besides battleships, crusiers or battlecrusiers.(and transports). I see this not so useful and only diminishes the usefulness of scatterguns greatly. Please reconsider this. RE: Discovery 4.91 Patch 12 Balance Changes [12/6/2019] - Markam - 06-12-2019 I would suggest people test Scatterguns before declaring them useless. Same with SHFs. RE: Discovery 4.91 Patch 12 Balance Changes [12/6/2019] - Quetz - 06-12-2019 150? I thought inhaling cardi + terraform gas can't be more bizarre. Make it smaller than regular bomber guns, but not this small. RE: Discovery 4.91 Patch 12 Balance Changes [12/6/2019] - Kazinsal - 06-12-2019 I highly recommend actually flying the new loadouts before sassing about them. HIGHLY recommend it. RE: Discovery 4.91 Patch 12 Balance Changes [12/6/2019] - Kalhmera - 06-12-2019 (06-11-2019, 09:16 AM)Durandal Wrote: Battleships I dont think this was a wise change, taking away massive damage from a ship because it has a good profile does not make sense to me, might as well take the Osiris and remove one of the forward firing heavies and making it only fire to the rear because it has a good shape. The Tokugawa like all heavies are charging battleships that never run away from their opponents. The only other heavy cap that has 3 firing forward to my knowledge is the bismark and that does not make sense either. Removing a heavy (I know its not removed but taking away its ability to fire forward pretty much is) is not a good solution. Much like the Liberty Assault carrier the strafe speed of these ships should be adjusted. I would love to be apart of Cap Balance so people on this team can get another opinion from a member of this community who loves caps. RE: Discovery 4.91 Patch 12 Balance Changes [12/6/2019] - sasapinjic - 06-12-2019 "VHF are very dificult to hit with SNAC, so lets make it that even when you ,by some miracle somehow hit them, they are not insta-killed,because they will have damage reduction. SHF are big ,slow ,but well armored targets and much easier to hit with SNAC , so lets make it that they recive full damage of snac, so that even best protected CAU armored SHF are insta-killed." Flawless logic and Good balance in action. Wernt wuld be better other way araund , but what the hell i know? Move along boys,nothing to see here... RE: Discovery 4.91 Patch 12 Balance Changes [12/6/2019] - Ki'Shar - 06-12-2019 (06-12-2019, 06:44 AM)Kalhmera Wrote:(06-11-2019, 09:16 AM)Durandal Wrote: Battleships I mean lol... Bismarck is quite decent even with 3 heavies firing forward, you just have to turn around slightly. And yes I know what I am talking about as basically nobody could defeat me in Conn and I had just 3 heavies and CAU6. I am not even a cap player lol RE: Discovery 4.91 Patch 12 Balance Changes [12/6/2019] - Kalhmera - 06-12-2019 (06-12-2019, 08:11 AM)La'Row Wrote:(06-12-2019, 06:44 AM)Kalhmera Wrote:(06-11-2019, 09:16 AM)Durandal Wrote: Battleships being good in pvp does not mean you know cap balance, come fight me since your so good. RE: Discovery 4.91 Patch 12 Balance Changes [12/6/2019] - Lucas - 06-12-2019 I can explain the tokugawa change when I get Home unless Some/Thund/Justin want to do it RE: Discovery 4.91 Patch 12 Balance Changes [12/6/2019] - Reddy - 06-12-2019 I'm interested in the tokugawa nerf explaination aswell. Seems strange that toku was nerfed while valor, redemption are untouched. Those three are the best at chasing smaller caps. |