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Finally a Solution for Base Attack Problem - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: Finally a Solution for Base Attack Problem (/showthread.php?tid=181213) |
RE: Finally a Solution for Base Attack Problem - Lemon - 06-25-2020 (06-25-2020, 09:21 AM)Typrop Wrote:Well, then you're screwed(06-25-2020, 09:20 AM)Relation-Ship Wrote: Well they do a crap job of advertising them and recruiting indies to them I agree OP eg Enclave took a fleet to Cambridge and only defence was baf. Who lost a fight and then the Base was shot for an hour unopposed In RP this is just moronic - entire Sirius would swarm another invading deep in house space You can have secrecy Or 50-60+ general defenders vs 6-15 attackers including people that aren't your buddies, but that will let attackers metagame join too. I vote for the latter RE: Finally a Solution for Base Attack Problem - spaceminer - 06-25-2020 (06-25-2020, 09:02 AM)Typrop Wrote:My english ok , dude and the term you reffer to is probably beyond your knowledge level , is an official pscychology term ... all primals divide to two groups , runners and fighters . See? you learned something today ...Also is not wuld is would .. just to use English the right way ... see? you learned two things today ..(06-25-2020, 08:55 AM)sasapinjic Wrote: Or ,you can not bother with building player own bases, that way you wuld not give a frack abaut those cheating metagamers bullies pob destoyers, who cant even be named publicly because of convinient trial by forum rule. RE: Finally a Solution for Base Attack Problem - Typrop - 06-25-2020 (06-25-2020, 09:28 AM)Relation-Ship Wrote: Well, then you're screwed I'm just gonna point out the majority of responses in this thread, from people who either own POBs or have more experience than you do with them have drawn and quartered this idea. And lemme tell you something: The defense was organized by BAF, BPA, SIS, and LSF. That defense was also in part trashed due to a blossoming ego problem that ran the defenders short a repair ship. Not to mention that Sirius does not cohesively operate as a single body, ever. Even concerning Nomads, there's a healthy degree of politicking, backstabbing, and leaving people to the wolves. RE: Finally a Solution for Base Attack Problem - Lemon - 06-25-2020 I don't see the issue - why do you have to exclude indies at all? What's this need for elitism in defending PoBs when you could just win by numbers and get more PvP action to everyone? There are now multiple repair ship freelancers for one you could have just paid. If the attackers hire them instead because you made the group public, so what? you are generating player activity,can pay them more etc. And I assume all metagaming siegers know there is a discord group that has a bot that pings every time a PoB is under attack Let indies in, advertise it openly on the forums and in external servers, and have a locked hashtag for only people you trust but ping the open one every time there's a siege and bot pings attack message. This will be good for everybody RE: Finally a Solution for Base Attack Problem - Typrop - 06-25-2020 (06-25-2020, 09:38 AM)Relation-Ship Wrote: I don't see the issue - why do you have to exclude indies at all? What's this need for elitism in defending PoBs when you could just win by numbers and get more PvP action to everyone? There are now multiple repair ship freelancers for one you could have just paid. Yes, because information like what your composition and tactics are going to be should be guaranteed public information, and not the result of one particular person being particularly scummy. Get over yourself, write up a roleplay application for a faction instead of supporting a proposal for a solution that's already being used. Edit: Also, funny story. Those discords also exist. RE: Finally a Solution for Base Attack Problem - Busy Miner - 06-25-2020 (06-25-2020, 09:25 AM)Typrop Wrote: ...Then if POBs are such a burden for you, don't build one. You sure as hell don't need to build your own when you can have your needs served by ones that already exist, with the added benefit of not having to worry so much about placement and sieges. There are some people who don't like to fight, just build stuff like bases, trading empires and such. Like me and my buddies when we started here 2,5 years ago. So you are saying we aren't allowed to play this game? RE: Finally a Solution for Base Attack Problem - Lemon - 06-25-2020 (06-25-2020, 09:42 AM)Typrop Wrote:Not sure if you are a beginner or are pulling my leg, but in discord you can restrict hashtags and just ping indies when you need them without revealing specifics to them(06-25-2020, 09:38 AM)Relation-Ship Wrote: I don't see the issue - why do you have to exclude indies at all? What's this need for elitism in defending PoBs when you could just win by numbers and get more PvP action to everyone? There are now multiple repair ship freelancers for one you could have just paid.Yes, because information like what your composition and tactics are going to be should be guaranteed public information, and not the result of one particular person being particularly scummy. RE: Finally a Solution for Base Attack Problem - Lemon - 06-25-2020 (06-25-2020, 09:47 AM)Busy Miner Wrote:Well that's on you then, a PoB is a destroyable in game target - if you don't want to bother to organize defenses and be active in them then best stay away from PoBs, it's part of what they are surely?(06-25-2020, 09:25 AM)Typrop Wrote: ...Then if POBs are such a burden for you, don't build one. You sure as hell don't need to build your own when you can have your needs served by ones that already exist, with the added benefit of not having to worry so much about placement and sieges. RE: Finally a Solution for Base Attack Problem - Typrop - 06-25-2020 (06-25-2020, 09:47 AM)Busy Miner Wrote: There are some people who don't like to fight, just build stuff like bases, trading empires and such. Like me and my buddies when we started here 2,5 years ago. So you are saying we aren't allowed to play this game? POBs are not core gameplay, You can still trade, and run trading factions. Next. (06-25-2020, 09:47 AM)Relation-Ship Wrote: Not sure if you are a beginner or are pulling my leg, but in discord you can restrict hashtags and just ping indies when you need them without revealing specifics to them Okay, cool, then you're stuck with indies who run around like headless chickens, or just get the information on delay so they aren't running around like headless chickens. RE: Finally a Solution for Base Attack Problem - Lythrilux - 06-25-2020 (06-25-2020, 09:51 AM)Typrop Wrote:(06-25-2020, 09:47 AM)Busy Miner Wrote: There are some people who don't like to fight, just build stuff like bases, trading empires and such. Like me and my buddies when we started here 2,5 years ago. So you are saying we aren't allowed to play this game? It's advertised as a main feature of the Discovery mod. |