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How Would You Handle Discovery? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: How Would You Handle Discovery? (/showthread.php?tid=192046) |
RE: How Would You Handle Discovery? - RedEclipse - 05-06-2022 Ban Mep for bias also to restore GMG to former glory. Removal of Gallia. RE: How Would You Handle Discovery? - Battlegroup Veracruz - 05-06-2022 (05-06-2022, 11:30 AM)Relation-Ship Wrote:It was about changing the gameplay, to narrow the number of identifiers from two to one. Lore and other things will remain in place.(05-06-2022, 05:44 AM)Battlegroup Veracruz Wrote: My ideas about Discovery:This works only because the very definition of Gendarmerie is enlisted military personnel and it fits with the Union lore (and French custom). If you do this anywhere else, you are straigh up deleting the police concept, and because of lore importance it's not even possible with LPI. RE: How Would You Handle Discovery? - Zentor - 05-06-2022 (05-05-2022, 11:34 AM)Gutek Wrote: Okay... so maybe its possible to make bigest ships like caps dont shake when flying in "GO TO" mode. aerelm has been making strides on this quite a bit but the core Freelancer game engine wasn't written with big ships in mind, it'll never be "perfect" or fully fixed but efforts are being made. RE: How Would You Handle Discovery? - Zentor - 05-06-2022 This thread has been rather interesting to me tbh. Think there are some far fetched and absurdities here and there but I'm gleening RE: How Would You Handle Discovery? - CommodoreShawn - 05-06-2022 (05-06-2022, 04:35 PM)Zentor Wrote:(05-05-2022, 11:34 AM)Gutek Wrote: Okay... so maybe its possible to make bigest ships like caps dont shake when flying in "GO TO" mode. It stinks like a badly tuned PID controller to me, or rather not tuned for the larger ships. Not sure how fixable that is without someone brave enough to go crawling through the exe itself. RE: How Would You Handle Discovery? - Sombs - 07-15-2022 With all the new models in the game, I'd do two things: - Ship Sale Representation Adding spaceborn landing pads to all stations and mooring fixtures that offer ships and have each ship model sold by the respective solar be visible from outside, with civilian tech marked as FOR SALE via name ID
That should be especially interesting for Renzu and Ceres, but also for Zoner ships up to the Conference - House Diplomacy Representation All five house homeworlds have stations in their orbits and some of them have the trading ships of other houses in front of them. Depending on whether a house is at war with another house, it should be there or not.
And I'd give New Tokyo's orbit some decoration. New Berlin has the glorious Ring, Manhattan has Trenton, New London has multiple PoBs around it but New Tokyo is just super naked, just like the entire system. RE: How Would You Handle Discovery? - Kalhmera - 07-15-2022 (07-15-2022, 10:04 PM)Sombra Hookier Wrote: And I'd give New Tokyo's orbit some decoration. New Berlin has the glorious Ring, Manhattan has Trenton, New London has multiple PoBs around it but New Tokyo is just super naked, just like the entire system. There is an interspace station right infront of New Tokyo. POBs that are not placed well can look pretty bad. And Bretonia? You mean Pobtonia. RE: How Would You Handle Discovery? - Groshyr - 07-15-2022 Vanilla design is very poor and boring and we should cease lobbying for it RE: How Would You Handle Discovery? - Saronsen - 07-15-2022 (07-15-2022, 10:31 PM)Groshyr Wrote: Vanilla design is very poor and boring and we should cease lobbying for it and winner of the most wrong opinion of the year goes to you couldve picked specific examples of vanilla design, instead you blanket all of it, despite there being some extremely well done designs across the game whenever devs touch vanilla systems they manage to make them even worse than before. as opposed to bland we get overcrowded, visually noisy systems with everything slanted at a 20 degree angle with massive lanes/cruises of no interest, just set pieces no one pays attention to besides the person who makes them. some set pieces are nice, but most were made by other people who are no longer here (07-15-2022, 10:04 PM)Sombra Hookier Wrote: New London has multiple PoBs around itspeaking of visually busy nightmares RE: How Would You Handle Discovery? - The_Godslayer - 07-16-2022 (07-15-2022, 11:43 PM)Saronsen Wrote: ome set pieces are nice, but most were made by other people who are no longer hereNever forgive dev, justice for Laptev. |