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Hegemon problems - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Community Feedback (https://discoverygc.com/forums/forumdisplay.php?fid=627) +--- Thread: Hegemon problems (/showthread.php?tid=203475) |
RE: Hegemon problems - Busy Miner - 07-13-2024 (07-13-2024, 01:13 PM)IahimD Wrote: Where did NPCs attack you? I'm curious cuz I mined a fair bit with the Hegemon and no NPCs ever attacked me. As for the mining bonus, I'm also fairly confident the Hegemon has the 1.2 bonus as well: Try a BMM Hegemon in the Leeds toxic waste field then. The limited fire-arc and non-existent maneuverability makes that a bitch. If a player-gunboat makes the mistake to stay too long in your firing arc, however, it gets a nice surprise. RE: Hegemon problems - Busy Miner - 07-13-2024 (07-13-2024, 04:03 PM)Enko Wrote:(07-13-2024, 10:02 AM)Busy Miner Wrote: If you are in a team, wouldn't it be better to skip the Hegemon altogether for a Bretonian Battlecruiser with flak cannons? 1-2 Arrastras, 1 Battlecruiser, 1-2 transports. Has anyone tried the maneuverability of a Battlecruiser in the new mining field compared to a Hegemon? I never mentioned that the Battlecruiser should target the ore nodes itself, this work is for the Arrastras, just the flak cannons for the lids. But the damage booster is a valid argument. Still worth a try. |