Discovery Gaming Community
5.2 "Escalation" - Printable Version

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RE: 5.2 "Escalation" - Trakais - 10-07-2024

any place where to see- how these new ships looks?


RE: 5.2 "Escalation" - Haste - 10-07-2024

(10-07-2024, 03:16 PM)Trakais Wrote: any place where to see- how these new ships looks?

Here's some quick and dirty renders. Click images to view them at full size.



Liberty "Akhetaten"-class Advanced Battlecruiser


"Bulwark" Bristol-Kress Heavy Explorer


Corsair "Consul" Command Battlecruiser


"Longhorn" Class C5a Liberty Heavy Frigate


AXI-SF-300 "Nightjar" Technocracy Very Heavy Fighter



RE: 5.2 "Escalation" - Emperor Tekagi - 10-07-2024

Casually forgetting the cutest of them all.


RE: 5.2 "Escalation" - Haste - 10-07-2024

(10-07-2024, 04:33 PM)Emperor Tekagi Wrote: Casually forgetting the cutest of them all.

I knew I was forgetting something but couldn't figure out what.



Kusari "Ikazuchi"-class Prototype Destroyer


Kind of needs a type change to be honest. Advanced? Fancy? Unusual-Class?


RE: 5.2 "Escalation" - Sombs - 10-07-2024

We've honestly gotten blessed with awesome new ships this patch


RE: 5.2 "Escalation" - Sombs - 10-07-2024

And also cursed by Jammi's Synth Foods jingle


RE: 5.2 "Escalation" - Nekrotalis - 10-07-2024

Sadly there's no station in SP where you can get some of them. The Ake, and Ikazuchi are in Bastille but the others I can't seem to find anywhere. Would be nice to test them before committing to the purchase. ^^'


RE: 5.2 "Escalation" - Skorak - 10-07-2024

Once the three ship limit is gone I guess all the unpurchasable ships can be put on one station


RE: 5.2 "Escalation" - jammi - 10-07-2024

(10-07-2024, 05:11 PM)Sombs Wrote: And also cursed by Jammi's Synth Foods jingle

co_ni_jingle_beast has no remorse and accepts no prisoners.


RE: 5.2 "Escalation" - Fab - 10-07-2024

to make a unpurchasable ship purchasable:
  1. Create a copy of your discovery instalation;

  2. In that installation:

  3. Open DATA/EQUIPMENT/market_ships.ini

  4. Find (ctrl+f) the station you want to add or replace the ship with. New Haven works.

  5. Add the "marketgood" element under the station's [BaseGood], ex:

    Code:
    [BaseGood]
    ;%name = New Haven Station
    base = li06_05_base
    marketgood = co_battlecruiser_heavy_package, 1, -1, 1, 1, 0, 1, 1

    for the Consul.

  6. In singleplayer, go to the station and buy the ship as normal.


You can find a ship's package by looking around in goods.ini. If you want to know a ship's package, opening up FLstat and identifying its internal nickname is a good hint.

Do not join multiplayer servers with modified installations