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Community input: Name that Freelancer! - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Community input: Name that Freelancer! (/showthread.php?tid=207928) |
RE: Community input: Name that Freelancer! - Corile - 05-26-2025 (05-23-2025, 06:57 PM)jammi Wrote:(05-23-2025, 06:47 PM)Shulsky Wrote:(05-23-2025, 06:44 PM)jammi Wrote: I'm fine with that (within reason). If your character was Bob Smith you could add both Bob and Smith to corresponding lists and there'd be a chance that you would find your Bob Smith NPC at some point. RE: Community input: Name that Freelancer! - Eternal.Journey - 05-26-2025 (05-26-2025, 09:34 AM)Corile Wrote:(05-23-2025, 06:57 PM)jammi Wrote:(05-23-2025, 06:47 PM)Shulsky Wrote:(05-23-2025, 06:44 PM)jammi Wrote: I'm fine with that (within reason). I think the issue with this is you might end up with cases like "First name, Half a ship name" or "Half a ship name, Surname". These cases could result in some pretty poor names for these Freelancer NPCs every now and then. The idea is nice, but I don't think there's a way to reliably segregate the lists for one set of spawns. The only plausible way I can think of, is two distinct spawns for freelancers per region. Give one spawnable group of Freelancers Shipname choices and give the other spawnable group only Pilot Name choices. May work, but not certain. Maybe just an idea for dev consideration on that front, if this is even understanding how the "Name Pools" work correctly. |