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Suggestion for 4.86 or some other update - Printable Version

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Suggestion for 4.86 or some other update - Jordi - 10-22-2009

How about however kills a pirate, get's paid immediately by the server.
I mean the server knows who killed someone. It appears in the death message:
XXXXX was killed by YYYYYY (Gun)
Then perhaps the server can check, if XXXXXX is pirate and YYYYY is lawful, then YYYYY gets money.



Suggestion for 4.86 or some other update - jxie93 - 10-22-2009

' Wrote:how about increasing the price for pirate pilots in lawfuls/bhg guard systems?

im guessing it would be pretty hard for a random freelancer/trader/anyone to dock on a guard base and sell his tractored unlawful pilots for lets say half a million per piece.

of course just that this would not get abused, the npc ships would drop a different sort of pilot than an actual player.

that way, lawfuls would be much more motivated to lets say hunt down a pirate and share the profit.

im talking about a RADICAL increase in price here. 2 mill for a corsair/outcast/molly/etcetc pilot for example. makes sense doesnt it :cool:

No way, pilots are dropped from every NPC and can be easily stacked if someone is dedicated enough to farm them. This way the price increase can be abused and you will have tons of lolwuts farming NPCs.

Instead, introduce elite pilots according to their ships, ie. an Outcast Dagger up to Stilleto will drop ordinary pilots while Sabres will drop elite pilots.



Suggestion for 4.86 or some other update - Not Espi - 10-22-2009

' Wrote:No way, pilots are dropped from every NPC and can be easily stacked if someone is dedicated enough to farm them. This way the price increase can be abused and you will have tons of lolwuts farming NPCs.

Instead, introduce elite pilots according to their ships, ie. an Outcast Dagger up to Stilleto will drop ordinary pilots while Sabres will drop elite pilots.

actually, ive considered that in the idea. try reading it again. search for npc's if you dont feel like finding it