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A idea for a faction - Printable Version

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A idea for a faction - BULLDOGNK - 10-19-2007

' Wrote:thank you very much Durandal, its nice to hear some positive feed back ^.^, plz keep em comin guys,
be it negative feedback or positive, lemme kno

Hang on Hang on

Durandal is in your new faction, dont try to mislead the people boys:)

Cheers


A idea for a faction - Nightblade - 10-19-2007

hehehe, ya he is, but he DOES think its a good idea ^.^
so i dont think i was totally missleadin ppl:P

what you think bout it Tony?


A idea for a faction - ghostcat - 10-19-2007

Hmm, the edited story seems alright. Advanced civilizations have to have some near-miraculous healing tech... Although a small group existing within the current faction might be better.


A idea for a faction - Nightblade - 10-19-2007

' Wrote:Advanced civilizations have to have some near-miraculous healing tech... Although a small group existing within the current faction might be better.

Im sorry? i dont quite follow. The Hiigarans might have once been advanced at some point, but the sole suvivors are the 4 in the RP, and they are military officers, not scientists, so they dont quite know much about advanced civilization tech type stuff.

And im not sure what you mean about the small group within the current faction thing


A idea for a faction - bluntpencil2001 - 10-19-2007

He means that those 4 could just join the current Hessian faction, I think.


A idea for a faction - Nightblade - 10-19-2007

Ah ok, well if thats what he meant, then Id reason people who are commanders and generals and the like. Dont exactly want to start at the bottem of the food chain, taking orders again. If you catch my meaning

People who have been in command for so long, tend to like it to stay that way, hence the reason from creating a different group.


A idea for a faction - ghostcat - 10-19-2007

The med-tech comment was referring to their new revival method.

Yeah, I meant to join the faction, but still retain individuality as a group within the it.


A idea for a faction - bluntpencil2001 - 10-19-2007

I think that forming a faction because you can't be bothered taking orders from the high-ups is pretty poor and isn't a good start for a faction.

Anyway, the RHA are still new themselves and will probably allow at least one of you a decent rank if you give a good application.

Plus, isn't it more satisfying when you earn your rank?


A idea for a faction - Nightblade - 10-19-2007

' Wrote:The med-tech comment was referring to their new revival method.

Ah ok, they werent revived in a sense, but as a mere accident got entombed within the relic and then released when Tanis' ship tractored in the relic (the power, be it a small one, within the tractor beam) caused the relic to release the men. The same as when a power source interracting with the relic had caused them to be trapped


A idea for a faction - Nightblade - 10-19-2007

' Wrote:I think that forming a faction because you can't be bothered taking orders from the high-ups is pretty poor and isn't a good start for a faction.

Anyway, the RHA are still new themselves and will probably allow at least one of you a decent rank if you give a good application.

Plus, isn't it more satisfying when you earn your rank?

quite honestly ive got no problem taking orders from anyone in a faction, and that is not the reason why we created it, i was just mearly giveing a RP answer as to why they decided to create their own faction.

That was in no way intented to reflect the personal beliefs of me or my faction members

And if im not mistaken i stated in the RP that they had wanted to fight the RM on their own terms because they had a different way of running things as opposed to the RH (npc's) did. They have the same allies and enemies as the RH, but they are more focused on the RM for their actions against them during inprisionment