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Pirates and Cargo drop limit discussion - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Pirates and Cargo drop limit discussion (/showthread.php?tid=62113) |
Pirates and Cargo drop limit discussion - Ceoran - 06-26-2011 ' Wrote:Why the mercs do their money only from bounty hunting? Why factions like VPS died? Traders are greedy Wrong. Escorts are. They know very well they will make more money trading themselves instead of escorting others, no matter how much they get payed. Now, in case you are going to claim they are trader then and no escorts, maybe you'll notice that in fact players are? So don't pin it down on the traders, that's just rubbish. How much would you be willing to pay an escort if you were on the other side of the fence? 25% (which is what we do at Samura) or even 50% (which wouldn't leave any room for a bonus if the escort does a good job)? If you turn that into actual numbers you'll notice that either way it isn't much you get out of it as an escort. Having a cheap kill for the bounty board is always more profitable. ' Wrote:This is true, I also agree with Hone about the random percentage of drop let say from (40% to 100%)- this is actually the best variant for all. 40-100? How would that be justified? Either 0-100 or 40-60. If you want a chance to get everything, you'll as well have to risk losing everything instead. If you want some security for your income, the maximum profits will be cut off. One might even bring a real life reference for that. ' Wrote:Increasing the risk and increasing the profit is the right way to go. I am also for adding more high expensive cargo- trader buys it for 7k unit sells it for 12k for example but with very dangerous route and the option to sell the cargo in pirate base for 3k for example- then you will see how the traders will react differently. While your proposal does, the other stuff presented here only allows for higher profit on the pirates side with no benefit for the trader and hence is way too one-sided. Pirates and Cargo drop limit discussion - Evan_ - 06-26-2011 ' Wrote:While your proposal does, the other stuff presented here only allows for higher profit on the pirates side with no benefit for the trader and hence is way too one-sided.Imagine the following: My Barge gets popped, and I know most of it's cargo will stay on the spot. I also know that it takes much time for the pirates to ship it all away. I can return to the system with the intention of moving cargo. Also nothing stops me to hire whoever I can to help me re-acquire and move the remains. A race begins for the goods, where the pirate only has a small head-start. Sounds even like a mini-event isn't it? And the Barge became a source of teamwork and interaction instead of grievance (or an influx of immeasurable amount of creds). I have to buy one and try. Pirates and Cargo drop limit discussion - Ceoran - 06-26-2011 ' Wrote:Imagine the following: My Barge gets popped, and I know most of it's cargo will stay on the spot. I also know that it takes much time for the pirates to ship it all away. I can return to the system with the intention of moving cargo. Also nothing stops me to hire whoever I can to help me re-acquire and move the remains. A race begins for the goods, where the pirate only has a small head-start. good pirate will pop the remains and bail as soon as your helpers show up Pirates and Cargo drop limit discussion - Evan_ - 06-26-2011 I might be biased. I thought only traders shoot valuable cargo, a pirate's point is to sell, or lure others with it. Pirates and Cargo drop limit discussion - nakitu - 06-26-2011 ' Wrote:Full, of course. Pirates and Cargo drop limit discussion - Soban - 06-26-2011 Well mining is almost dead, and with this that will finish the trade... Well next source of income to change : Piracy ? If you increase the risk of trading then instead of seeing more escort, player will realize that piracy become more profitable with 100% of the loot, why trade when you can steal ? So what we will have is more and more pirate ... Pirates and Cargo drop limit discussion - TheJarl - 06-26-2011 Full doesn't even make sense. I mean you are blowing something up, the chances that all of it stays in tact is rather small when the entire ship is going up in flames. Aside from that: Hardcoded as I said earlier. Pirates and Cargo drop limit discussion - jxie93 - 06-26-2011 A percentage would be more appropriate than a set amount for any cargo hold sizes. Say, 75% of total cargo carried is a good estimate of what cargo was lost during the drop. I never quite understood the 3000 drop limit. |