Discovery Gaming Community
200 players limit - Printable Version

+- Discovery Gaming Community (https://discoverygc.com/forums)
+-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4)
+--- Forum: Real Life Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=16)
+--- Thread: 200 players limit (/showthread.php?tid=71305)

Pages: 1 2 3 4 5


200 players limit - Sirius - 01-03-2012

I think, if we want 1000 slots on server, we will need a cloud system and a powerfull network connection, and both are very expensive.


200 players limit - Warhalk - 01-03-2012

' Wrote:Now look, at the moment there are already 195-200 players online, and usualy at this time there were about 80-90 or 100 players online. Never been so many players online at this time before.
And now think,some hours later, i mean at the evening on GMT time there will be full server again and will be much harder to connect the server

Your to new here. I used to alway be like this at busy hours. Over last 12months it died down because many left waiting for 4.86. It is just now back to normal.


200 players limit - aerelm - 01-04-2012

I doubt any "this thread again" pic would get the job done for this one.


200 players limit - Tutashkhia - 01-04-2012

' Wrote:Your to new here. I used to alway be like this at busy hours. Over last 12months it died down because many left waiting for 4.86. It is just now back to normal.
I am not new mate. I mean at the moment ( wich was about 11:00 AM on GMT time). Usually at that time server isnt full.



200 players limit - Aphil - 01-04-2012

' Wrote:I doubt any "this thread again" pic would get the job done for this one.

Except this time...

' Wrote:Actually the limit could be increased now. We understand a lot more about how the server works. The problem is that the lag will get more.

I think that we probably could increase it a little bit, maybe to 230-240 players. This should be okay.

A wild Cannon appears. 8-|




200 players limit - Jansen - 01-05-2012

I kinda like that wild Cannons idea. Some more slots wouldnt hurt if the lag doesnt increase.


200 players limit - Rummelsnuff - 01-05-2012

If more people made characters on an alternative server, they could do certain things there. Like practice pvp, try out shis, explore new systems. I think if player limit is increased to just below tolerable lag level, like 230, their will be more lag related problems, but people wont be able to log on because of the 230 limit instead of 200.

How about you make a second server where the player database of the first server over-writes the database of the second server on every server restart. That way people could play normally on the main server, and move to the second for pvp practice or planned RP/PvP events and still have all their ships.


200 players limit - Tutashkhia - 01-06-2012

I see player limit has increased and for me it works fine, no lag and no ping. Dunno about other people but i say thanks to admins who fixed it.


200 players limit - Fat.Igor - 01-06-2012

' Wrote:no ping.
You have no ping?


200 players limit - dodike - 01-06-2012

' Wrote:You have no ping?
Happens to me also.