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Kusari State Police - KSP - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Player Requests (https://discoverygc.com/forums/forumdisplay.php?fid=244) +---- Forum: Official Faction Requests (https://discoverygc.com/forums/forumdisplay.php?fid=245) +----- Forum: Official Faction Creation Requests (https://discoverygc.com/forums/forumdisplay.php?fid=134) +------ Forum: Archived Creation Requests (https://discoverygc.com/forums/forumdisplay.php?fid=290) +------ Thread: Kusari State Police - KSP (/showthread.php?tid=7394) |
Kusari State Police - KSP - BaconSoda - 04-01-2008 Well, I have one qualm. What about the "No Drugs, no problem" policy spoken about in the Hogosha base? I can understand Counterfeit Software, but, those little trinkets the Corsairs sell don't hurt anyone. In fact, if you'd believe me, I'd tell you they saved the universe once! Kusari State Police - KSP - Bass_masta992 - 04-02-2008 I would like my screen name to be [KSP-M]Yutaka.Aoyagi. Great job on the request! also, are you not taking on the Machi-bugyoh role wrathkin? Kusari State Police - KSP - wrathkin - 04-02-2008 Well yes - although it will take a while before my Machi-bugyoh self is more than a forum precense, I expect. And, I had not thought up a name... I see you used a name as ship name; I think I like it, the Machi-bugyoh are important enough to have their own names as callsign, after all =) Also, you will need a Yoriki character... would [KSP-Y]Inazuma (thunderbolt) fit? (just a suggestion =)) Kusari State Police - KSP - wrathkin - 04-02-2008 ' Wrote:Well, I have one qualm. What about the "No Drugs, no problem" policy spoken about in the Hogosha base? I can understand Counterfeit Software, but, those little trinkets the Corsairs sell don't hurt anyone. In fact, if you'd believe me, I'd tell you they saved the universe once! Well - the policy says Quote:Artifact trade forbidden. Hogosha artifact smugglers are politely ignored as long as they don't flaunt it.or do you mean that its not enough? Kusari State Police - KSP - wrathkin - 04-02-2008 Edited a bit. Took a look at LPI, who I admire greatly, and set a limit for recruits to fly the Drake until they are accepted. (will not be the case for the 'original' recruits) Also I wonder - what is the best shield buster that could be used on the Wyrm? Trains have pretty tough shields, no? (Paralyzers, I thought at first, but they are level 10?) /w Addition, after looking in another thread: Mjolnir Wrote:Ehm... transport turrets pwn... no problem to kill an average VHF pilot with 6 turrets on my tanker. _that_ scares me, and makes me all the more determined to keep the option to have Chim/bomber/gunboat show up. Otherwise, it seems the smugglers can gosh darn well just ignore the police. Kusari State Police - KSP - mjolnir - 04-02-2008 ' Wrote:Also I wonder - what is the best shield buster that could be used on the Wyrm? Trains have pretty tough shields, no? (Paralyzers, I thought at first, but they are level 10?) 2x Adv. Debilitators and 2x Desinfectors 3 or Sunfrenzys Because normal lvl 9 guns do much more damage than lvl 8. but Adv. Debilitators do just 120 less shield damage thand Imp. ones (628 vs 500) but are much more energy effective. BUT Taking 100k shield alone will be difficult. If you are two it's no problem. ---------------- about Transport turrets.. you need to dodge.. and fire from your maximum gun range. And dodging in Wyrm is no problem at all. Also get nuclear mines (arrange a shipment from zoners). And learn to use them against transports without blowing yourself up. Kusari State Police - KSP - wrathkin - 04-02-2008 Dodging transport turrets fired asynchronously can be quite tough (1400 m range, 1400m/s for level... three?) and as you say, forces one to fire at max range, in short bursts. I hope you are right in that two Wyrm can take the shield down no problems, but not really convinced. Nuclear mines on lf are extremely cool and already on the shopping list, but you have to get at least semi-close and survive. And I know _my_ pirate train has never gone down to any fighter. Kusari State Police - KSP - Angelfire - 04-02-2008 *cheer* well done mate! I'm sure my RepEx vessel will be floating through your space soon! Thumbs up man! Kusari State Police - KSP - mjolnir - 04-02-2008 ' Wrote:And I know _my_ pirate train has never gone down to any fighter. You have not met the good pirates then :) Kusari State Police - KSP - wrathkin - 04-02-2008 True enough - as TAZ, it's mostly the clueless that bother me. Or, in some cases, amuse me. ....aaanyway. One more recruit at least. Come on. Last time to go straight to a Wyrm. I have enough cash to be able to bankroll the first round of recruits with a basic outfit, too. |