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Relative Faction/House Millitary Strength... - Printable Version

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Relative Faction/House Millitary Strength... - AeternusDoleo - 04-16-2012

Not exactly Alvin. There's a small spreadsheet in the development section somewhere that actually has the relative strength of relevant factions set. Can't dig it out right now since I'm at work and don't have access from here...

The issue here is the ability to engage in a sustained conflict, not a faction's capability to pull off a hit-and-run or snatch'ngrab. Terrorist and piracy actions aren't the focus here.


Relative Faction/House Millitary Strength... - Eduard - 04-16-2012

' Wrote:I was just thinking about how Gallia is said to be equal to 2 houses...

So what do you think?

I think it goes like this.

Gallia > Nomads > Liberty > Rhienland > Kusari > Bretonia > Corsairs > Outcasts > Zoners > Coalition > Everyone Else

Your opinion, analyisis?

Don't include 'economic' strength.

Only millitary.

If there was an inter colonial super war right now, who'd win.

That type of thing.

Isn't Bretonia topping Kusari?Esspecially with the latest events
And what makes Gallia stronger than the Nomads?



Relative Faction/House Millitary Strength... - arvg - 04-16-2012

I stand behind my statement Aet.

Irregardless of the spreadsheet, the numbers on it arbitrarily assigned and lack any substance when faced with Development needs.

If you, the devs, need XYZ, then XYZ will appear, and the spreadsheet will be tossed aside in favour of the new situation.






Relative Faction/House Millitary Strength... - Reverend Del - 04-16-2012

Alvin doe have a point there Aet, if story dictates Rheinland rolls belly up tomorrow, then that's what gets done. Regardless of the numbers. Those numbers help mold the story, they don't dictate it.


Relative Faction/House Millitary Strength... - lw'nafh - 04-16-2012

' Wrote:Alvin doe have a point there Aet, if story dictates Rheinland rolls belly up tomorrow, then that's what gets done. Regardless of the numbers. Those numbers help mold the story, they don't dictate it.
But it would be horribly unfair to drop another Deus Ex Machina on the community now wouldn't it?


Relative Faction/House Millitary Strength... - Reverend Del - 04-16-2012

That sort of thing will only happen if events dictate it should.


Relative Faction/House Millitary Strength... - lw'nafh - 04-16-2012

' Wrote:That sort of thing will only happen if events dictate it should.
Of course, of course. Back on topic.

The main problem I'm seeing here is there's no definitive way of knowing who has what. And as Alvin said, one might have the smallest field army in Sirius, but that small group might be the best trained, best equipped group of sods in the region.


Relative Faction/House Millitary Strength... - arvg - 04-16-2012

* arvg whistles the tune *Mary Sue We Love You* While looking at Gallia.


Relative Faction/House Millitary Strength... - lw'nafh - 04-16-2012

' Wrote:* lw'nafh whistles the tune *Mary Sue We Love You* While looking at Gallia.
Well, all Rheinland needs to do is charge them headlong in a bunch of gunboats named "Panzerkampfwagon IV" and "StuG" respectively.


Relative Faction/House Millitary Strength... - leonidos - 04-16-2012

' Wrote:The Zoners (IMG as well) aren't frappin military factions. If it'd been my say, the Zoners would never have gotten caps beyond perhaps that weak carrier (mobile freeport) and the Fearless (heavy defense). The Jinkusu/Nephilim is a misstake in my opinion, allowing for the Zoners to have a WAY more agressive stance then is warranted for their role in the game.
I completely agree with this. However in 4.86 juggy has most balanced and effective turret positions.