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A dev's log. - Printable Version

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A dev's log. - Echo 7-7 - 09-10-2012

Quote:So, does that mean, the current amount of gallia systems will stay the same? non perhaps that will be removed? I still think there are too many of them to have any interaction.

Some systems are being turned into dead-end systems, only linking to one system. This will direct player traffic towards the more interesting regions instead of having people wandering through vasts tracts of empty space.

' Wrote:That means the absurd lanes of Ile De France is fixed, right? Those give me headaches.

Otherwise, sounds good! Can't wait for a smaller Gallic systems!

No more vertical lanes and superfluous extra lanes, I believe.


A dev's log. - Miranda - 09-10-2012

With the gate connection from Gallia to Kusari added is anything being changed to the Languedoc-Orkney entrance or will it remain the same?


A dev's log. - Omicron - 09-10-2012

Looks promising, specialy Rho and Zeta shrinking. Any chance of having same treatment to Omicron 100 to decrease travel time between points of interest? If missions for RoS are going to be added within Omega-50, that would mean one of stations will turn over to them?


A dev's log. - Prysin - 09-10-2012

@Xoria
I asked you of this over PM, but is there actually being added ANYTHING lawful/non-illegal cargo to export for the two hispanic factions...

it would be most appreciated if this was taken seriously.

@Daedric
Tau 37 takes around 4 1/2-6 minutes to traverse. That is far too little time for it to function as a proper "buffer"


A dev's log. - Xoria - 09-10-2012

' Wrote:@Xoria
I asked you of this over PM, but is there actually being added ANYTHING lawful/non-illegal cargo to export for the two hispanic factions...
it would be most appreciated if this was taken seriously.
I don't have any plans to do so. Anything the Corsairs and Outcasts produce would have to be exclusive to their factions, and the Houses would then make those products contraband anyway.



A dev's log. - shad0ws - 09-10-2012

I don't know whether you have plans to fix cassini or not, I did go back a few pages to try and look for something. I did not find any information on it.

Cassini could do with some serious work as every base (I believe) is either under the plane by at least 50 km. This in my opinion is such a pain as it can be very difficult and time consuming to find a station.


A dev's log. - Govedo13 - 09-10-2012

' Wrote:I got the feeling that consensus was for removing it entirely and forcing interaction to happen in the sigmas. If you leave Eta where it is then the encounters wont change much. People can mission grind in their home systems just fine anyway.
My thoughts exactly. I still cannot see the point to have useless systems that are not wanted by the players that are supposed to be in them. If they does not like or want them they wont be there- simple. I guess this is the moment when the Corsair/Outcast leadership needs to step up and give any feedback because the stupid Eta was not wanted in 4.85. Devs promised that it would get removed and as result added Lambada. In 4.86 this concerns were rose again and again the players wanted both systems removed. None plays in those systems unless some odd Battleship mission farming alone,same misisons are available in Gamma as well , I guess Alpha too. 90% of the people in the topic about it wanted Sigmas back and Eta/Lambada Removed why you keep them?
Can we get more info about it?


A dev's log. - Madvillain - 09-10-2012

I do not think there's anyone that wants caps raiding home systems govedo.
those systems are fine where they are.


A dev's log. - Govedo13 - 09-10-2012

It depends on the design, adding snub only holes would be better, or even more ugly asteroids that block capital ships,so no cap spam and no useless buffers as well,but indeed I see your point. More systems simply does not cut it because there is around one person per system if we count of the average activity for the last one year.


A dev's log. - Blodo - 09-10-2012

Look guys, before we go further in the cries of conspiracy or whatever let me just remind you that removing systems is not as easy as "boom, done". There are server player database considerations that are quite technical and not at all easy to solve, and have a great chance of becoming a problem that will be damn near impossible to solve save for manually editing each player account that ever visited the system, ever.

Eta was going to be removed, hell I was one of the people campaigning for it so that Outcasts and Corsairs can be returned to the Sigma systems where they originally had the turf war. But in the end Eta as a system will sadly very likely stay in the mod for keeps no matter the opinion that the community has on it. This is out of purely technical reasons... unless you are ok with a player database wipe for the purpose of removing a few systems? This is a rhetorical question by the way, that's unlikely to happen either.

Anyway, the best solution to the Eta/Lambda issue that I can think of is cutting the Eta and Lambda connection. This would leave Eta connected to the Sigma systems and Alpha, while Lambda would be connected to Kappa and Gamma. So discuss that instead.