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Discovery 4.86 Storyline: Tau Conquest - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Discovery 4.86 Storyline: Tau Conquest (/showthread.php?tid=39808) |
Discovery 4.86 Storyline: Tau Conquest - Thexare - 09-03-2010 ' Wrote:1. Gallia wanting to invade everyone, yet they sign a peace treaty with Kusari.Why fight two houses at once when you can steamroll one and have more tactical options when the time comes to attack the other? I'm not pleased with the storyline either, but there's absolutely nothing wrong with this from a strategic standpoint. Discovery 4.86 Storyline: Tau Conquest - Gaz83 - 09-04-2010 ' Wrote:Why fight two houses at once when you can steamroll one and have more tactical options when the time comes to attack the other? Yes, but would Kusari be willing to sign a peace treaty? Of course not! So that's why they came up with this contrived regime change to justify it. Because of the fact that they just want Bretonia to be the whipping boy again. Like I said in my last post, if it is to work then Kusari must also be at war with Gallia. Discovery 4.86 Storyline: Tau Conquest - sovereign - 09-04-2010 ' Wrote:Yes, but would Kusari be willing to sign a peace treaty? Of course not! "Yes, of course, let's sit here and throw what's left of our navy at this new threat and probably lose rather than let it finish the job we started in Bretonia while leaving us totally fine! Serves those bastards right for killing so many of our troops over there, Gallia is their problem now." Why, pray tell, would Kusari not sue for peace against an opponent that could steamroll them just as easily as it had done with the Taus? Gallia had already destroyed a large portion of their fleet by the time they sued for peace, it's not like they thought they could actually win. The people of Kusari didn't want to suffer the horrors of war like Bretonia had (at their hands *cough*), and if the current government was too stubborn to see the writing on the wall, then someone is going to come along and start a revolution of one variety or another. Are you familiar with the Bolshevik Revolution? Howabout the Treaty of Brest-Litovsk and the circumstances under which it was signed? Or perhaps a better example, the formation of Vichy France? (Yes, the irony is staggering. But it's a really good example!) Really, given the circumstances, it would be ridiculous for Kusari to not sue for peace. They can't win and they know it. Their hated enemy stands to lose and they stand to gain from signing peace... why wouldn't they? Yes, the other colonies aren't going to be happy about this, and Gallia would be more thinly spread if they had to conquer and hold Kusari, but Kusari doesn't get any benefit out of fighting Gallia- and just like the Russians in 1917 or the French in 1940, Kusari chooses what is best for itself over what is best for its allies. Now, I answered that because more than just you might benefit from it. I had written more, but then I read this... ' Wrote:No, what I was saying is, the dev team already decided they wanted to keep Kusari out of it because they just wanted Bretonia to get a good kicking again. So I bet the conversation about it went somewhat like this: " Hey guys how do we keep Kusari out the war? Because Kusari wouldn't just sit back and let Gallia invade the Tau systems. Oh! I know we'll just say there was a regime change! Yeah that'll work" Yes, we the dev team are all evil hooligans with an irrational hatred for a fictional pile of pixels, that's the only reason Bretonia keeps getting all this activity. Please, take a look at this thread and the other storyline announcements. Notice how many people have gone "oh I am totally joining the BAF now". Do you remember 4.84, by any chance? You know, that version before Gallia? Kusari was crawling with traders and pirates. There were entire weeks where Bretonia did not have more than two people in it at any given time, sometimes going full days with not a soul visiting it. Look at it now. You assume that the invasion of Leeds was done for Kusari's sake, because in-character Kusari benefits. This is false. The invasion of Leeds kickstarted Bretonian activity, which is what was suffering most at the time. The dev team helped Bretonia by having it invaded by Kusari... hell, that move brought it from an abandoned wasteland to a thriving activity hub. Yes, the "people of Bretonia" suffer from it... but you know what? They're not real! We can exterminate them by the millions and nobody gets hurt! I see absolutely nothing wrong with leveling the whole of the fictional realm of Bretonia if it means that actual human players have more fun. Get that through your head. The dev team does not "hate Bretonia". The dev team, rather, does not give a damn one way or another about the lives of the fictional masses. Whether they live or die is completely immaterial- they don't exist! To everyone yapping about the suffering of "the people of Bretonia"... get over it already. If I write a story wherein my BAF character spills his imaginary milk, are you going to cry over that too? Discovery 4.86 Storyline: Tau Conquest - Gaz83 - 09-05-2010 ' Wrote:Gallia would be more thinly spread if they had to conquer and hold Kusari, but Kusari doesn't get any benefit out of fighting Gallia- and just like the Russians in 1917 or the French in 1940, Kusari chooses what is best for itself over what is best for its allies. So let me get this right, you stated yourself that Gallia want's to invade everyone. Yes? Even if they managed to defeat and occupy Bretonia, they would still have to defeat and conquer Kusari. Also, they would have to do the same with Rheinland and Liberty. And occupy them as well. So forces thinly spread anyway. And what about this so called massive fleet they have? And what allies are you referring to? Also what I'm saying is about this "regime change" is it was deliberately created just to keep Kuasari out of a war, because you couldn't come up with any other ideas as to keep Kusari out of the war. And for the second time I've asked this question: why Bretonia, and not Kusari? Could you please answer that question. ' Wrote:Yes, we the dev team are all evil hooligans with an irrational hatred for a fictional pile of pixels, that's the only reason Bretonia keeps getting all this activity. Please, take a look at this thread and the other storyline announcements. Notice how many people have gone "oh I am totally joining the BAF now". Do you remember 4.84, by any chance? You know, that version before Gallia? Kusari was crawling with traders and pirates. There were entire weeks where Bretonia did not have more than two people in it at any given time, sometimes going full days with not a soul visiting it. Look at it now. You assume that the invasion of Leeds was done for Kusari's sake, because in-character Kusari benefits. This is false. The invasion of Leeds kickstarted Bretonian activity, which is what was suffering most at the time. Ok so by that logic then, Kusari should be getting invaded seeing as it's dead these days. Or Gallia should be getting invaded by Kusari. Since according to you, that was the intentions of the Bretonia-Kusari war plan and it worked. Since Bretonia is already populated, then why is the exact same plan being enacted? Discovery 4.86 Storyline: Tau Conquest - Thexare - 09-05-2010 ' Wrote:So let me get this right, you stated yourself that Gallia want's to invade everyone. Yes?Doing it one at a time will give them a chance to rebuild before moving on to the next one. So no. Not so thinly spread actually. Discovery 4.86 Storyline: Tau Conquest - Zelot - 09-05-2010 Lots of people seem to miss the point, that the storyline is supposed to be just that, a story. And it is, a good story. Good stories have great powers and underdogs, the highest of highs leading to the lowest of lowest, and to be reborn and rise again. Good stories are creative and exciting and keep you wondering what will happen next. If what you are looking for is something were everything proceeds in a logical order without surprises or upsets, thats fine, but this is not the story for you. If you always think the larger army should win, if you think that the underdog is always going to lose, this isn't the mod for you. We are playing out someone else's story, and just like in dungeons and dragons or any other old school RP game, you dont control the way the story plays out, you are just an actor in it. Discovery 4.86 Storyline: Tau Conquest - GhostFace - 09-05-2010 ' Wrote:Lots of people seem to miss the point, that the storyline is supposed to be just that, a story. And it is, a good story. Good stories have great powers and underdogs, the highest of highs leading to the lowest of lowest, and to be reborn and rise again. Good stories are creative and exciting and keep you wondering what will happen next. If what you are looking for is something were everything proceeds in a logical order without surprises or upsets, thats fine, but this is not the story for you. If you always think the larger army should win, if you think that the underdog is always going to lose, this isn't the mod for you. We are playing out someone else's story, and just like in dungeons and dragons or any other old school RP game, you dont control the way the story plays out, you are just an actor in it. Even though it's your fault Zelot, I second this. Discovery 4.86 Storyline: Tau Conquest - Gaz83 - 09-06-2010 ' Wrote:Doing it one at a time will give them a chance to rebuild before moving on to the next one. Incorrect assumption, they still need to occupy them. What did you think? That they just invade and leave? ' Wrote:Lots of people seem to miss the point, that the storyline is supposed to be just that, a story. And yet when someones slapping in a srp request it's all like: " Na man that story ain't good enough, you gotta come up with better reasons". Well, all I'm doing is asking for better reasons for this story. ' Wrote:If what you are looking for is something were everything proceeds in a logical order without surprises or upsets If that's the score then, I'll come up with a half baked story for my freelancer to have a liberty dread, and by that logic you must accept it. Discovery 4.86 Storyline: Tau Conquest - Zelot - 09-06-2010 ' Wrote:Incorrect assumption, they still need to occupy them. There is an obvious difference between the Mod storyline and peoples individual stories. But I dont think you really care about that. You are seeing things one way, and refusing to look at any other view but that, so I am not really going to waste my time arguing with you. Discovery 4.86 Storyline: Tau Conquest - Gaz83 - 09-06-2010 ' Wrote:There is an obvious difference between the Mod storyline and peoples individual stories. But I dont think you really care about that. You are seeing things one way, and refusing to look at any other view but that, so I am not really going to waste my time arguing with you. Ok, but that's just because I've raised some good points you cannot argue with. Can anyone answer all the points I've raised, in a reasonable way? Also, I could say the same thing for you. Can anyone explain the flaws in the story? |