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Corsair - Zoner - Printable Version

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Corsair - Zoner - escopton - 02-08-2012

First you agree with the measures taken, then you bring a battle to our door and start shooting us after ignoring our petition of taking the battle elsewhere. Yeah... this is going to good port, sure.


Corsair - Zoner - leonidos - 02-08-2012

' Wrote:Welp I love how people not only spread lies but outright insult folk despite knowing full well that they have done the same, and their faction is doing the same. I am looking at you [LN] ganking single pirates in NY with 5-6 fighters. Yep, such a big deal when it happens to you but not particularly when it doesn't. Really, I would love for people to just stop and take this kind of stuff as granted, because no matter what you do it will happen and it's better to just not hold anyone responsible because it's just part of the risk.

Sometimes you are outnumbered. Sometimes you are raided like hell. The RHA was being raided by RNC caps camping Freital and exchanging with ECG/Corsair indies for last 3 weeks before 4.86 release. I am talking constantly. There was no way to log in and just sit in Omega-7 for more than 5 mins before the spam came from either side. That was perfectly fine. Joe saw this with his TBH at least once (and possibly more in raids that I wasnt there to defend against), that was ALSO perfectly fine I suppose. I didn't see him lamenting how people were forced to sit by Freital which btw has nothing on Prox in O-91 when it comes to actually defending players that sit there from the cap spam/fighter spam (both are equally "bad" if we are to assume that ganking needs a response of extreme rage and pain on forums/skype). But once again the fight shifts to the other side, and when they start losing they make up a huge stink.

I find that truly silly and ridiculous.

On another note, here's some facts stated once again:

1. Hessians don't launch attacks from FP5. But there is no point in me saying this, because I will just be told that I lie even though it takes me exactly 1 minute more to fly from Freital on cruise all the way to Gamma in fighter or battleship, it makes no difference. And well, anyone who actually has a problem with that should look on his own hypocrisy. Like Dusty pointed out.

Also, it's not like the Hessians have a one way jump hole to Gamma from O-11. It takes the Corsairs 2 minutes to fly from Crete to Freital as well, and they have done it in the past. Should I make a 40 page Hessian - Corsair thread now or later?

2. The solution to split the Zoner faction was proposed I think 10 times in the past. Each and every time shot down or just not acted upon. Are we ready to do it yet, or still no?

3. Raids are not a bad thing.

4. PvP is not a bad thing.

5. I don't care about dying and neither should you.

6. I ran out of facts. For now. Make of it what you will.
Blodo I lost the respect i used to have have for you. I know how you like your beloved hessain, i know how they react when when they see any thread about corsair, i always ignor them as their reply would be as usual hateful and i dont like to exchange thought with them.
We dont have much problem with hessain raid or oc raid or bh raid. But the problem is when we see you are gathering forces near freeport and call others ( i have recived call from hessains in my oc dread several times didnt join though ) like oc, bh and others sometimes zoners. You come in gamma and fight thats no problem but come with bh and reavers all together thats the problem..... And this just keep coming and coming....
Can you send me a picsture where ECG allied with RM as you said? If you have proof pls send.. I will deal with that.


Corsair - Zoner - DAnvilFan - 02-08-2012

' Wrote:2. The solution to split the Zoner faction was proposed I think 10 times in the past. Each and every time shot down or just not acted upon. Are we ready to do it yet, or still no?

Pardon while I revive the dead horse.

A solution suggests that there's a problem, when in fact no problem exists. Players on the server have got it into their minds that the Zoners shouldn't fly under the same banner. Show me the <strike>MONEY</strike> infocards because the infocards say otherwise. Yes, every Freeport is surrounded by a unique group of factions. And yes, every Freeport conducts business based on those who surround it. So then players think, "doesn't it seems logical to subdivide Zoners into multiple groups, no?"

No. Observe the following case study: From playing Freelancer, we know that Freeport 10 got into a major conflict with the Outcasts circa 770 AS. Or something.

Here's a million dollar question:
Were Outcasts hostile to the Zoners in FP9, who had nothing to do with anything, at the time of the conflict?

The answer is:
The Outcasts didn't care if you're a Zoner from FP2 or FP9 or New Jersey. If a Zoner from a distant system was visiting his Great Aunt Willow on FP10, they shot him to pieces. They shot him because his people built a Freeport on their turf and he was a Zoner. If he stayed in FP2, then they didn't care because he's in FP2. And the Zoner in FP2 didn't care either because there ain't no Outcasts there, are there?

And don't even get me started on "Zoners are, like, these radically different groups, like, totally yeah?" That's another notion with absolutely no regard to Freelancer lore. The Zoners have a unified code. They have a unified belief system. They all seem to have magically called their bases by the same name and numbered their Freeports in chronological order. And they consider fellow Zoners, in the very words of vanilla lore, as their "brothers."

Do you think that those who call each other "brothers," feel that they are part of the same family? You are correct if you're nodding your head. Now, brothers don't have to be identical, do they? One can love bar fights and the other could be a sissy fleeing from a Corsair papa bear for smoochin' his daughter. Each can lead his own life and conduct his own business.

But if my idiot brother gets into a bar fight, you better believe that I'll be smashing beer bottles over anybody that tries to grab him. Yes, he's a drunk idiot who shouldn't have gotten into a bar fight in the first place - but he's my brother and I love him.

Omicroners messed up here and there when it came to Zoner Lore, but they got that part right. They stood up for their brothers when the Corsairs bullied them. Unfortunately, one of those brothers supplied Crete with goods while the Omicroners were fighting for said brother and starving in Theta.

I'm not complaining. Backstabbing provides great roleplay opportunities. But RP differs from server to server, so at the end of the day you gotta look at the infocards. And the infocards say that if you shoot a Zoner in El Paso, his Zoner friends in Miami are gonna be mad.


Corsair - Zoner - spikefin - 02-08-2012

' Wrote:
For that to happen, it means that there will have to be at least 8~10 new IFF's and ID's.
That's only for the Freeports and such.

Add that to the junkers.. You'll need like 5~7 more.

So it would be around 15 new IFF's and ID's.

Now for what little FL coding i know..

Just writing out the reputations of each new IFF to every faction ingame..

I pitty the devs that would have to do that.

Something to consider to .87, although.


Ill put my time on a bet that is pure data entry.

Never done freelancer MODS, but completely rewrote the server into a linux multi core multi box system a year or two back.

And ill gamble my time on the data entry if they want someone to do the leg work.

(I just looked a bunch up at fldisco forums)

Doesn't look like that's the hard part, A tonne of files require editing to make a faction work. Still I gamble my time openly. IF data entry is required, count me in.

Hmm on reading the last gfew posts, maybe i misunderstood the "FP" rep solution.

Why do zoners need the new ID's?

Zoners can still be zoners, as a combined, floating Group. I looked at the fp suggestion as a method of controlling as before mentioned Base X doesn't allow Faction Y to dock, The zoners dont have to be different, A Zoner official faction member who is an admin of A FP could request a FR5 based on the faction rules for his FP, not his faction.

Still one zoner ID just a bunch of FP factions

Zoner 1 (FP1)
Zoner 2 (FP2)

Ect

And Bluestar has some good points, Based on the splitting of zoners, Which I totally agree with. But based on my interpretation Bluestar, Do you see an issue, With freeports having individual "Polocys" On who can dock based on the exploitation of zoner kindness/neutrality?

If the system as I understood it (Which looks like a different way to most) was implemented, I would anticipate that it would all start zoner base, The "disgruntled" would have to prove, A large percentage of a Group is causing this trouble directly from supplies gained from X base.

Hey, Just had a random thought. I supplied food to Corsairs, Alot of zoners did, I got food direct from a freeport, Corsairs eat food, They survive they shoot people, Wasn't my kindness always helping a war?

I was helping them defend themselves as much as (If the freeports supplied the attackers) The freeports were helping the attackers. Yin and Yan?

Did the freeport give more weapons to the groups that attacked the Corsairs, Than Zoners gave food to Corsairs, Relative to price differential and Demand?

Speaking fully in RP circumstances of course, Removing any thoughts of ooc this and that.

Just a random thought I had.




Corsair - Zoner - DAnvilFan - 02-08-2012

And what I'm saying is that if I'm Freeport 6 and I learn that Freeport 10 denied docking rights to some poor sap, I'm going to be doing the same. As should every Freeport.

Because my fellow lads on Freeport 10 say that the poor sap deserves it.

EDIT: When the so called "un-Zoner" Council of Zoners was around, players did the same thing. When somebody got blacklisted, he got blacklisted by everybody. Once again, the masses mobilized against this roleplay because surely - SURELY - if Freeports are scattered all across the map then the Zoners must be highly divided?

Incidentally, I heard that you can't have a number less than zero because zero is the smallest. I mean, think about it. Can you have less than zero apples or less than zero mother-in-laws? You are tripping.

EDIT 2: Spikefln, in regards to your last question, I suppose that could be possible. In FL lore, the Unioners were "asked to leave" Freeport 2 when they overstayed their welcome. But then, the Unioners never became their enemies. So I think individual treatment of pilots seem reasonable so long as things don't get too hostile. But when they do get hostile, it makes sense for all Freeports to give the middle finger.


Corsair - Zoner - Dane Summers - 02-08-2012

' Wrote:Pardon while I revive the dead horse.

A solution suggests that there's a problem, when in fact no problem exists. Players on the server have got it into their minds that the Zoners shouldn't fly under the same banner. Show me the <strike>MONEY</strike> infocards because the infocards say otherwise. Yes, every Freeport is surrounded by a unique group of factions. And yes, every Freeport conducts business based on those who surround it. So then players think, "doesn't it seems logical to subdivide Zoners into multiple groups, no?"

No. Observe the following case study: From playing Freelancer, we know that Freeport 10 got into a major conflict with the Outcasts circa 770 AS. Or something.

Here's a million dollar question:
Were Outcasts hostile to the Zoners in FP9, who had nothing to do with anything, at the time of the conflict?

The answer is:
The Outcasts didn't care if you're a Zoner from FP2 or FP9 or New Jersey. If a Zoner from a distant system was visiting his Great Aunt Willow on FP10, they shot him to pieces. They shot him because his people built a Freeport on their turf and he was a Zoner. If he stayed in FP2, then they didn't care because he's in FP2. And the Zoner in FP2 didn't care either because there ain't no Outcasts there, are there?

And don't even get me started on "Zoners are, like, these radically different groups, like, totally yeah?" That's another notion with absolutely no regard to Freelancer lore. The Zoners have a unified code. They have a unified belief system. They all seem to have magically called their bases by the same name and numbered their Freeports in chronological order. And they consider fellow Zoners, in the very words of vanilla lore, as their "brothers."

Do you think that those who call each other "brothers," feel that they are part of the same family? You are correct if you're nodding your head. Now, brothers don't have to be identical, do they? One can love bar fights and the other could be a sissy fleeing from a Corsair papa bear for smoochin' his daughter. Each can lead his own life and conduct his own business.

But if my idiot brother gets into a bar fight, you better believe that I'll be smashing beer bottles over anybody that tries to grab him. Yes, he's a drunk idiot who shouldn't have gotten into a bar fight in the first place - but he's my brother and I love him.

Omicroners messed up here and there when it came to Zoner Lore, but they got that part right. They stood up for their brothers when the Corsairs bullied them. Unfortunately, one of those brothers supplied Crete with goods while the Omicroners were fighting for said brother and starving in Theta.

I'm not complaining. Backstabbing provides great roleplay opportunities. But RP differs from server to server, so at the end of the day you gotta look at the infocards. And the infocards say that if you shoot a Zoner in El Paso, his Zoner friends in Miami are gonna be mad.

You've been around longer then I have.
The truth being, what we all agree on being the core of what a zoner is, is what has given rise to the division of the Zoners as a whole. With a group of very personal people, free to make there own choices, they've decided to codify themselves differently in various groups.

The TAZ are a religious Order, and the very first official zoner faction ( I think ) - after that you have the OSI which are very much a corporation.
Zoners yes, but one group worship a goddess and the other group are concerned with money. They couldn't be more different.

From that, you have a distinct division, and eventually, what you have now, which is both groups wanting to not be Zoners at all.

Then you have the Freeports, which each one is in a delicate political situation as it sits astride competing political factions - A zoner in an eagle doesn't have to give a damn about being neutral - he's free to do whatever he wants, fly where ever he wants, and put his feet up on the coffee table if he wants.
A freeport astride two warring factions MUST remain neutral to avoid being a target for one, the other, or both.

The fundamental line between Zoners must be divided along those two realities.

Freeports, and the rest.


Corsair - Zoner - DAnvilFan - 02-08-2012

' Wrote:From that, you have a distinct division, and eventually, what you have now, which is both groups wanting to not be Zoners at all.

Then you have the Freeports, which each one is in a delicate political situation as it sits astride competing political factions - A zoner in an eagle doesn't have to give a damn about being neutral - he's free to do whatever he wants, fly where ever he wants, and put his feet up on the coffee table if he wants.
A freeport astride two warring factions MUST remain neutral to avoid being a target for one, the other, or both.

Dane Summers, it seems we haven't been introduced. I believe that this is the beginning of a great friendship.

Yes, Freeports must remain neutral which is why Zoner factions (which are not neutral) should not be in charge of representing Freeports.

No played character should be.

EDIT: On the other hand, it's part of the RP challenge, isn't it? While I was metagaming on the Comms Channel forums, I read that TAZ approved Corsair's claim over all Theta as Corsair sovereign territory. This is a great move to appease one side but screws neutrality in ways I haven't seen before. I am curious to see what effect, if any, this RP choice will have.


Corsair - Zoner - DarthBindo - 02-08-2012

' Wrote:I'm not complaining. Backstabbing provides great roleplay opportunities. But RP differs from server to server, so at the end of the day you gotta look at the infocards. And the infocards say that if you shoot a Zoner in El Paso, his Zoner friends in Miami are gonna be mad.
If we want to look at the infocards and rumours and lore, how about that Zoner bartender who's completely scared for his life after simply telling a freelancer the general direction of the Gamma hole?
But of course, that's not the point. Since then, zoners have gotten caps and fancy guard systems and lots of warships, so that particular bit no longer holds true due to player roleplay and development and lore addition and whatnot.
The Zoners have failed to roleplay their unity for a very very long time, and so we are here, having developed past that.
' Wrote:EDIT: On the other hand, it's part of the RP challenge, isn't it? While I was metagaming on the Comms Channel forums, I read that TAZ approved Corsair's claim over all Theta as Corsair sovereign territory. This is a great move to appease one side but screws neutrality in ways I haven't seen before. I am curious to see what effect, if any, this RP choice will have.
I fail to see how TAZ recognizing Theta screws over neutrality any more than FP1 recognizing O-3 as Bretonian territory, or Ames recognizing Kepler as shared between Liberty and Kusari.
Please explain.


Corsair - Zoner - Dane Summers - 02-08-2012

A neutral Freeport is not hard. FP1 started out at war with two houses, and eventually had an Embassy for one, and a very nice treaty with the other.

As well as working relationship with its unlawful neighbors. Neutral with the Hessians, Neutral with the Corsairs, and mostly Neutral with the Coalition.

It's not impossible, but it takes a deft touch.

As for the Factions themselves - an Official Faction is supposed to represent the Diplomacy of its Parent NPC Faction - neither TAZ or the OSI represent the Zoner's as a whole, and don't want too. There was a time they did, it was called the ZA\CoZ - but guess what, everyone wanted it gone.

Now everyone wants it back.

What do I want?

TAZ and OSI to get there own ID's, become there own separate entities - then produce two ID's for the Zoner's as a whole.

One to represent the Freeports, with a faction to represent a combined freeport council.

The second ID to represent indie zoners, with NO official faction whatsoever.


Corsair - Zoner - leonidos - 02-08-2012

' Wrote:Pardon while I revive the dead horse.

A solution suggests that there's a problem, when in fact no problem exists. Players on the server have got it into their minds that the Zoners shouldn't fly under the same banner. Show me the <strike>MONEY</strike> infocards because the infocards say otherwise. Yes, every Freeport is surrounded by a unique group of factions. And yes, every Freeport conducts business based on those who surround it. So then players think, "doesn't it seems logical to subdivide Zoners into multiple groups, no?"

No. Observe the following case study: From playing Freelancer, we know that Freeport 10 got into a major conflict with the Outcasts circa 770 AS. Or something.

Here's a million dollar question:
Were Outcasts hostile to the Zoners in FP9, who had nothing to do with anything, at the time of the conflict?

The answer is:
The Outcasts didn't care if you're a Zoner from FP2 or FP9 or New Jersey. If a Zoner from a distant system was visiting his Great Aunt Willow on FP10, they shot him to pieces. They shot him because his people built a Freeport on their turf and he was a Zoner. If he stayed in FP2, then they didn't care because he's in FP2. And the Zoner in FP2 didn't care either because there ain't no Outcasts there, are there?

And don't even get me started on "Zoners are, like, these radically different groups, like, totally yeah?" That's another notion with absolutely no regard to Freelancer lore. The Zoners have a unified code. They have a unified belief system. They all seem to have magically called their bases by the same name and numbered their Freeports in chronological order. And they consider fellow Zoners, in the very words of vanilla lore, as their "brothers."

Do you think that those who call each other "brothers," feel that they are part of the same family? You are correct if you're nodding your head. Now, brothers don't have to be identical, do they? One can love bar fights and the other could be a sissy fleeing from a Corsair papa bear for smoochin' his daughter. Each can lead his own life and conduct his own business.

But if my idiot brother gets into a bar fight, you better believe that I'll be smashing beer bottles over anybody that tries to grab him. Yes, he's a drunk idiot who shouldn't have gotten into a bar fight in the first place - but he's my brother and I love him.

Omicroners messed up here and there when it came to Zoner Lore, but they got that part right. They stood up for their brothers when the Corsairs bullied them. Unfortunately, one of those brothers supplied Crete with goods while the Omicroners were fighting for said brother and starving in Theta.

I'm not complaining. Backstabbing provides great roleplay opportunities. But RP differs from server to server, so at the end of the day you gotta look at the infocards. And the infocards say that if you shoot a Zoner in El Paso, his Zoner friends in Miami are gonna be mad.
For your kind information Outcasts dont care about freeport because of several reasons.
The CR and IMG ( past case ) dont use freeports as they have thier own base. BHG also dont use that freeport of Tau37 because that will cause massive OC ganking.
On the other hand Sair territory is completly surrounded by freeports or nutral bases 2 at theta, two at o41, 1 at delta(bhg has own base also) 2 on kappa. So these condition is too bad and while everybody knows there will be alawys a big fight so they gather near freeports and launch an attacks.
After 4.86 the amount of OC raid has been reduced but problems arises with hessains and BHG and Strangly GMG. I never saw a GMG before in gamma, but they are comming now too.
We dont have any problem if they come directly for raiding from thier bases to gamma. But they gather forces for hours and calls for attack .. This is bad.
Hessains raid ...ok
BHG raid ....ok
GMG raid ....ok
OC raid ....ok
Zoner raid ....ok
But all together is not ok.. With all thier cap ships(gmg snubs)
I didnt mention reavers because they also comes alone. But MM they come with large group of others.