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implementation of Ingamevoice for better RP - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33) +----- Thread: implementation of Ingamevoice for better RP (/showthread.php?tid=119703) |
RE: implementation of Ingamevoice for better RP - SnakeLancerHaven - 10-17-2014 (10-12-2014, 11:58 PM)Alley Wrote: it's not happening anyway, we don't have the fl source code. case closed. What you mean by this? We're going to use Mumble, not FL Engine source cods whatever the hell. ))) RE: implementation of Ingamevoice for better RP - Papa Oomaumau - 10-17-2014 Bad idea Makes a portion of the game itself unable to be moderated Will not be accepted as 'part of' disco any more than Tspeak Can we close this and move on? RE: implementation of Ingamevoice for better RP - SnakeLancerHaven - 10-17-2014 (10-17-2014, 10:48 PM)Papa Oomaumau Wrote: Can we close this and move on? No, we have to discuss eet )))) RE: implementation of Ingamevoice for better RP - Alley - 10-20-2014 (10-17-2014, 06:47 PM)Snake Wrote:(10-12-2014, 11:58 PM)Alley Wrote: it's not happening anyway, we don't have the fl source code. case closed. eventually it'll fall down to asking for a complete implementation, and no it's not happening. bye thread. |