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Removal of Cerbs/General Capital Weaponry overhaul - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: Removal of Cerbs/General Capital Weaponry overhaul (/showthread.php?tid=132460) |
RE: Removal of Cerberus Turrets - SnakeLancerHaven - 08-12-2015 (08-12-2015, 07:01 PM)Fluffyball Wrote:Snake Wrote:Hey guys, about the removal of Cerbs, I've seen an alternative of which we could actually solve it. I think it has been suggest that Cerbs range would decrease and refire rate would be slower. Or how about only Hull dmg? Since Pulse deal shield dmg, Cerberus could have a very less shield dmg ratio. Hmm... Actually that might put in some balance too (08-12-2015, 07:02 PM)OCV-(M)E(ow)pona Wrote:(08-12-2015, 06:54 PM)Snake Wrote: Hey there, I've seen this is a hot topic right now, so I've want to bring up something as a mean of balance, I think it was once suggested by Spazzy but I'm not sure. )))) RE: Removal of Cerbs/General Capital Weaponry overhaul - Titan* - 08-12-2015 3 second reload for Cerberus turret would be great 45k damage every 3 seconds! No more green projectile spam! or House Cerbs! Dear Developers! DEVELOPERS! Please, Rework on Cerberus projectile effect! House Cerbs would be great or reduce their Range! 1,800m For BS Cerberus Turret 1,100m For CR Cerberus Turret RE: Removal of Cerbs/General Capital Weaponry overhaul - Crossroads - 08-12-2015 It's fine as it is, Caps equip Cerbs to fight other Caps. Missiles and razor will make them much better at ruining snub fights. RE: Removal of Cerbs/General Capital Weaponry overhaul - SnakeLancerHaven - 08-12-2015 (08-12-2015, 08:18 PM)Crossroads Wrote: It's fine as it is, Caps equip Cerbs to fight other Caps. Missiles and razor will make them much better at ruining snub fights. It's not like they can't do it now lol, they're still able to ruin Snub fights. RE: Removal of Cerbs/General Capital Weaponry overhaul - Crossroads - 08-12-2015 That is true, but we should avoid making it worse. Instakills from (dual)missiles and razors cause a lot of frustration. Maybe we can buff mortars to increase loadouts variety, but no need to make missiles/razors more attractive. RE: Removal of Cerbs/General Capital Weaponry overhaul - SnakeLancerHaven - 08-12-2015 (08-12-2015, 08:35 PM)Crossroads Wrote: That is true, but we should avoid making it worse. Instakills from (dual)missiles and razors cause a lot of frustration. Maybe we can buff mortars to increase loadouts variety, but no need to make missiles/razors more attractive. Well.... The Missiles take some serious energy aswell as Razors. Well I'm just saying currently the Secondary and Heavy slot hav varieties, but the Primary has only 1 or Pulse. I think with energy consumptions and such the Razors could be balanced without ruining snub fights much. But after all, it's a Capital Ship we have this discussion about Cap vs Snub on another thread and to be honest snubs shouldn't be much surprised if they get killed by Capital Ships easily. RE: Removal of Cerbs/General Capital Weaponry overhaul - Titan* - 08-20-2015 Cerberus just needs more reload time, maybe 3 seconds. RE: Removal of Cerbs/General Capital Weaponry overhaul - MÃmir - 08-20-2015 I actually think range reduction (shorter range than primaries) would be the better choice. That way Cerberus is a gun for "tanks", in that you'll have to get fairly close to deliver the most damage per energy. Maybe that would also gives some advantage to the already disadvantaged heavier battleships (or maybe it will do the opposite, idk). RE: Removal of Cerbs/General Capital Weaponry overhaul - sindroms - 08-20-2015 Too bad nobody can be arsed to do this. RE: Removal of Cerbs/General Capital Weaponry overhaul - Titan* - 08-20-2015 I can make house cerbs actually but I don't know which devleoper should I ask, I already made basic battleship cerberus turret |