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Docking ring weaponry - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +---- Forum: Discovery Mod Balance (https://discoverygc.com/forums/forumdisplay.php?fid=31) +---- Thread: Docking ring weaponry (/showthread.php?tid=136549) |
RE: Docking ring weaponry - Impyness - 02-29-2016 I really doubt that docking protection is enough to allow a person to get away in most situations, especially in the case of transports. If we take player actions into account I really think this would be a terrible change, especially in the case of Crete / Malta where the other side frequently goes on fullscale raids without holding anything back. In general not having any safe area to gather up forces to match a larger group is also fairly harmful. RE: Docking ring weaponry - Sciamach - 02-29-2016 (02-29-2016, 05:02 AM)Durandal Wrote: Blood Dragons, Hessians, Bundschuh, Corsairs, Outcasts, Gaians, Mollies, you name it. If I must get as specific as you are here:
Blood Dragons: Alex can confirm that BD doesn't go anywhere near New Tokyo and does not need to to garner activity.
Hessians: Wesker can confirm that RHA doesn't go anywhere near New Berlin and does not need to to garner activity. Bundschuh: Never seen any of them anywhere near New Berlin, needs confirmation. EDIT: Char has confirmed that Bundschuh actively avoids going anywhere near New Berlin, and while they do have issues finding activity, they're managing with staying on the lanes. Corsairs: Never seen them anywhere near a capital world, needs confirmation but assertion is sound. Outcasts: My members know damn well to stay away from capital worlds and we do pretty well for activity. Gaians: Uncertain, but no real faction exists to confirm. This is largely an ID issue. Mollies: Mollys manage just fine without having to go anywhere near New London. Imperials: Char claims he's mostly gaining his activity through events-- and as far as I'm aware, he has a similar policy to Cross in regards to Capital planet proximity This is sounding less like an issue with planets and more an issue with one specific faction's allowances... Allow me to offer an alternative option here: Justin, if HF is having so many issues with activity that you're having to stoop down to flying up to a capital world, then maybe it's not an issue of players, and just a fault in your faction's ID. Maybe a fix such as a modification to your ZOI or other ID allowances would be better, and would certainly be easier to implement than going to every capital world and deleting the turrets. RE: Docking ring weaponry - Zephyranthes - 02-29-2016 Additionally, without planetary defenses, what stops buttcloakers from instantly attacking and annihilating rather defenseless people near a planet who think they're safe? And as Impy said, how can lawfuls regroup and gather together forces to repel unlawfuls right outside their doorstep if they're undocking from the planet? RE: Docking ring weaponry - Vendetta - 02-29-2016 Just to clarify something right quick, since most of you missed the point. This and my arguments is in no way related to the Hellfire Legion or our activity. I was referencing from my personal experience playing in the HF. Not with what we do as a group, but what I do solo. If that was unclear, I apologize, but otherwise knock off the hf bias crap, it has nothing to do with faction troubles. @"Scourgeclaw" Our ID and ZoI is just fine, as I mentioned previously, its unwillingness from the opposition I see being a major factor. RE: Docking ring weaponry - Geoffacake - 02-29-2016 I feel like there an entire point that people hold planets. They're great for multiple purposes. I feel as if defenses around planets should actually be stronger, to some margin varying on what planet it is. Outer region planets, yeah, the docking ring defense weaponry is enough to halt a small squadron and maybe a fleet of size to a certain degree. Although, if we take away those defense weapons, they can anchor around right outside it. With an extra degree of police or civilian to exit the planet and go. "Oh look, a pirate with a (Insert ship class including capital ships.)" And for people like me who is clearly disabled in their PvP ability, its quite a shocker. So, people like me (Unfortunately) are going to say "Good defense grid, eh?" Secondly, inner house / capital planets for each house on the other hand, shouldn't even be allowed to be touched by hostile entities. Especially in a state of Sirius wide conflict. Remember in the Vanilla campaign about how much Rheinland shoved at New Berlin in the state of absolute war, it shouldn't be disregarded with even mere pirates. New Berlin, New York, New London, New Tokyo, Ill-De-France, Marne, Malta and Crete (Including any other capital planets). Are home worlds to Sirius most powerful organizations are then completely undefended. They should be MORE avoided from hostile parties than ever, I don't know... Maybe place a large amount of Weapon platforms around the planets, front, back, top, bottom, sides and center. Capital planet sectors are not battle grounds, and they shouldn't be. Nor should any planet to the players who want the beginning of their discovery day to be ruined by the sight of a ship with Hostile/Extortionate intents instantly. And its pretty much stupid in RP, since a lot of people apparently think that RP and PvP are not separate entities. which I agree with. Removing Weapon systems from planets is a no go for me. RE: Docking ring weaponry - Sciamach - 02-29-2016 (02-29-2016, 05:18 AM)Vendetta Wrote: @"Scourgeclaw" Well then you must be visiting a different Liberty than I am because I can't step 3 seconds into Liberty on a Cross without being hunted down and shot at by 17 thousand people and I don't get anywhere near Manhattan. RE: Docking ring weaponry - Epo - 02-29-2016 One word from me; IMHO removing defences would be one of the worst things that could happen. Giving no shelter will mean unlawfuls flying just next to the planet. It will make trader's life even much more complicated. If you really want that low amount of players that are still here to log each time when some hostiles are fooling around and killing everything... It will literally not happen. Everyone has their own RL things. As Skorak already told, there are no NPCs when server gets more guys online. There are already unlawfuls pushing hard and even pursuiting up to planets and defence facilities. And frankly, I doubt that removing stationary defences would make inRPly... Vote A, but C isn't bad either. RE: Docking ring weaponry - Vendetta - 02-29-2016 (02-29-2016, 05:22 AM)Scourgeclaw Wrote:(02-29-2016, 05:18 AM)Vendetta Wrote: @"Scourgeclaw" I don't know what you do, but your ship must be made of people magnets or something. The last time I logged for solo flight the few things I found not in orbit, being a Carrier, LABC, and Dread, with me on an HFBC, docked and logged off. Me on a snub, they either run and dock or are at Manhattan and not interested/AFK. RE: Docking ring weaponry - Radion - 02-29-2016 (02-29-2016, 05:30 AM)Vendetta Wrote:(02-29-2016, 05:22 AM)Scourgeclaw Wrote:(02-29-2016, 05:18 AM)Vendetta Wrote: @"Scourgeclaw" People on Carriers, LABCs and Dreads are probably people you don't want to be RPing with. RE: Docking ring weaponry - Sciamach - 02-29-2016 (02-29-2016, 05:30 AM)Vendetta Wrote:(02-29-2016, 05:22 AM)Scourgeclaw Wrote:(02-29-2016, 05:18 AM)Vendetta Wrote: @"Scourgeclaw" (02-29-2016, 04:59 AM)Scourgeclaw Wrote: So... go somewhere else? |