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Coalition Battlecruiser - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33) +----- Thread: Coalition Battlecruiser (/showthread.php?tid=138386) |
RE: Coalition Battlecruiser - Gulryz - 04-23-2016 I like it and I want it RE: Coalition Battlecruiser - Tabris - 04-23-2016 She is a beauty. <3 It's what a warship SHOULD be like. XD RE: Coalition Battlecruiser - evanz - 04-23-2016 gimme the cmp please for an ace render RE: Coalition Battlecruiser - Swallow - 04-24-2016 What was Unlucky's input regarding texture refinment? RE: Coalition Battlecruiser - Epo - 04-24-2016 Actually I've noticed that's the ship from intro indeed and I suddenly fell in love. You've got my vote for implementing it RE: Coalition Battlecruiser - Tabris - 04-24-2016 The Textures themselves are fine and fit with the Carrier, we cannot make it match more with the snubs/gb/dessie due to the original textures being lost a long time ago and being unrecoverable. And this model is the final result of texturing and modeling. *shrug* I'm happy with it, my members are happy and several folks I talked to are happy with it as well. And as I said, still got lots of work to do before it CAN be implemented such as Hitbox/Hardpoints + proper balancing so not to be OP and finishing it's RP Arc. It is not likely to have battleship-weapons due to fwrd cannons (if accepted) and could be considered either a Light Battlecruiser or somewhere in between a Heavy Cruiser and Battlecruiser. *shrug* Gotta keep balanced so folks don't complain and get it nerf-hammered after implementation. RE: Coalition Battlecruiser - Swallow - 04-25-2016 They fit, but they are placed in a quick fashion, mostly on bottom, which gives it a feel of an unfinished model. RE: Coalition Battlecruiser - Jinx - 04-25-2016 In my opinion - the model having 4 winglets instead of the original 2 kind of unbalances it. - which is sort of ironic, because having only 2 (slightly larger ones) certainly is more asymetric. - With four however - it looks to me like it has legs - which in turn reminds me on the "dog-like" repair ship with its 4 legs. In terms of texturing - i agree with Swallow. The texture work looks a little quick and also (if the p3d view is true to the model) the texture size does not fit the skinned parts. That means that especially the liberty texture part (the brighter hull part) is way too repetitive due to being applied in such small "patches". It would be greatly beneficial to modify the texture (maybe in photoshop) to a larger size sample and apply it so you do not get the feeling of a "wallpaper pattern". RE: Coalition Battlecruiser - Thyrzul - 04-25-2016 Not saying I'd do any better, I wouldn't, but honestly, I've seen better texture jobs than that. A lot better ones. RE: Coalition Battlecruiser - Tabris - 05-18-2017 Update: Unlucky did some work on the textures and now it looks even better than before. It fits better with the Tempest. https://p3d.in/122QJ |