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Borderworlds Modular Gunboat v0.4 - 19 December - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +---- Forum: Discovery Unofficial Development (https://discoverygc.com/forums/forumdisplay.php?fid=389) +----- Forum: Discovery Mod Content Submissions (https://discoverygc.com/forums/forumdisplay.php?fid=33) +----- Thread: Borderworlds Modular Gunboat v0.4 - 19 December (/showthread.php?tid=162222) |
RE: [Poll] Borderworlds Gunship & Gunboat (WIP) v0.0.2 - 8 December - Durandal - 12-09-2018 Do we really need to give everything a forward gun? They've completely lost their charm at this point. It feels especially off and out of place on a general use ship, too. RE: [Poll] Borderworlds Gunship & Gunboat (WIP) v0.0.2 - 8 December - Tenacity - 12-09-2018 But the pews... I suppose it isnt necessary, and honestly forward guns are kinda crap to actually use (other than the obviously overpowered bretonian one), I just think they add character to a ship. RE: [Poll] Borderworlds Gunship & Gunboat (WIP) v0.0.2 - 8 December - Kazinsal - 12-09-2018 Forward guns make ships feel beefy. That's why they're awesome, even if they're generally impractical. But that's a topic for a different thread. RE: [Poll] Borderworlds Gunship & Gunboat (WIP) v0.0.2 - 8 December - Reddy - 12-09-2018 Style A is brillant and interesting RE: [Poll] Borderworlds Gunship & Gunboat (WIP) v0.0.2 - 8 December - moebus - 12-09-2018 I voted none because I would like a Gunship style A and a Gunboat style C. Both are great! RE: [Poll] Borderworlds Gunship & Gunboat (WIP) v0.0.2 - 8 December - Felsvar - 12-12-2018 The "B", Super Light Interceptor, can be scaled down to a VHF as a more advanced design of the Sabre. Just a thought. RE: [Poll] Borderworlds Gunship & Gunboat (WIP) v0.0.2 - 8 December - aerelm - 12-20-2018 v0.4 of just the gunboat is up.
So, uhhh.... there's been just a slight change of plans. Since the poll was pretty close, and I also had a random idea that I was waiting for an excuse to try out, I did a stupid: Instead of pickin one, I decided to make all 3. Here's how it's (hopefully) gonna work ingame:
* In case anyone's wondering, the chassis/gunner wont be hitboxed. Instead, the "strut" (model for the actual ship entry in gamefiles) will get a hitbox with the general shape of all 3 variants combined, so while you can mix and match different chassis and gunner on the base strut, the hitbox of the ship will remain the same (even if you decide to fly without a chassis, but please don't). As usual, some parts are more WIP than others. Also, expect the proportions to get changed in the later tweaks. There was a lot of rescaling going on to try and fit all the variants in the same general space due to the hitbox limitation, so it looks slightly off right now. And as a side note, the ship interior is currently placeholder, and it'll be properly modeled with consoles and whatnot once the actual ship is done. Gunship will also have the same modular style, and will get its own separate thread hopefully early next week. RE: Borderworlds Modular Gunboat (WIP) v0.4 - 19 December - Enkidu - 12-20-2018 Jesus christ. That's awesome. RE: Borderworlds Modular Gunboat (WIP) v0.4 - 19 December - JorgeRyan - 12-20-2018 (12-20-2018, 04:38 AM)Riehl Wrote: Jesus christ. That's awesome. RE: Borderworlds Modular Gunboat (WIP) v0.4 - 19 December - Tenacity - 12-20-2018 Amazing work aerelm, I always wanted to see the 'build a ship' idea in-game using something akin to the cargo box system. Looks like you're doing it finally =) |