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[WIP] Hogosha Gunboat take 2 - Printable Version

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+----- Thread: [WIP] Hogosha Gunboat take 2 (/showthread.php?tid=175913)

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RE: [WIP] Hogosha Gunboat take 2 - Zyliath - 02-07-2020

OP updated - had some rough days with lots of RL work to do.

Did a couple fixes and tweaks here and there. Might attempt texturing it soon.


RE: [WIP] Hogosha Gunboat take 2 - Lucas - 02-07-2020

The way the engines stick out on the back, I'm not a fan. Especially if you look at the bottom ones, you clearly see the overlap and that is a big no in my opinion
Also smooth it before you texture, see if you're happy


RE: [WIP] Hogosha Gunboat take 2 - Felsvar - 02-07-2020

There is something you will have to do before texturing.

-Detailing: You already made what it looks like a basic mesh; no utility parts on the hull, basic weapon platforms that look like it was placed/ slapped on, the engines itself need to look like it is blending in with the Root of the mesh, ETC.
-Clean-Up your mesh (any excessive or unused vertices)
-Smooth Grouping

I do agree with Lucas about the engines and I was generous about it before. You came far with it, might as well finish it properly.