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Nomads Are Not Food - Printable Version

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RE: Nomads Are Not Food - Stewgar - 06-10-2020

I had an LNS tell one of my characters I need to RP yet I see their cap in Delta. Ah, the irony. Anyway, I have a few ideas.

1. Create an identical system like Delta that is for PVE that is rule free of RP.

2. Make a portion of Conn for PVE. The system is already there, change whatever needs to be changed to have the 'facilities' that Delta has that makes it attractive.

3. Just make Delta PVE and ooRP friendly.

I'm neutral on this. I agree that if there is a popular way of playing the game, it should be supported and not destroyed. I also think that it breaks immersion to see that normally hostile factions are teaming up in the same system to fight a common enemy. Join a nomad fighting faction like the Order if you hate Nomads so much. Delta confused the heck out of me through my first week of playing on here.


RE: Nomads Are Not Food - Groshyr - 06-10-2020

No.


RE: Nomads Are Not Food - Lythrilux - 06-10-2020

(06-10-2020, 01:46 PM)Racerdude Wrote: I had an LNS tell one of my characters I need to RP yet I see their cap in Delta. Ah, the irony. Anyway, I have a few ideas.

1. Create an identical system like Delta that is for PVE that is rule free of RP.

2. Make a portion of Conn for PVE. The system is already there, change whatever needs to be changed to have the 'facilities' that Delta has that makes it attractive.

3. Just make Delta PVE and ooRP friendly.

I'm neutral on this. I agree that if there is a popular way of playing the game, it should be supported and not destroyed. I also think that it breaks immersion to see that normally hostile factions are teaming up in the same system to fight a common enemy. Join a nomad fighting faction like the Order if you hate Nomads so much. Delta confused the heck out of me through my first week of playing on here.

Playing in an ooRP way in an RP environment is not something that should be encouraged. By your suggestion we should make bounty hunting ooRP.... trading ooRP... turning every means of money-making ooRP until it's removed from roleplay. Omicrons should not become the designated lolwut zone where ooRP reigns free. Your suggestions are bad, but your post otherwise details the exact problems with Delta right now, and why there should really be a fix. Shooting people over and over isn't the solution, and I think that will only encourage them as it then means they can get both PvE AND PvP. People will say there's a rule that covers this, but my opinion is that rule is not sufficient to deal with this case as it is too vague and allows too much room to get around it.


RE: Nomads Are Not Food - Lonely_Ghost - 06-10-2020

(06-10-2020, 01:46 PM)Racerdude Wrote: I had an LNS tell one of my characters I need to RP yet I see their cap in Delta. Ah, the irony. Anyway, I have a few ideas.

1. Create an identical system like Delta that is for PVE that is rule free of RP.

2. Make a portion of Conn for PVE. The system is already there, change whatever needs to be changed to have the 'facilities' that Delta has that makes it attractive.

3. Just make Delta PVE and ooRP friendly.

I'm neutral on this. I agree that if there is a popular way of playing the game, it should be supported and not destroyed. I also think that it breaks immersion to see that normally hostile factions are teaming up in the same system to fight a common enemy. Join a nomad fighting faction like the Order if you hate Nomads so much. Delta confused the heck out of me through my first week of playing on here.

PVE should be closely tied with RP. It's not even an object for discussion.

Thing like "The enemy of my enemy is my friend" does not always applies in disco. I bet, Core would first blast the Order guy, and then engage nom-nom to collect it's remains by himself only. Just like 2 predators and their prey (Sry noms). So teaming up against Noms does not always justified.

Quote:People will say there's a rule that covers this, but my opinion is that rule is not sufficient to deal with this case as it is too vague and allows too much room to get around it.

Well, sometimes a punishment is reasonable way to enforce rules. Ofcrs, I'm not speaking about sanctionlancer, and I guess, warning, and a brief explanation is required, but sometimes, ppl are just dumb.


RE: Nomads Are Not Food - Sarwar - 06-10-2020

At least what is happening now making Delta alive once again.
i don't see a reason why people cry.
If you don't like their presence in delta then just log and blast them rather than cry (And Noms doing it very well from past 2 days).
You guys are just blocking the activity in the name of RP and when that happens you guys will cry for: "there is nothing to do in Omicrons".
If it weren't for Indes Disco would be too low on Activity cuz all OFLs can do is cry for reasons which(they think) are not right in their POV and then kill the activity and after that they say there is nothing to log.
the recent example is people crying over anti Nomad Missions on Delta FP and for that people coming from different factions to do that.
If you see breach/abuse of rules(like Lawful allying with unlawful and other OORP) then file sanction rather than cry on forums.


RE: Nomads Are Not Food - Stewgar - 06-10-2020

(06-10-2020, 02:10 PM)Lythrilux Wrote: Playing in an ooRP way in an RP environment is not something that should be encouraged. By your suggestion we should make bounty hunting ooRP.... trading ooRP... turning every means of money-making ooRP until it's removed from roleplay. Omicrons should not become the designated lolwut zone where ooRP reigns free. Your suggestions are bad, but your post otherwise details the exact problems with Delta right now, and why there should really be a fix. Shooting people over and over isn't the solution, and I think that will only encourage them as it then means they can get both PvE AND PvP. People will say there's a rule that covers this, but my opinion is that rule is not sufficient to deal with this case as it is too vague and allows too much room to get around it.

I don't think you understand my suggestion. I'm not saying make the entire playing environment ooRP, but segment it so that the core experience IS RP and those that want to PVE has their own little corner to do so in (like Conn, for example). Make it so that it is not profitable to ooRP but capitalize on the 'fun' factor that Delta seems to be capsulating players with. However, I do disagree with the current state of affairs when it comes to Delta. A decision should be made whether RP rules are going to be enforced or enable a 'playground' system for PVE players of all factions to play in. By no means am I suggesting RP be removed from gameplay.

(06-10-2020, 02:26 PM)Lonely_Ghost Wrote: PVE should be closely tied with RP. It's not even an object for discussion.

I agree. I myself have been subjected to this. I did a mission in Cali recently that kicked my butt and then I was jumped by 3 players. I had to flee and return to friendly territory. I wasn't mad and they would have had every right to laugh at me if I cried 'PVE'. However, there is a discussion to potentially set aside an area that is just PVE only much like Conn is no RP PVP. We are literally having the discussion now.


RE: Nomads Are Not Food - Groshyr - 06-10-2020

If you want to have a system for PVE only - you will not have it. However, you might be interested to make a character in the house which is usually inactive, Kusari or Confederal Gallia, for example. This will minimalize your contact with other players so you be in safe and can just grind cash in full PVE mode.

Systems like Conn exist in mods for training, what's training in place for endless grind where you cannot be attacked by other players? It looks stupid, isn't it? Get better armour, train yourself and be ready to face the combat - it's just another part of the gameplay and RP. Same about Nomads - they killed a lot of people and now people strike them back. So they are food.

I see no purpose of further discussion, it's already obvious that newbies and grinders want some protection while people like me who want more interractions around, want people to stop running off interractions and just face the consequences, whatever they are.


RE: Nomads Are Not Food - Lythrilux - 06-10-2020

(06-10-2020, 08:27 PM)Racerdude Wrote:
(06-10-2020, 02:10 PM)Lythrilux Wrote: Playing in an ooRP way in an RP environment is not something that should be encouraged. By your suggestion we should make bounty hunting ooRP.... trading ooRP... turning every means of money-making ooRP until it's removed from roleplay. Omicrons should not become the designated lolwut zone where ooRP reigns free. Your suggestions are bad, but your post otherwise details the exact problems with Delta right now, and why there should really be a fix. Shooting people over and over isn't the solution, and I think that will only encourage them as it then means they can get both PvE AND PvP. People will say there's a rule that covers this, but my opinion is that rule is not sufficient to deal with this case as it is too vague and allows too much room to get around it.

I don't think you understand my suggestion. I'm not saying make the entire playing environment ooRP, but segment it so that the core experience IS RP and those that want to PVE has their own little corner to do so in (like Conn, for example). Make it so that it is not profitable to ooRP but capitalize on the 'fun' factor that Delta seems to be capsulating players with. However, I do disagree with the current state of affairs when it comes to Delta. A decision should be made whether RP rules are going to be enforced or enable a 'playground' system for PVE players of all factions to play in. By no means am I suggesting RP be removed from gameplay?

Missions do create activity, yes, but it should be done in a way that respects the roleplay environment. This is why I don't agree with making a conn-style system for missions, nor do I support what is unfolding in Delta right now. Why just not have the same level of activity, but being done in a way that makes roleplay sense and fits within the roleplay environment? Imagine how much better that would be. Is it really that hard to make an Osiris, not a LibDread/Bismark, to do missions in Delta?




Core only faction in it's ZoI with battleship access that doesn't have access to a Heavy Battleship )


RE: Nomads Are Not Food - Groshyr - 06-10-2020

Just FYI, Order ID has 90% with Zoner tech, so you can use their caps which are heavier than Orisis. Core indies (probably OF too), unfortunately, were not blessed to get additional cap tech cells


RE: Nomads Are Not Food - Maltz - 06-10-2020

Just enforce the current rules.