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Best Capital ship - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Best Capital ship (/showthread.php?tid=56344) |
Best Capital ship - Panzer - 03-09-2011 Big is immobile, big is alone and big is easy to hit. In other words - don't bother. Best Capital ship - Not Espi - 03-09-2011 i'm still bigger.:lol: and monty. 2 bombers is enough to murder a bs - if you know what you are doing, that is. no need for cruisers. watch me and one or two of my wingmen in ships worth 120 million in total kill a cau8 bs worth ten times that much any day. Best Capital ship - Zahas - 03-09-2011 Osiris, Liberty Dreadnought, Bretonia BS... But you will get bored of them (All BS / Cruisers) faster than you'll know, trust me on this one since i'm a "capitalist". Best Capital ship - Varyag - 03-09-2011 ' Wrote:flying lonley in your cap... sum bombers find you (1 if you use a cruiser 2 if you use a battleship)... and you are doomed... I challenge any lone bomber vs any one of my cruisers in a one on one fight. 2 bomber is a heck of a fight if you are not in an LABC (with no thruster they are weakly shielded sitting ducks) 3 bombers are death to a cruiser without a full solaris load out and even then it is still a grudge match. For a BS, 2 bombers well flown will own one. If the BS gets a lucky shot and poofs one of the bombers a single one basically cannot win unless the BS is AFK because of shield regen. 3 bomber will send a BS pilot rocking inconsolably in a corner. 3 funboats will do about the same thing with razor/pulse load outs. For cruisers, the slower primary turret turning speed was the greatest hit to their survivability vs. snub craft. Best Capital ship - ... kur nubÄ—go? - 03-09-2011 All this reading gave me the idea of giving cruissers a cd which could fire backwards. Best Capital ship - Valinor - 03-09-2011 Some of them have it already. Best Capital ship - Chev - 03-09-2011 Why all these newbies are so cap-crazy? There's nothing special about them, since they're easily destroyable and slow. There's no power in them. Size =/= Power Best Capital ship - kun - 03-09-2011 ' Wrote:Why all these newbies are so cap-crazy? There's nothing special about them, since they're easily destroyable and slow. There's no power in them.Maybe because these "newbies" dun know where to put all their billions of credits and haven't realized yet that the only "real" game experience is to play with the older ones in little fighters :rolleyes: Best Capital ship - Chev - 03-09-2011 ' Wrote:Maybe because these "newbies" dun know where to put all their billions of credits and haven't realized yet that the only "real" game experience is to play with the older ones in little fighters :rolleyes: Charity. Best Capital ship - Junes - 03-09-2011 As a newbie my first goal was to purchase a cap too. It's some kind of "target" you can achieve when you join the server. Don't ask, every newb has it. But you will indeed get bored of them very quickly. Caps always get pwned of smaller ships, they always have been, and they always will be. In bigger fights with a good composition of snubcraft and caps on both sides they're fun. As well as in cap vs. cap. Flying caps can be a great RP value, if you know how to use it. That's why I kept my caps: for RP and conn/event/raid pews, because they're mostly fun. My personal preferences: Small BSes, able to snipe, strafe and dodge, without losing too much firepower, they have the most chances against any kind of opponent, I can't make a statement about cruisers or Gunboats, due to lack of experience. Also: <3 Lib dreaddy. After all: Snubs FTW. |