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Trade Development Blog - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Developers Forum (https://discoverygc.com/forums/forumdisplay.php?fid=183) +--- Thread: Trade Development Blog (/showthread.php?tid=88081) |
RE: Trade Development Blog - Jack_Henderson - 01-18-2018 I am reposting this because I would really need the changes to assist me in turning a new page in IMG and in getting activity and interest in the faction up again. But I cannot do the trade mission roleplay with a NPC base that only buys stuff like Water and Credit Cards, sadly. Quote:Hi Xoria! RE: Trade Development Blog - Lythrilux - 01-20-2018 What's the status of this thread? RE: Trade Development Blog - SnakThree - 01-20-2018 Teerin from skype: Xoria is currently working on 4.90 Initial's economy work, which will include requests in his trade development blog RE: Trade Development Blog - Xoria - 01-20-2018 I have implemented posted suggestions excluding those for fugitives, ores, and Gate Parts/Docking Ring Parts. Fugitives were designed specifically to represent Maquis and Council members fleeing Gallia for Roussillon or the other Houses. The ambiguous infocard is consistent with the general nature of most infocards, allowing multiple interpretations if you care to carry them around for another purpose. But for trading purposes, they are Maquis or Council refugees. Ores will be dealt with in the mining revamp which is still pending. I do not see the value in combining Gate/Docking Parts into a single commodity, but I am open to persuasion if you can make a more thorough and convincing case. RE: Trade Development Blog - Jack_Henderson - 01-20-2018 Thank you!!! This enables a lot of cool stuff!!! Jack - for the IMG| RE: Trade Development Blog - Lythrilux - 01-20-2018 Thanks from me as well. RE: Trade Development Blog - JorgeRyan - 01-20-2018 Awesome, this is great to hear Thanks Xoria
RE: Trade Development Blog - Banned player t202085 - 01-21-2018 (01-20-2018, 11:46 PM)Xoria Wrote: I have implemented posted suggestions excluding those for fugitives, ores, and Gate Parts/Docking Ring Parts. Blood Dragons Tomioka side has had no changes. (01-09-2018, 01:22 AM)Silverlight Wrote:(01-02-2018, 03:49 PM)Silverlight Wrote: Boop Neither of these happened either. RE: Trade Development Blog - JorgeRyan - 01-21-2018 I would've assumed you'd need at least a patch for the changes to get implemented, and I wouldn't be surprised if they were holding out for 4.90i to implement them RE: Trade Development Blog - Banned player t202085 - 01-21-2018 (01-21-2018, 01:16 AM)JorgeRyan Wrote: I would've assumed you'd need at least a patch for the changes to get implemented, and I wouldn't be surprised if they were holding out for 4.90i to implement them That's what I thought, but Xoria said (01-20-2018, 11:46 PM)Xoria Wrote: I have implemented posted suggestions So I assumed that meant that they were in place, perhaps I'm just being impatient I'll hold on till the next update before moaning again then!
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