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Enforcement of Roleplay Consequences(TM) and cloaks - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +--- Thread: Enforcement of Roleplay Consequences(TM) and cloaks (/showthread.php?tid=146460) |
RE: Enforcement of Roleplay Consequences(TM) and cloaks - Zelot - 12-22-2016 (12-22-2016, 05:35 PM)Engel Wrote:(12-22-2016, 05:32 PM)Divine Wrote:Quote:Faction MembershipTo be found here: http://discoverygc.com/forums/showthread.php?tid=1746 Nope, that's wrong. Character means character, player means player, ship means ship. RE: Enforcement of Roleplay Consequences(TM) and cloaks - Croft - 12-22-2016 Sombra your analogy is a bit reaching. Within Disco your faction, your ID and your name defines your character and what it can do for the explicit purpose of preventing as Zelot said, textbook metagaming. The character in question may be working with the religious faction but being apart of it allows that person to do a role of two people, a clear use of metagaming, which I believe is the principle folks are trying to convey. RE: Enforcement of Roleplay Consequences(TM) and cloaks - Skorak - 12-22-2016 Incorrect. Character=Ship. It is even said so directly in what he linked. Character is a character on this account (up to 5 on each account). Obviously "John Doe" is a character. But in this case when I have John.Doe and John:Doe it is two characters in the context of that rule. RE: Enforcement of Roleplay Consequences(TM) and cloaks - Omi - 12-22-2016 Since when has it been Outcast lore/canon that one central body governs Malta, anyway? I don't recall either 101st or CL} trying to (or being able to) FR5 each other back when two OC factions disagreed strongly in the past. RE: Enforcement of Roleplay Consequences(TM) and cloaks - Laura C. - 12-22-2016 (12-22-2016, 05:43 PM)Engel Wrote: @Laura C.I am quite sure it says what I think. But even if not, other rules say it: Quote:Official Factions Rights & Responsibilities Faction Creation Rules thread. Wrote:I. Process of making an unofficial faction or group: We had there sanctions for faction using more than ID after all. RE: Enforcement of Roleplay Consequences(TM) and cloaks - Sombs - 12-22-2016 (12-22-2016, 05:56 PM)Zelot Wrote:(12-22-2016, 05:35 PM)Engel Wrote:(12-22-2016, 05:32 PM)Divine Wrote:Quote:Faction MembershipTo be found here: http://discoverygc.com/forums/showthread.php?tid=1746 It's a different context, Zelot. Account = 8 Characters Character = one ship A roleplay character however can have more than one ship. The important difference here is Character =/ Roleplay Character Otherwise, Aerelm couldn't have more ships next to the Obsidian. Tal Ravis would need to say goodbye some of his beloved ships, and Wesker couldn't fly around with Anna both on a Jorm or a fighter. RE: Enforcement of Roleplay Consequences(TM) and cloaks - Zelot - 12-22-2016 (12-22-2016, 05:59 PM)Skorak Wrote: Incorrect. Character=Ship. Actually again, no, John.Doe and John oe would be one character. As someone who had a hand in writing the faction rules, I will tell you, at least the intent was that this rule referred to characters and not ships. Each character only being allowed to be part of one faction used to be part of the general rules until it was split up into a million different sub-sections.Account = maximum 5 characters (as that is the total number of spots) Character = character, no matter how many ships they have. RE: Enforcement of Roleplay Consequences(TM) and cloaks - Croft - 12-22-2016 Correct me if I'm wrong but aren't all those ships the same character all under the same rules and factions? I have two ships for Jimmy but they are still the same character. You may have torpedoed your own point I'm afraid. RE: Enforcement of Roleplay Consequences(TM) and cloaks - Engel - 12-22-2016 (12-22-2016, 06:03 PM)Laura C. Wrote: We had there sanctions for faction using more than ID after all. More than one ID under one tag, yes. This is what rules about. RE: Enforcement of Roleplay Consequences(TM) and cloaks - Divine - 12-22-2016 (12-22-2016, 06:03 PM)Sombra Hookier Wrote: ...A character can be in a faction and having as many ships there as it wishes as long it's faction tagged, and the very same character can fly as untagged Freelancer with an FL-ID. The same character cannot be in two different factions though. |