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Social Survey: Why people are loosing interest to Discovery? - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Social Survey: Why people are loosing interest to Discovery? (/showthread.php?tid=186309) |
RE: Social Survey: Why people are loosing interest to Discovery? - Venkman - 02-17-2021 Euro Truck with the boys. RE: Social Survey: Why people are loosing interest to Discovery? - Kherty - 02-17-2021 (02-17-2021, 06:10 PM)NonSequitor Wrote: 1. Real life responsibilities. 1. Real life responsibilities : I agree. Everyone has a life out of it, and there isn't thousands of players right now to counterbalance that. 2. SRP System : Yes, it's an awful system. It needs to be reworked from the ground up or entirely replaced. 3. No comment. 4. Yes. Too much systems and many are too large (looking at you, Omicron Lost). 5. POB Construction & Upkeep: Yes. They are a massive toll on you. I don't know why "too many" POB annoys people. Let people do their thing, no? A limitation as you said is good. 6. No comment. Never owned any. Either way it does drains money out as you said, while the codes guns can still be considered as capital and retains its value. 7. No comment. 8. Indeed. This is a sad fact but it doesn't mean this one is at its end just yet. It still has infinite potential, but it's either slowed down or impossible to realize. RE: Social Survey: Why people are loosing interest to Discovery? - Sava - 02-17-2021 You log and there's literally nothing to do. No one's massing for a raid, there's no convoy following a predictable route, no system is swarming with miners. This sometimes changes during the events, but those only last for a couple of weeks, target different regions/factions every time, so many just CBA to participate. RE: Social Survey: Why people are loosing interest to Discovery? - Thunderer - 02-17-2021 Preparing a battle and keeping a faction alive takes more time than I have. Disco isn't efficient enough when it comes to fun per unit of time. RE: Social Survey: Why people are loosing interest to Discovery? - Haste - 02-17-2021 (02-17-2021, 06:30 PM)Thunderer Wrote: Disco isn't efficient enough when it comes to fun per unit of time. Probably the best TL;DR of the issue Disco is facing that you'll find in this thread. There's just nothing (enjoyable) to do that doesn't involve other players already being logged in. Travel times are still - even after a lot of system culling and shrinking - very long. People here will unironically say "But Haste, that's part of the charm!". Yeah, it was charming in 2008. Nowadays it's just outdated. You can't reasonably expect players to fly for twenty minutes on the off chance that the player(s) they're looking to interact with haven't already logged off by the time you get there. We need fun things you can do on your own or cooperatively so that people can log in and just have a good 'singleplayer' experience. But I'm not sure how feasible that is. Doesn't help that I can already hear the crying of players that got shot while doing whatever that activity is because how dare players shoot other players while they're [mining/trading/pve'ing]. And unfortunately, rather than telling those babies to suck it up, we'd probably end up catering to them. RE: Social Survey: Why people are loosing interest to Discovery? - Lucas - 02-17-2021 roleplay RE: Social Survey: Why people are loosing interest to Discovery? - Lemon - 02-17-2021 Delta was fun before Lyth killed it A real activity Hub. You had Farmers, RPers, nomads, everything all in one system all day long. Omicrons were killed for the sake of "Quality". Guess what. Only people that matter are those that log into the game. Without them it dies. Many guys still live in the past. Nowadays you compete with modern games and dwindling numbers. Players having fun when logged > All else RE: Social Survey: Why people are loosing interest to Discovery? - Reno - 02-17-2021 (02-17-2021, 07:27 AM)SnakThree Wrote: Plus, the game is old The playerbase is getting old! RE: Social Survey: Why people are loosing interest to Discovery? - Lythrilux - 02-17-2021 (02-17-2021, 06:54 PM)Relation-Ship Wrote: Delta was fun before Lyth killed it You see all the posts in this thread about people saying the reason why they don't feel like playing the game anymore is because of the declining roleplay quality and lack of quality encounters? Yeah, something tells me that LNS-Ivan_666 grouped with Outcasts farming Nomads in Delta with zero English or care for roleplay becoming an activity source in any quantity doesn't seem very sustainable long-term or something people would like to interact with for long. People would be sitting at FP11 waiting for roleplay encounters and just be met by an endless stream of all manner of ooRP ship/ID combinations, being completely silent and only focused on shutting running missions in and out of the station. If they were lucky, they might get some Cyrillic in local or fragmented English asking them about mission grinding. The fact of the matter is until recently Delta was a glorified PvE Connecticut, and I can't see how anyone thinks that is good or healthy for Discovery. Wanting those kinds of interactions is just aiming for the bare minimum and there are plenty of games out there that offer that sort of experience but still provide more. Recent changes to the Omicrons have created dedicated PvE and mining hotspots and significantly improved connections and travel times (it is now about 5 minutes to get to Malta from Crete). The problem is the players aren't logging in. It's a self-destructive cycle, for reasons outlined in previous posts here. RE: Social Survey: Why people are loosing interest to Discovery? - Lemon - 02-17-2021 People don't log - we told you why they don't log. Big faction that drives activity in Omicrons are nomads. Nomads do NOT Rely on RP in the omicrons. 1) Lolwuts log 2) Nomads cleanse 3) everyone else logs for nomads 4) Nomads win = > they raid. Organically. With just pinging and no scheduling. They can also go ALL OUT because they have a wall of loads of HP to go through. Without that wall when nomads now masslog - they mostly just gank steamroll all every time. Other factions don't have the time the lolwut CAU8 nephs bought them, and other nomads. It's not their fault. It's Your fault. Only people that cared that it was a semi-conn were people that never logged, and they don't log now either Your own HC Is telling you this and you won't listen. Because you don't play the game. There are a lot of people like you in the community, most of them barely play. They will rather see it die than witness people having fun by doing what's not seen as "quality" in their subjective PoV. |