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[Outdated]Some explanation of Jumpdrive, Cloaking and Survey module. - Printable Version

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+----- Thread: [Outdated]Some explanation of Jumpdrive, Cloaking and Survey module. (/showthread.php?tid=77431)

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Some explanation of Jumpdrive, Cloaking and Survey module. - Pimper - 05-07-2012

I apologize for not updating this, I've been a bit busy...rectified now, assuming the .ini updates reflect the server configuration (as per usual)
(Update concerns cloak fuel usage, Oil replacement with Promethene (only for cloaks, though, according to .ini's) as well as cloak warmup time changes)

Also, feel free to either post inconsistencies here (would appreciate evidence as well) or PM me.

P.S. Yay, stickied!


Some explanation of Jumpdrive, Cloaking and Survey module. - Scaryowl - 05-07-2012

' Wrote:6.Jump Drive Module Series IV
Requires 1200 cargo space, multiple ship jump*
Minimum of 7,000,000 powercore required to use (Zoner Carrier, Rheiland Carrier, Osiris, Dragon Battleship, Bounty Hunter Battleship are the minimum required)
Takes 200 seconds to /charge, using either of the following : 12 MOX/14 Oil/14 H-Fuel/16 Deuterium/16 Helium-3 per second.
The Field value (I assume the range of ships to jump with you) is 300 (I will assume those are meters).

*Part of the description taken from FL Stat:
"...It also will force other ships near to the jumping ship into the wormhole and so can be used to move fleets of capital ships."
Have one question on this: what part of the jumping ship are those 300 meters measured from?


Some explanation of Jumpdrive, Cloaking and Survey module. - Coin - 05-11-2012

Quote:3.Hyperspace Survey Module Mk3
Needs 400 cargo space to mount
Requires minimum of 100,000 powercore to start (/survey)
Runs for 1000 (yes, that number is taken from the config file) seconds, consuming either of the following: 6 MOX/7 Oil/7 H-Fuel/8 Deuterium/8 Helium-3 per second.
Accuracy is 1.5 times the accuracy of Mk2.
Presumably coordinates stay active for 30 days.

if it runs for 1000 seconds, and uses minimum of 6000 mox (which is perishable, so you'll actually need more), then the only ship capable of using a mk3 survey module is the barge.


can the barge use these survey modules?

==========================


why are the co-ordinates perishable? its not like the planets orbit around the suns or anything.




Some explanation of Jumpdrive, Cloaking and Survey module. - alphadog - 05-11-2012

' Wrote:if it runs for 1000 seconds, and uses minimum of 6000 mox (which is perishable, so you'll actually need more), then the only ship capable of using a mk3 survey module is the barge.
can the barge use these survey modules?
You can bring along a transport with fuel y'know.


Some explanation of Jumpdrive, Cloaking and Survey module. - Coin - 05-11-2012

' Wrote:You can bring along a transport with fuel y'know.

does trading/tractoring interrupt the scan?
does getting shot interrupt the scan?
does moving interrupt the scan?


Some explanation of Jumpdrive, Cloaking and Survey module. - Stygian - 05-11-2012

' Wrote:does trading/tractoring interrupt the scan?
does getting shot interrupt the scan?
does moving interrupt the scan?

No
No
Yes


Some explanation of Jumpdrive, Cloaking and Survey module. - Coin - 05-11-2012

ty stygian.

' Wrote:why are the co-ordinates perishable? its not like the planets orbit around the suns or anything.

bump


Some explanation of Jumpdrive, Cloaking and Survey module. - alphadog - 05-11-2012

I guess balance is the word you're looking for. You can think of some reasons why they perish, but they just do.


Some explanation of Jumpdrive, Cloaking and Survey module. - escopton - 05-12-2012

So... No ships with a cargo hold of 121-200 can cloak then.


Some explanation of Jumpdrive, Cloaking and Survey module. - Caladan - 05-19-2012

Hello,

In what line you write the coordinates for jump?

I first did /setcoords, then /charge, then /jump.

But the coords where not saved and i entered blind jump.

Maybe stupid question, but i cannot find it anywhere...

Maybe i should yust try, i think they probably come after charge?

I dont want to make anymore blind jumps,

Last time i ended up with my Mako in Omega 50 right in front of some SCRA :-)


Thanx!