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Star Citizen - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: The Community (https://discoverygc.com/forums/forumdisplay.php?fid=4) +--- Forum: Real Life Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=16) +--- Thread: Star Citizen (/showthread.php?tid=108306) |
RE: freelancer 2 - Texas Red - 10-10-2012 It looks quite amazing. I'm considering getting a job to buy a new computer that could run such graphics. RE: freelancer 2 - Govedo13 - 10-10-2012 By the way the Kickstarter started, I guess the best buy is 30$- you get the game for that and you help in development. 60$ package is also promising if you have more money to spend. Supporting him now is the right thing if we want this game made proper and without greedy retailers and publishers as part of the process. He follows what is written by Eric Reis in his Lean Startup book really brilliant way to start, I hope it would work out and we would get good final product. Also the hybrid way for financing the game - buying it and allowing extras to be added later for money but without giving unfair advantages like in the Freemium games.Considering that both sites are overloaded I guess the best buy options would be out soon. RE: freelancer 2 - massdriver - 10-10-2012 Nothing special or really new was shown yet, just a showcase of some space sim scene, besides high detailed models. As stated "Built on top of Crytek’s award winning CryEngine3 technology", expect crytek guys nearby. RE: freelancer 2 - latos - 10-10-2012 Did anyone here actually go to the GDC in Austin? RE: freelancer 2 - Aingar - 10-10-2012 (10-10-2012, 08:15 PM)massdriver Wrote: Nothing special or really new was shown yet, just a showcase of some space sim scene, besides high detailed models. About CE3, it's a pretty easy-to-access licence-wise, so crytek propably doesn't keep an eye on it, why would they? RE: freelancer 2 - pitockm - 10-10-2012 thats some nice stuff....all hail Disco for keeping the road till here! RE: freelancer 2 - Govedo13 - 10-10-2012 I find special that they claim their system would be able to sustain 200 000 people playing the game. Also indeed you can find Disco spirit in big part of their concept, especially where your discover jumpholes with your freelancer exporter ship and name the new system after that. RE: freelancer 2 - r3vange - 10-10-2012 But yeah catch http://www.pcgamer.com/previews/star-citizen-preview-the-open-world-space-sim-of-our-dreams/ RE: freelancer 2 - Switchback - 10-10-2012 The visuals looked pretty stunning, and I love the attention to detail. I knew the graphics looked familiar, they tried to disguise the "Achieved with Cry Engine 3" part. But none the less, this game looks very promising. +Mod support from the getgo is also very nice. Edit: Microtransactions...oh boy. The game modders will definately make that useless with all sorts of cool things. (Battlestar galactica, Star Wars, even Discovery 2.0 come to mind) RE: freelancer 2 - massdriver - 10-10-2012 The idea of mod an AAA game is not for amateurs that's for sure. So I suppose their "private" servers will be useless. |