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Notice on the Salvaging Service - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Notice on the Salvaging Service (/showthread.php?tid=145189) |
RE: Notice on the Salvaging Service - Sombs - 11-20-2016 RP you need to have an FL-ID Snub/Gunboat on the server: 0 RP you need to do when you open up the 'surpolus requisitioning centre': 1-3 comms RP you need to do when get it from the black market: Salvaging, Restoration, getting in contact with the salvager ingame, waiting for the ship to be actually available + 1-3 comms It's still the toy thing, it seems. RE: Notice on the Salvaging Service - Goldberg - 11-20-2016 Wasn't he one of this guys who said: Just stay in your RP bubble where no one can hurt you (rofl) Oh, and I remember the FL- ID player who flew Navy Tech and always said: I bought it from a friend ![]() Just stop Sombra and go back to your Mako, thanks. RE: Notice on the Salvaging Service - Omi - 11-20-2016 (11-20-2016, 06:19 PM)Sombra Hookier Wrote: RP you need to have an FL-ID Snub/Gunboat on the server: 0 Quote:RP you need to do Quote:need to do If you're looking at the RP towards getting a somewhat unique ship as a series of checkmarks and milestones to reach along the way, rather than as an organic, fun, and involving process for all parties involved, then I can only suggest that it's your attitude towards the whole thing that's off rather than anyone else's. Roleplay is not an organised, sterile series of motions for everyone to go through on account of getting access to special snowflake shinies - it's meant to be done for the fun of it, and preferably with as few toes trod on by anyone else as possible. RE: Notice on the Salvaging Service - Foxglove - 11-20-2016 It was a way of showing Arbs the error of his argument by picking up his own way of arguing, Omi. Thanks for agreeing, I guess? RE: Notice on the Salvaging Service - Omi - 11-20-2016 I didn't realise you'd been promoted to his mouthpiece when it came to speaking to me directly. Either way, it doesn't look to me like that's what he's doing or trying to do at all, so we'll have to agree to disagree RE: Notice on the Salvaging Service - Arbs - 11-20-2016 (11-20-2016, 06:19 PM)Sombra Hookier Wrote: RP you need to do when you open up the 'surpolus requisitioning centre': 1-3 comms Haha right. That's why half of those requests get denied. Because gaining trust of the gov and so on is obviously a bit more than 1-3 comms. You know, they're not given out like candy. You need to put in effort to provide the rp needed to earn the trust of the gov and become a trusted contractor/individual. RE: Notice on the Salvaging Service - Swallow - 11-20-2016 Now please, lets not let it escalate on the background of misunderstanding. The goal of the thread is to find out how to introduce this kind of RP. Pointing at conception possible weak spots is good, but how about some suggestions? RE: Notice on the Salvaging Service - Sombs - 11-20-2016 (11-20-2016, 06:20 PM)Legionnaire Wrote: Wasn't he one of this guys who said: Just stay in your RP bubble where no one can hurt you (rofl) Yeah, let's throw in some 'quotes' without back-up and dick around. Please leave this thread if you haven't anything of value to add here. Like Swallow just said, I'm open for suggestions that are related to the concept. Instead people are slowly beginning to show their usual cba-idc-attitude. I think I wrote in the first post "This is not flood", thanks. The biggest problem is that, and the concept of people here having different points of view what is possible in more than 1000 years. I think there is no value in discussion this, no matter how often people will say "IT'S TOTALLY NOT LOGICAL!!" while keeping up their own double standards. So yeah, suggestions or just mind your own business, before orange or green clean the thread. RE: Notice on the Salvaging Service - Sombs - 11-22-2016 Bump! Especially helpful would be a green statement, to be honest, that either clarifies by saying the concept itself is too flawed/dangerous/powergamey to be taken serious or say the opposite. The opinions on the concept are obviously really mixed and people keep PMing me with stuff about it. Discussing with people that blame the concept for black magic while they need two hours and less to fully repair/rebuild snubs and battleships without any requirement of RP or claim that nothing outside an event matters while they use blues, screens of cargos and all that on MDs and comms doesn't lead anywhere, as it is just a fest of double-standards and opinions on what-is-lore/RP-relevant/gameplay-feature/faction-toy and will only cause more and more salty comments. On the other hand, I'd like to have something of value that says I'm not putting all the effort into this just to end up with a report for powergaming or systematical filed FR5s and FR6s. Again, as I said in the first topic, this concept is aimed to be as acceptable and fleshed-out as possible, and that's why I need concrete suggestions instead of double-standarded and ooRP-fueled arguments, or in Lamdba's disrespectful post, just getting shit thrown for even daring to think outside the box. I'm looking for a compromise here. Something that is doable. |