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Notice: Experimental changes to Jump Drives - rev 1 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Notice: Experimental changes to Jump Drives - rev 1 (/showthread.php?tid=154297) |
RE: Notice: Experimental changes to Jump Drives - rev 1 - Sand-Viper - 10-13-2017 I wish the gravity pulsar from Tau-65 had been put into the game somewhere. That was an awesome anomaly and interesting research station to go along with it. Unless I've missed something? RE: Notice: Experimental changes to Jump Drives - rev 1 - Eugen - 10-14-2017 i wonder if there is/was the idea of a basic line who are buyable from npc research/shipyard stations/planets that have a much higher usage of its fuel than the playerbuild one ? RE: Notice: Experimental changes to Jump Drives - rev 1 - sindroms - 10-14-2017 There are plans for ship and ID combinations that allow for certain functionality (cloak, cloak disruptor, jumpdrive) to be an inbuilt part of a ship. This requires a bit of @Alex. magic and is not a priority right now. RE: Notice: Experimental changes to Jump Drives - rev 1 - nOmnomnOm - 10-14-2017 I am testing the Jump drives now and i cannot seem to do 2 jumps with 1 charge... RE: Notice: Experimental changes to Jump Drives - rev 1 - Emperor Tekagi - 10-14-2017 It should work? 1000 batteries work... I jumped twice yesterday with no issues. RE: Notice: Experimental changes to Jump Drives - rev 1 - Foxglove - 10-14-2017 (10-14-2017, 09:38 PM)nOmnomnOm Wrote: I am testing the Jump drives now and i cannot seem to do 2 jumps with 1 charge... You, of course, need to charge your jump drive again after having jumped once. RE: Notice: Experimental changes to Jump Drives - rev 1 - nOmnomnOm - 10-14-2017 OH SO basically 1000 batteries = 2 jumps... NOT : 1 charge = 2 jumps RE: Notice: Experimental changes to Jump Drives - rev 1 - JorgeRyan - 10-14-2017 It's more like.... 450 batteries per full charge, giving you a bit of wiggle room to wait for stragglers or something RE: Notice: Experimental changes to Jump Drives - rev 1 - Stoner_Steve - 10-14-2017 I'm able to do two jumps with a mark 3 jump drive and I have anywhere from 70 to 80 batteries left over RE: Notice: Experimental changes to Jump Drives - rev 1 - sindroms - 10-14-2017 It is called. Wiggle room. |