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Dead Parents - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: Dead Parents (/showthread.php?tid=17155) |
Dead Parents - Primus Avatar - 03-04-2009 mah, good thing harvesters don't have parents (unless one considers the factory in planet Gammu) We don't need a silly motive like "REVENGE!!!GRR":lol: Dead Parents - Xing - 03-04-2009 In theory, your parent as of physical object would be the FGT entity, and intellectually, your first parent would be Harvester 02 Dead Parents - Primus Avatar - 03-04-2009 nope, my harvey is a lesser replica of FTGW, and more like a servant and tool then a "child" Quote:In the end FTGW only existed as fragmented code aboard derelicts that floated in the void until after the Nomad war with the present inhabitants. They were retrieved by Gammu’s automated search and recovery program. Once on Gammu, factories were once again available. But new life was here and the coding is different. I wonder if i could develop alternative motives without the FTGW's guidance.... or the guidance of his few aspects (VOTM,DOTM,MOTM) |