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PSA: Mass POB Migration, other POB info - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: PSA: Mass POB Migration, other POB info (/showthread.php?tid=199255) |
RE: PSA: Mass POB Migration, other POB info - Chenzo- - 10-31-2023 (10-31-2023, 07:51 PM)Karlotta Wrote:(10-31-2023, 07:21 PM)Chenzo- Wrote: PoB's are now much, much more vulnerable as intended by the dev team. See, your PoB was far too well integrated and well protected. Now it can be shot down much easier. RE: PSA: Mass POB Migration, other POB info - Prysin - 10-31-2023 Stop obsessing over pixels. It takes little to no effort to rebuild them. It's just a matter of time. I thought you played the game to spend time, away from everyday life.... so why complain about spending more? RE: PSA: Mass POB Migration, other POB info - Karlotta - 10-31-2023 (10-31-2023, 10:19 PM)Prysin Wrote: Stop obsessing over pixels. It takes little to no effort to rebuild them. It's just a matter of time. When are the people who say others should care less about disco gonna take their own advice? RE: PSA: Mass POB Migration, other POB info - LuckyOne - 10-31-2023 One has to notice, with the new rules, all the POB "infested" systems now suddenly look like crap. POBs in random places, which go completely against established and intuitive vanilla layouts with things flowing naturally seem to go against the idea of quality system design and assets the dev team has established in the last few years of releases. I urge the team to take the feedback into account and reconsider further lowering the distance limitations towards planets and other dockable solars. RE: PSA: Mass POB Migration, other POB info - Emperor Tekagi - 10-31-2023 Most of these bases have been "moved out of the way" for the moment. I do not think that most of the moved bases are actually processed base movement requests already. Some bases are in god who knows spots due to system development changes too. They process the moving around on bulk tomorrow from what I understood. RE: PSA: Mass POB Migration, other POB info - Saronsen - 10-31-2023 (10-31-2023, 11:05 PM)Emperor Tekagi Wrote: I do not think that most of the moved bases are actually processed base movement requests already. the restrictions are so bad we have people in liberty moving their pobs entire systems over because you are ALWAYS in range of something youre restricted in being range of, especially in new york its wild RE: PSA: Mass POB Migration, other POB info - Karlotta - 10-31-2023 (10-31-2023, 11:03 PM)LuckyOne Wrote: POBs in random places, which go completely against established and intuitive vanilla layouts with things flowing naturally seem to go against the idea of quality system design and assets the dev team has established in the last few years of releases. Yeah who ever could have seen that one coming. RE: PSA: Mass POB Migration, other POB info - Emperor Tekagi - 10-31-2023 Yeah, asked for a system move too because the base turned into an eyesore in most other spots. In some systems it just sucks. RE: PSA: Mass POB Migration, other POB info - Mr.Jamison - 10-31-2023 Chenzo- Wrote: It turns disco more into the direction of a place ruled by mobs, seal-clubbers, and bullies. That one isn't a surprise, if you look at who is in the dev team. ![]() Implement greatly anticipated changes to POB's and then make them hardly worth doing. And now Staff will be regulating House RP's? :rolleyes: RIP Discovery. RE: PSA: Mass POB Migration, other POB info - Lusitano - 10-31-2023 at least that could be some exceptions to the rule ... for example .. the rule say no POB in less that 8k from a base, but what if that POB has the same IFF from that base? for example one POB with BMM iIFF could be much closer to a NPC BMM IFF. one Navy or Police IFF POB could be much closer to bases with the same IFF and jumpgates. |