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"Procurator" Battleship Model - Printable Version

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+----- Thread: "Procurator" Battleship Model (/showthread.php?tid=36034)

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"Procurator" Battleship Model - Curios - 03-08-2010

overall it looks like this:

http://img199.imageshack.us/img199/9817/35768613.jpg

but i have problem with textures, here is not main hull textures on it atm D:


"Procurator" Battleship Model - Curios - 03-08-2010

D:

First post updates.


"Procurator" Battleship Model - Barricade - 03-08-2010

Wow, I like it.
That would definately be the Corsair way, of using the Osiris.


"Procurator" Battleship Model - HurricaneX - 03-08-2010

I can see this coming along quite nicely. Just the texturing is a problem and the front looks....less BS-ish. Try putting some windows there.

EDIT:Never mind it has some there. Just didn't notice them.


"Procurator" Battleship Model - HurricaneX - 03-08-2010

' Wrote:Battlecruiser "<insert name of your choice here>" Conceptual Model

[Image: procuratorrender.jpg]

Battlecruiser "[color=#FF0000]Praetore or Praetor" Conceptual Model??

EDIT: And if we do get a battlecruiser(probly unlikely) it would be quite unbalanced in the Outcast vs Corsair war.


&quot;Procurator&quot; Battleship Model - tansytansey - 03-08-2010

Dear God, more Corsair Capital ships? DO NOT WANT.

Point of fact, the texture job of a ship doesn't denote a ship's origin. The shape of the model should pronounce that loudly enough that you should be able to determine what faction the untextured ship belongs to.

Look at pre-existing ships as reference when building your own.

The second model is beautiful, but does not look like a Corsair ship. It almost looks Kusari minus the purple frills.


&quot;Procurator&quot; Battleship Model - HurricaneX - 03-08-2010

' Wrote:Point of fact, the texture job of a ship doesn't denote a ship's origin. The shape of the model should pronounce that loudly enough that you should be able to determine what faction the untextured ship belongs to.


' Wrote:but i have problem with textures, here is not main hull textures on it atm D:




&quot;Procurator&quot; Battleship Model - tansytansey - 03-08-2010

It's not a problem with the textures. It's a problem with the model. You can't slap Faction Textures on a random model and call it a Corsair Ship, the model should at least feel like a Corsair Ship prior to texturing.


&quot;Procurator&quot; Battleship Model - HurricaneX - 03-08-2010

' Wrote:It's not a problem with the textures. It's a problem with the model. You can't slap Faction Textures on a random model and call it a Corsair Ship, the model should at least feel like a Corsair Ship prior to texturing.

Which ship are you talking about? The BC or the BS?
I think the BS fits in nicely but for me the BC does look kusari-ish.


&quot;Procurator&quot; Battleship Model - Curios - 03-08-2010

The first one, if you can see, rebuilded osiris. Here is about 1\3 of old osiris model =) So, with that textures it looks, maybe, Rheinlandish, but i want to take a look on it ingame, ingame there shadows, lights, etc, and ship will get a different look.

But i have 2 problem now:

1. Size, this bs is barby size now =), need to adjust it with BS size first, but i allready done .mat file for it and it works, and CMP isn't a problem.

2. Textures. I'll take a look on how it will be ingame, maybe i'll change colors.





and battlecruiser is frizzed now until i'l done with BS.