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If the mining mod were to be permanently disabled - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: If the mining mod were to be permanently disabled (/showthread.php?tid=56028) |
If the mining mod were to be permanently disabled - Death.RunningVerminator - 03-04-2011 ' Wrote:Nothiiiiiing! If the mining mod were to be permanently disabled - Captain - 03-04-2011 I would loose time and targets to shoot:P If the mining mod were to be permanently disabled - Vasuv - 03-04-2011 I will lose my clan [T&M] reason to exist entire mining fleet would have no reasons to exist I will lose my 2 hegmommns And recently signed treaty of 150 mllion with [MR] to not hurt our operations in Dublin If the mining mod were to be permanently disabled - Anonymous User - 03-04-2011 -less Miners so less escort jobs for my Freelancer (miners are a escorts best friend. they take escorts 1000% more often than traders - who mostly like to fly around solo cause they simply can undock after death and start trading again.) -less miners who RP a bit from time to time (so more powertraders with "Hello!" textmacros) If the mining mod were to be permanently disabled - Pacific - 03-04-2011 - My only way of making enough credits so I can sustain my Capital fleet. -By Kruger miner and its transport will lose cause there wont be anything to mine -Omega-7 will be a boring place. If the mining mod were to be permanently disabled - Adanos2142 - 03-04-2011 I would lose: - 2 Basalt's - 2 Hegemons - 3 Junker CSF (scrap miners) - primary source of income. - reason to play. If the mining mod were to be permanently disabled - Lennox - 03-04-2011 - my two Hegemons wouldn't be there any longer - primary source of income would be gone - i would loose the fun in the mining systems like Tau 23 or Dublin - nice convoys of miners and transporters wouldn't be there any longer - a lot of people wouldn't have something to do, for example the escorts of miners or pirates who wanna pirate miners If the mining mod were to be permanently disabled - SaraOConnel - 03-05-2011 Hmmm. I'd end up losing my Independent Mining operations in Texas, Dublin, and Pennsylvania. So three separate Hegemons and three unique crews of roughly 20 separate characters each. And the possibility of expanding said operations as well. That's about it though. If the mining mod were to be permanently disabled - hypermauler - 03-05-2011 I would lost my sanity for about 5,7 nanoseconds.... x10^12 ( thats 3,23 weeks, try it NERDS!) If the mining mod were to be permanently disabled - Huhuh - 03-05-2011 If the mining mod were to be permanently disabled, what would you lose? I would lose:
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