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Discovery 4.85 Encounter, Mission, and System Bugs - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: Discovery 4.85 Encounter, Mission, and System Bugs (/showthread.php?tid=17976) |
Discovery 4.85 Encounter, Mission, and System Bugs - Curios - 07-02-2010 Well, that happens not only there. Try this: jump from 41 to 11, select stuttgart gates. F2. Take a rest and watch - you have a chance to see autopilot street magic. Discovery 4.85 Encounter, Mission, and System Bugs - Milanche - 08-07-2010 Been getting friendly with Junkers in Penn. all day, in order to try and get the bribe for Rogues. When that failed, I did loads of missions against Xenos and i've gotten their affiliation (ID is Miner, ship is Hegemon); that gradually did some good but I noticed that, when I jumped into othersystems, hostility level for Rogues, Outcasts and Lane Hackers slightly raised. I went to Texas system, Beaumont Junker base. Paid 1 million dollars there, two times, to get better reputation with Rogues; checked it, and they became friendly, whereas IMG became increasingly unfriendly (not yet hostile though). When I left the base, I was attacked by Rogue and Outcast NPCs; after checking my reputation with them I've noticed it went back to very hostile state, one I had before doing missions against Xenos. After going back to Pennsylvania and spending 90 minutes hunting Xenos my reputation with Rogues, Outcasts and Hackers improved significantly; IMG, in return, became my 4th most hostile fraction. And again, after I docked to Allentown and checked reputation, the levels again reset themselves. I've spent all day and literally all the money I've had left for nothing. Discovery 4.85 Encounter, Mission, and System Bugs - ArmsAndLegs Guy - 08-07-2010 ' Wrote:Been getting friendly with Junkers in Penn. all day, in order to try and get the bribe for Rogues. When that failed, I did loads of missions against Xenos and i've gotten their affiliation (ID is Miner, ship is Hegemon); that gradually did some good but I noticed that, when I jumped into othersystems, hostility level for Rogues, Outcasts and Lane Hackers slightly raised.Not a bug. Miner ID is repninjaed hostile against the pirating factions. So you see behaviour according to how it is supposed to be. Want to become friendly with with those guys, loose the Miner ID. A & L Guy Discovery 4.85 Encounter, Mission, and System Bugs - Renegade101 - 09-15-2010 Don't know if this is an error or not, but the IMG base in Omega 7 only has missions dealing with Corsairs, IMG enemies are listed as Outcast and BMM. Also the IMG base in Omega 3 has a BMM person in the bar. Discovery 4.85 Encounter, Mission, and System Bugs - Alfonso_Benitez - 10-18-2010 A possible .ini bug in Omicron-94 a.k.a. hi20 ![]() As you can see, there are 3 stars in the system. All 3 of them have coronas, colour etc, but only the one located at (0,0,0) is a light source, as demonstrated by this picture: ![]() The ship is in orbit around Planet Mykonos, in Sector 7C. There is a star to the right of the ship, but it is not emitting any light, as is demonstrated by the dark ship. I've analysed the 'hi20.ini' file under /DATA/UNIVERS/SYSTEMS/hi20, and have come to the following conclusions: There are 3 entries for [Object], with 'star' attributes and 'sun' archetypes. Quote:[Object] However, there is only 1 entry for [LightSource] Quote:[LightSource] I think the remedy would be adding 2 more [LightSource] entries to the .ini file. Quote:[LightSource] However, I think that 3 stars will cause too much light to fall upon surfaces, which might even lead to white cut-off on certain surfaces, when combined with the ENBSeries plugin. Since, obviously, you're the devs, and know more about such stuff, I'm sure you'll know a suitable range of luminosities for each star for a 3-star system. Hope this gets fixed in 4.86. Discovery 4.85 Encounter, Mission, and System Bugs - Moneybags - 11-02-2010 Quote:Gallic Navy missions (In Burgandy at least) are all haywire. This was around 5:00 GMT, and I havn't been able to check if it's any different yet. If it's still bugged, I'll show a SS. Discovery 4.85 Encounter, Mission, and System Bugs - Stoat - 12-22-2010 Location Battleship Altenburg System Dresden Bug in the Capture Prisoner missions offered by Rheinland Military NPCs. If the mission is taken and completed successfully, you get a mission failed message when you return the Escape pod to Battleship Altenburg, and rep decreases correspondingly. I ran about 6 of these missions in a RM ID's and tagged Wraith and the same thing happened every time Discovery 4.85 Encounter, Mission, and System Bugs - Chase - 03-09-2011 <strike>Not sure if I can put this here, but I just ran across this about an hour and a half ago, gave up and tried again just now. The problem is that the mission waypoint shows at both the originating mission base or what would be the "first" waypoint labelled as the #2 waypoint and the final destination (where the NPCs spawn) marked as waypoint #1. The left one was taken first, and then the right one was taken an hour and a half afterwards, after a freelancer restart. Both missions were taken from the Battleship Strausberg, with a Recruit IDed Wraith. I'll give it a few more shots and update if anything changes. Edit: Seems like others are having this problem as well, feel free to delete this if it is a common occurrence.</strike> Indeed others are having this problem as well, I've simply never seen it manifest itself this way. Delete or leave up, I'll chalk it up to lag-based issues. Discovery 4.85 Encounter, Mission, and System Bugs - blubba - 04-29-2011 I hope this is the right place.... I take missions out of Pacifica in Bering and fly off to the waypoint. When I get there, theres nothing there and nothing turns up. I can't abort the mission either although it does offer me the chance to. If I press 'abort', it just closes the mission screen but I remain on the mission and it's still active. I log out and when I relog, the mission is gone and despite aborting/logging, my Unioner reputation has not changed for the worse. It has happened once or twice before but just now happened four times on the trot. Discovery 4.85 Encounter, Mission, and System Bugs - VaeliusNoctu - 04-29-2011 My IFF was "CR (alied)" and was good to "IMG (green)" and "IMG Guard (max green)" too. I have the CR ID. Tau 44 After dock every Station on all Stations i cant get Missions. The ...to much Players message appears... but i was the only Player in Tau 44, and it was only 90 Players online. I relog, Quit and restart the Game but nothing helps. I wait 2-3 Hours no missions, relog and restart again, no missions. The day bevor i can make Missions here. ---------------------------------------------------- Tau 23 Java I acept a mission leave the Base, but no instructions, only a waypoint appears. After reach the Waypoint the Mission dont starts. I abort the Mission and leave Java, but after undock from Java the aborted Mission started new. Still buggy. I must relog to can realy abort the Mission with friendly regards VaeliusNoctu |