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Should Conn be removed? - Printable Version

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Should Conn be removed? - ryoken - 02-26-2011

' Wrote:HAVE FUN WASTING YOUR LIFE LOOKING AND Q_QING AND YOU DIEING IN A GAME

I really understand now,why certain vets left [LN],and why it is no longer respected. It's new leader.


Should Conn be removed? - Klaw117 - 02-26-2011

I would rather have Connecticut remain in the game. I know the LSF uses it a lot for training especially since our guard system is pretty far away and filled with asteroids and radiation, which isn't conducive for training. However, I know that there is a large problem of pilots from all over Sirius coming to Connecticut, which leads to some mini-freakouts with the Liberty authorities when they see swarms of pirates/Rheinlanders running through NY only to realize that they were headed to Connecticut. Therefore, I propose this:

Add PvP systems to all of the Houses. That way, pirates and law enforcers of each House don't have to run all the way to Liberty to use Connecticut for training. If players from two different Houses want to train, just have them go to an Independent World or Borderworld. They can just dock on a Zoner base and then start training outside of the no-fire zone. Many of the Independent Worlds and Borderworlds have Zoner bases that can be used for this.


Should Conn be removed? - Varyag - 02-26-2011

' Wrote:I only used Yorktown to prove a point,as 99.9% here do not know my other 32 ship's/char's. Believe me. i will never enter it again. I got over 100 screens to work through already.

I can't let this one go man. I was in conn for about literally 10 seconds after the uber undock shield let go and your dread had me almost dead. Then we were starting to have some duels and you just lit up everyone next to you.

Got in my fighter for a min just to be able to dodge your fire better and you were shooting bs missiles at EVERYTHING.

I mean siriusly man, lighten up. You were the biggest ganker in there. Once you finally left we started to have a ton of fun. Everyone squared off and good fights were brewing. I even got the chance to one on one the Tumwater.

There were a few guys that were causing problems but solaris end that real quick.

I normally let everything go, heck I even pm'd you good fight after you ran in with your dread when I was fighting a bomber in a saber that chased me out to the scrap field. You nearly continuously fired on me in that fight. But I kept a good attitude, pm'd you both gf and left. I didn't run to the forums and ramble on about the lolwut indies trashing my saber in a dread just because "you were being a nuisance all over NY."
There are times in conn when I am shooting everything too, but if I am asked to stop or told to go away, I do. Those guys who were ganking you, I invited all of them to fight me all they wanted. I died a couple time, killed a few of them but I was having a great time. Don't expect to bring such a fat grand target such as a BS or cattle bruiser in there and not get swarmed.

Your ranting on here about conn and such is so full of hypocrisy and Q_Q my guinea pig just chuckled a little.

I am sorry all for this. Anyone on here that has known me for any amount of time knows I am about having fun and letting the silly things go, but this guy was making my normally awesome nightly stress relief... just not fun, then he complained about it on here.



Should Conn be removed? - Huhuh - 02-26-2011

Go to Orange or the other station if you don't wanna participate in the conn party. Once the caps left, I had a great time dueling a couple of freelancers.


Should Conn be removed? - lw'nafh - 02-26-2011

' Wrote:Go to Orange or the other station if you don't wanna participate in the conn party. Once the caps left, I had a great time dueling a couple of freelancers.
This. Conn is a pretty big system. There's lots of places to go that're out of the way if you want to shoot someone in private.


Should Conn be removed? - NixOlympica - 02-26-2011

No because people would still do it except now it would be in RP environment.


Should Conn be removed? - Jihadjoe - 02-26-2011

No it should not be removed. It is fun.

However there should not be any jumpholes to and from conn. Instead there should be a "/conn" command which moves you to new haven, and a "/home" command, which only works in conn, which will take you to your last docked base outside of conn.

Those commands should only work if you have no cargo in your hold.

Voted 'other'.


Should Conn be removed? - Cond0r - 02-26-2011

*yawns*

this thread continues to fail even harder than the one who posted it. and thats not really easy to do I might add.

edit: now that I look through your topic history. wow, just....wow
what did you name the ocean which was created from your tears?


Should Conn be removed? - Niverlare - 02-26-2011

LOL


Should Conn be removed? - Ntei - 02-26-2011

conn is the most important system couse it's 1 of a cind, every other system is expendable