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Open up the nomads. Give them to the pew pew crowd. - Printable Version

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+--- Thread: Open up the nomads. Give them to the pew pew crowd. (/showthread.php?tid=76319)

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Open up the nomads. Give them to the pew pew crowd. - Laerethe - 03-11-2012

' Wrote:See how this goes, posting from my phone.

I think the point missed is that the nomad id IS a terrorist id. And since those will never be freely available, that pretty well trumps all player argument and discussion. Not to say that it's tough now to get into the nomad faction, but that there is a level of responsibility that comes with the freedom the id grants.

See, the whole thrust is that YOU want the toy without going through the simple procedure to get it, but that then opens it up to all - including those who have no idea how to RP as a nomad. The trial id is out there for a reason -so the lolwuts that want it can have it and then if they prove themselves worthy, they can EARN the faction id.

If not, they can still play, they just don't get all the good toys. Like the Marduk.

Why do you keep insisting that it is us who wants to run around with 'Terrorist' IDs?

The premise of the thread is that a change of some description is wanted in order to increase activity with the Nomads, Order, Hunters and other closely related groups, such as the Corsairs and Outcasts. Morph suggested that one such way would be to open up the ID, and it appears that he wanted suggestions and community feedback as to how this could be refined.

So I ask you, do you have another suggestion? I personally am willing to help on both sides, and manpower will be a crucial factor.

You may disagree, but it seems that a number of community members don't, so lets 'unite' and work through this with civility.


Open up the nomads. Give them to the pew pew crowd. - Altaris - 03-11-2012

' Wrote:I'm simply offering to help with what many may perceive as an issue. You don't deal with a fire by turning off the fire alarm.

I understand this mate. And i really apreciate your efforts. Dont get me wrong, i love the faction, always had, always will. But this help proposal of yours simply only repeats itsself. Best way how you could help the nomads of disco community is to become one with the faction. Thats my personal opinion.

Like i said, i agree on part that Nomads could use some more activity. But simply not by opening the ID for free use. Join the faction. I will help however i can, in order to preserve the current way and yet achieving what are being requested for over and over again...


Open up the nomads. Give them to the pew pew crowd. - NonSequitor - 03-11-2012

Rmorph has presented valid points that threaten the status quo, so he's an arrogent jerkface condemned to flit about on a Nomad Morph for the rest of his life. How I love forum debates.

His points have been shot down with arguments following "it's our way or the highway" school of thought. Self-serving and very subjective arguments, for the most part - for the good of server RP my left elbow.

You see, Mr. Rmorph, Nomads want to remain special, unique, coveted. If every Dick, Jane and Harry had an indie Nomad character, there would be more interactions with Nomads across the server. They would cease to be as special or unique. Nor would they be coveted, since Nomads would be an open faction. Free access would kill the enigma.

The Order and the Core would have more reason to be active in pursuing their primary mission, but they can always skirmish with the Liberty Navy and the Core. Who cares about Order RP anyway?

An open faction, for example Liberty Navy, has an official player faction and indies. The player faction attempts to lead by example and has some additional freedoms, and I think most players agree with this sort of setup.

Nomads are, for some reason, elevated to the next tier of celestial awesomeness, so that Nomads need not suffer the blight of indie players. They'd have to deal with no-clue indies just like everyone else and that just would not do. No sir.

I believe, from my non-pew-pew, moderate, egalitarian point of view, that there is room for Nomad indies on this server. Give them full access to ships and tech, require them to act the part, create a basic ID template for indies to follow, have them submit a background story, allow them a limited ZoI.

But that ain't happening, so I'm going go read some Augustine and play some Starcraft 2.


Open up the nomads. Give them to the pew pew crowd. - Mercarryn - 03-11-2012

Actually, I have to agree with RMorph and the others. Nomads were, are and always have been a major part of vanilla freelancer and as Discovery Mod is based on this, it should have continued that.
The whole Gallia thing is another discussion but Ophidian already has explained my point of view quite well about.

Anyway, coming back to the theme:
As I see how the idea of an open SCRA ID has been developed by admins, devs etc, why cannot something similar happen to the noms? And don't anwer again with the nomad trial ID, because I am talking about a more offensive nom ID.
I know quite well that it cannot stay as a terrorist ID for sake of avoiding the lolwuts; besides it would need other restrictions. The proposed nomad ID description I saw here was a good start, with the need to stay in the Omicrons. I would even go so far and say that a public nomad ID should only be allowed to freely engage Order players or something similar like that. Just a thought about it.

But the fact is: With the lack of nomad acitivy around, I just wonder where is the sense in having Order & Guild Core? These two factions are based on countering the nomad threat, but without any threat, why is there still a need for these two factions? Even their war against each other is based on the nomads...
Right now I am quite aware that .86 is still beta, but at this moment these factions are under restructuring, to say it nicely, but I fear that both npc factions will become obsolete, if it goes on like this.


Open up the nomads. Give them to the pew pew crowd. - alphadog - 03-11-2012

Again, the players can do nothing about the ID being open. It's NOT up to the players. It's up to the admins!

If someone wants to make a new proposal to the admins, you can contact me on skype so we can discuss what was already tried.


Open up the nomads. Give them to the pew pew crowd. - Stefan - 03-11-2012

Let me go Bumblebee for a moment here.

' Wrote:Never ever going to happen.
' Wrote:no
' Wrote:Namely pewpew.
' Wrote:But simply not by opening the ID for free use.

Currently, on my point of view, a nomad encounter is something to be seen as prized, for some even craved. I, for one, met a K'Hara not long ago ig, we talked for while and then departed our ways, not even firing once. Thats the kind of nomads I would enjoy seeing much more often on the server and I firmly don't believe opening nomads would do anything at all to improve that frequency.

From where I sit that would result into system wide messages going "nice fight" and piracy on noms, which whatever you may say will always be open to happen by lolwuts who discovered the /restart nomad command and disregard rules. Something that simply won't happen with a locked faction.

I really don't know how to put this better: Right now, I hold the nomads on the top of the rp quality of the server. I actually seek them out for rping whenever I have the chance, 'cause meeting a morph or a K'Hara means that whomever is playing with that blue shiny thingie actually wants to try talking differently and rp with something else than a human. Of course I'd love to see a fleet of Noms passing through Texas and blasting humes onto the sun now and then or something, but I have to say thats solved with more events than otherwise.

Not wishing to pick up a fight, I just flipped out when I read "Open" and "nomad" on the same phrase.


Open up the nomads. Give them to the pew pew crowd. - Altaris - 03-11-2012

' Wrote:You see, Mr. Rmorph, Nomads want to remain special, unique, coveted. If every Dick, Jane and Harry had an indie Nomad character, there would be more interactions with Nomads across the server. They would cease to be as special or unique. Nor would they be coveted, since Nomads would be an open faction. Free access would kill the enigma.

Yes indeed. Um what kind of 'interraction' exacly?

- "Atention all units, we have an invasion in NL of nomad fighters? Where are they comming from?"

- ***'human' brain... i eat you...***

*pewpew*

- "What? why have you come here spi-"

"the-one-who-tried-to-RP was killed by Pvp-pew-pew-ID-abuser"

*sighs*

Dont you understand that this is exacly the reason why it hadn't come to reality 'yet'?

Also let me tell you (feels deja vu, didnt i say this already before?) If there wasnt any faction first to begin with, there woudnt be any nomad faction at all. Igiss was simply against it. At least to my knowledge. (Do not intent to powergame any information known to my knowledge.)

And i see the reasoning behind it. Against thanks you mommanommas!


Open up the nomads. Give them to the pew pew crowd. - Mímir - 03-11-2012

' Wrote:Who cares about Order RP anyway?

Well the 101st gave the Order a helping hand in relation to improving RP. Perhaps Order RP could focus on humans influenced by Nomads, seeing that most of the Nomads themselves were sent off to oblivion at the end of the Vanilla SP campaign? There's plenty of stuff for Order to do, I would think, even without blue ships all over the place.


Open up the nomads. Give them to the pew pew crowd. - Altaris - 03-11-2012

' Wrote:But the fact is: With the lack of nomad acitivy around, I just wonder where is the sense in having Order & Guild Core? These two factions are based on countering the nomad threat, but without any threat, why is there still a need for these two factions? Even their war against each other is based on the nomads...
Right now I am quite aware that .86 is still beta, but at this moment these factions are under restructuring, to say it nicely, but I fear that both npc factions will become obsolete, if it goes on like this.

You know. I believe taht Core - Order confict was made up, just because of nomad ID being restricted. There were too much order players complaining about not being able to shoot at something.

There still are the Outcasts. So dont tell me there is nothing to do as Ordur, or BHG

Irrelevant notice though, keep, or keep not in mind whatever...

Edit: Sort of ninja'd by Peter...

Edit no. 2: On the other hand, i wasnt ninja'd at all...


Open up the nomads. Give them to the pew pew crowd. - Coin - 03-11-2012

the mpst factions are closed factions, in that you have to apply, and pass a recruitment process. you can make indies, and flit about as a 13yrold admiral furry tomcatgirl with gender issues, and get all the toys, but theres a certain cachet to a official tag.... and yet no-one is argueing about this process... because the ships are available.

in rp, the ships are rare, cos trent used his tinkertoy-sized weapon.

oorp, the ships are op, to balance the fact that there are so few of them.

therefore they need a nerf before they can be released to the lolwuts.