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*MR| - Republica de Malta - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Player Requests (https://discoverygc.com/forums/forumdisplay.php?fid=244) +---- Forum: Official Faction Requests (https://discoverygc.com/forums/forumdisplay.php?fid=245) +----- Forum: Official Faction Creation Requests (https://discoverygc.com/forums/forumdisplay.php?fid=134) +------ Forum: Archived Creation Requests (https://discoverygc.com/forums/forumdisplay.php?fid=290) +------ Thread: *MR| - Republica de Malta (/showthread.php?tid=171753) |
RE: *MR| - Republica de Malta - Shiki - 02-02-2020 (02-02-2020, 06:58 PM)Spectre Wrote:(02-02-2020, 04:32 PM)DarkTails Wrote: snip But it has 2 days on your screenshot, not 3. For the three months before jan 6th you made 2 days. RE: *MR| - Republica de Malta - DarkTails - 02-02-2020 The 6 days post has to be added in aswell because we had to have the total activity by the 6th, which means up to the 6th must be included in the total, as the "past three months" does not include the current month. An example of this also is found on the picture with GMG where they had more time for current month than the past three months, amongst other factions pictured aswell. RE: *MR| - Republica de Malta - Shiki - 02-02-2020 Well, then the case should probably be reviewed. I mean you guys are not my thing, but if you objectively had this activity then it's kinda not fair. RE: *MR| - Republica de Malta - St.Denis - 02-02-2020 I feel it is unfair that one person has responded for all those that voted on your Officialdom. Therefore, I will give you my reason why I voted that you weren't Official Faction material, at this time, and it had nothing to do with activity time. I haven't interacted with your Faction, so I have no first hand knowledge of your Faction. I therefore based my decision on what I have seen in this Thread. I felt that you Faction idea wasn't complete or even close to being polished. Your/Faction Members responses to the Feedback left a few things to be desired. Things like this, sorts of highlights the problem: https://discoverygc.com/forums/showthread.php?tid=171753&pid=2132207#pid2132207 RPing with yourself, as Leader of both Factions, doesn't sit right with me (every thing can be achieved), having someone, who would be allowed to disagree with you to respond, would possibly have been a lot better. There is nothing personal in this, as I don't know you, or even knowingly interact with you. RE: *MR| - Republica de Malta - Spectre - 02-02-2020 (02-02-2020, 08:20 PM)St.Denis Wrote: I felt that you Faction idea wasn't complete or even close to being polished. Your/Faction Members responses to the Feedback left a few things to be desired. Things like this, sorts of highlights the problem:Understandable, but I'd like to point out that the faction's concept is never truly 'complete'. The dynamic nature of the faction means that it's always going to be shifting, as with the environment of Disco. Things will change, more often than not in relation to the world around it, which adds flavor to the faction imo. You can't really polish something that's always going to be a work in progress. The premise of the faction will always be the same, however: People claiming to represent Maltese Government-in-Exile, regardless of how much credit there actually is on the front. (02-02-2020, 08:20 PM)St.Denis Wrote: RPing with yourself, as Leader of both Factions, doesn't sit right with me (every thing can be achieved), having someone, who would be allowed to disagree with you to respond, would possibly have been a lot better.I do genuinely regret this, and pulling the requests for the tech cells was my aim to rectify the issue. Much of the leadership of the factions that would have been involved are away, or are yours truly. Havok's deployment and Jaz's real life issues, in addition to the extensive amount of replanning I've had to do with what *MR| has had in mind in regards to RP, forced me to either go the same route that no one, not even myself, liked, or to delay it until it was possible. I chose the latter. The end of the Gallic war also took away a lot of the potential that I had planned for *MR|, which isn't necessarily a bad thing, but it did screw with the flow I had imaged. EDIT: The main concern, and why the faction was ultimately denied, was also activity, which I have pointed out was very much not an issue, as we passed the three day mark handily as the two-month timer ran out. I'd like for the GMs to reevaluate *MR| as such, as the issue isn't actually an issue. RE: *MR| - Republica de Malta - Reeves - 02-03-2020 As cruel as this might sound, I don't think any faction that drastically mutates the associated themes of a vanilla NPC faction should ever be allowed to go official. If I'm remembering this correctly, I remember that there was a statement made officially that any factions or attempts at legitimising either of the Hispanic factions would be categorically denied, and I can fully understand why that is. I cannot in good faith support this faction becoming official on the Outcast ID when it has more in common with an entirely different non-vanilla player faction than it does its own NPC faction. I acknowledge that a great deal of passion and patience has gone into the faction and that it has done its best to uphold quality standards. But the fact stands, it does a disservice to the actual NPC faction lore, which categorically details why Outcast separatism is an impossibility. I understand that this faction attempts to bypass that as logically as it can, claiming that it has foreign support and personnel. But then you aren't even the Outcasts anymore. I must therefore urge that the rejection be upheld despite all potential merit. An Outcast faction that resembles nothing of its associated NPC faction should not be allowed to become an official representative of it. It directly conflicts with the whole point of the faction and has rendered itself logically redundant and conclusively is a faction with little or no relation to the ID that it has attempted to base off. The foundation is compromised. This building cannot hope to stand. It just serves to join the list of obscure factions that have no respect or understanding for the universe which they occupy. Edit: You are wasting your creativity trying to improperly represent an NPC faction that already has ample and proper representation. Your efforts would be better utilised properly representing any NPC faction that lacks such representation. There are ample niches to be filled in the unlawful world, most of them vanilla. Trying to fit a triangle in a square hole is just going to frustrate yourself and everyone else that has to bear witness to the perpetual struggle. RE: *MR| - Republica de Malta - LaWey - 02-03-2020 Quote:Edit: You are wasting your creativity trying to improperly represent an NPC faction that already has ample and proper representation. Want to add, Its can be easily fixed by playing on freelancer ID after the confrontation went far. As well as OF can be representative of itself, not specially of NPC faction (separatists, auxesia, apostatas). This is itself not the problem, but faction members should realise that ooRP wise for sake of gameplay they cant be OC. inRP-wise they would be maltese descendants. Its can become a problem only if players continue claim unfitting to their theme NPC faction. I just dont sure, did MR claimed anywhere that they want represent OC NPC faction as OF? RE: *MR| - Republica de Malta - Prysin - 02-03-2020 (02-03-2020, 05:41 AM)Reeves Wrote: As cruel as this might sound, I don't think any faction that drastically mutates the associated themes of a vanilla NPC faction should ever be allowed to go official. If I'm remembering this correctly, I remember that there was a statement made officially that any factions or attempts at legitimising either of the Hispanic factions would be categorically denied, and I can fully understand why that is. I cannot in good faith support this faction becoming official on the Outcast ID when it has more in common with an entirely different non-vanilla player faction than it does its own NPC faction. I think you're referring to this Reeves: https://discoverygc.com/forums/showthread.php?tid=175452 specifically: Roleplay Canonization Request Criteria: Quote:4. The roleplay must not fundamentally transform a faction or house into something completely different and/or unrecognizable. Examples include but are not limited to: Which is what i repeatedly said would make MR| dead in the water, from the day that the RCR stuff was announced. The way i read it, any attempt at changing Outcast or Corsairs from being criminals, or them seizing their criminal activity, is tantamount to "turning them legitimate", and thus, you will be taking your roleplay up against the devteam, aka the ones who has the SOLE POWER, to change game files. Thus your faction, is going to lose, and it cannot actually fulfil its premise RE: *MR| - Republica de Malta - LaWey - 02-03-2020 (02-03-2020, 06:34 AM)Prysin Wrote: Which is what i repeatedly said would make MR| dead in the water, from the day that the RCR stuff was announced. This is where people confused it seems. This is means only you cant be representative of OC NPC faction for this crap. Nothing prevent you making OC seperatists NPC faction. RE: *MR| - Republica de Malta - DarkTails - 02-03-2020 If you want to argue factions that will never have their purpose fulfilled, then you'd have to remove a number of factions from the game. Gaians, Chrysanthemums, Blood Dragons, Xenos amongst a number of others. None of these will ever fulfill their factions final goals, but they still exist. |