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Admin notice: cruise is fleeing rule is removed - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Rules & Requests (https://discoverygc.com/forums/forumdisplay.php?fid=6) +--- Forum: Rules (https://discoverygc.com/forums/forumdisplay.php?fid=25) +--- Thread: Admin notice: cruise is fleeing rule is removed (/showthread.php?tid=29021) |
Admin notice: cruise is fleeing rule is removed - RonG777 - 10-30-2009 QUOTE 5.6 Fleeing in combat counts as a PVP death. Fleeing is: a) Engaging cruising engines; b) Docking with a jump gate, station or tradelane; c) Moving more than 10km from the fight. is now QUOTE 5.6 Fleeing in combat counts as a PVP death. Fleeing is: a) Docking with a jump gate, station or tradelane; b) Moving more than 10km from the fight. Eh what ? ? ? . . . Is there something I missed while I been away lately??? . . . Well, OK . . . I guess we will give 'er a go . . . Admin notice: cruise is fleeing rule is removed - Baltar - 10-30-2009 ' Wrote:Oh how I wish people could be civil, for once. Yup ... maybe I should add another quote ... there's quite a few out there ... some I think even you have authored. Point is ... you can't please anyone ... especially not you or me. Admin notice: cruise is fleeing rule is removed - reavengitair - 10-30-2009 So now cruiser missiles won't do jack... meh. meh. emememeh. Admin notice: cruise is fleeing rule is removed - RmJ - 10-30-2009 the bret n kusari war should end and the tau systems should be turned over to zoner control. that way all the years fought over them will be for nothing...... And the war with the rhinies and liberty should take a new turn. Soo just to clarify i dont intend to fued on this topic. Why? cause i dont want to be so obivous on my opinion on this. Admin notice: cruise is fleeing rule is removed - Darkavatar - 10-30-2009 ' Wrote:It stops draining once you ekill. Yes but it doesn't start recharging until you drop down to impulse speed. Admin notice: cruise is fleeing rule is removed - Canadianguy - 10-30-2009 ' Wrote:Yes but it doesn't start recharging until you drop down to impulse speed.It start recharging once you are under your thruster speed +20%. I know, I tested it in-game. Admin notice: cruise is fleeing rule is removed - CzeReptile - 10-30-2009 Which still means that you cannot fire without really slowing down, and the other party can just cruiiiseee awaaay Admin notice: cruise is fleeing rule is removed - Linkus - 10-30-2009 I suggest try it out for a while. We are a mod community. We are here to play a mod which is still in development and always will be. Why not try out new things? If we don't like it, don't just go OMFGITSUXIQUIT. Maybe say why it isn't to your taste, in a helpful form maybe (Not OMGITSUX) and the admins might take a gander at it and take it into consideration. I mean, why the hell would anyone take someone seriously if they just go 'THISSUXIQUIT'? If you want to oppose this, do it in the same way that the Admins have put it into place, without screaming your head off like a small child in a trantrum. Admin notice: cruise is fleeing rule is removed - atlantis2112 - 10-30-2009 Awesome. I'm going to grab an Arrow and fly circles around Liberty Carriers on cruise. This rule change is.. interesting. It makes strategic withdrawls a viable option. Until I see really bad things happening... /approval Admin notice: cruise is fleeing rule is removed - Prysin - 10-30-2009 ' Wrote:Awesome. I'm going to grab an Arrow and fly circles around Liberty Carriers on cruise. Way to go man, Arrow is the best... and now with Godesses at lvl 9 its deadlier then ever bring 15 arrows and they might kill a BS without any losses XD |