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A way to controll capital spammage - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery Development (https://discoverygc.com/forums/forumdisplay.php?fid=7) +--- Forum: Discovery Mod General Discussion (https://discoverygc.com/forums/forumdisplay.php?fid=37) +--- Thread: A way to controll capital spammage (/showthread.php?tid=57324) |
A way to controll capital spammage - SpaceTime - 03-26-2011 Very good idea. But there are 2 problems.
A way to controll capital spammage - Chenzo- - 03-26-2011 ' Wrote:you seem to have read my first post chenzo. I said that gunboats would be open for everyone, but cruiser and above would be restricted... I agrea it would increase admin workloads, but we all know what metagaming "so and so's" faction leaders are. This would not be fair. A way to controll capital spammage - Prysin - 03-26-2011 ' Wrote:I agrea it would increase admin workloads, but we all know what metagaming "so and so's" faction leaders are. This would not be fair. such leaders would now have to change their ways and play fair or face the consequences. A way to controll capital spammage - Chenzo- - 03-26-2011 ' Wrote:such leaders would now have to change their ways and play fair or face the consequences. we all know such people are subject to no consequences as they "run this joint" A way to controll capital spammage - VoluptaBox - 03-26-2011 ' Wrote:Very good idea. But there are 2 problems. 1. Personally, I think it's a good thing. Means they're not here for the roleplay, nor are they willing to learn. 2. Might be hard, but not impossible. All in all I'm negative as well, but just because of the freedom limitation, in some way. I mean, it's a game. One shouldn't have to work to be able to have fun. One shouldn't be able to ruin other's fun either. Pretty damn hard to find a balance. A way to controll capital spammage - Prysin - 03-26-2011 ' Wrote:we all know such people are subject to no consequences as they "run this joint" indeed a issue. But if one cannot be fair and just while providing leadership one should either step down or simply reconsider ones ways. Especially in disco where faction leaders are to guide all the indies in the right way. If one is unjust in that decision you will not provide a good guidance A way to controll capital spammage - Chenzo- - 03-26-2011 ' Wrote:indeed a issue. But if one cannot be fair and just while providing leadership one should either step down or simply reconsider ones ways. Especially in disco where faction leaders are to guide all the indies in the right way. If one is unjust in that decision you will not provide a good guidance The kind of metagaming leaders who are at foul play here, who are subject to not rules but their own are in complete power of everything, Why would they stand down? The very fact they are in such a posision shows they couldn't care less for anyone but themselvs and their buddies. A way to controll capital spammage - AeternusDoleo - 03-26-2011 I'm against this idea. Yes, I hate lolcaps. Yes, I own a Kus indy BS myself. Yes. I co-lead an official faction that has access to caps. I can predict what will happen if the factions have to start handing out BS/Cruiser tickets: a- A few factions will kneejerk and close off caps alltogether. b- A few factions can't be arsed to regulate it and open it to anyone who can bother to register their ship. c- A few factions will actually do what is hoped for and hand out caps to anyone with 2 working braincells that is able to communicate and to a degree work with the faction. a- will cause a lot of hatred by non-faction members, rigthtfully claiming bias. b- will make no changes to the existing situation. c- might work, but people with their own ideas about how to roleplay a capship for that faction will still whine about bias. In short, whining either way. That's why this is a bad idea. A way to controll capital spammage - Anonymous User - 03-26-2011 ' Wrote:Although, if you had some kind of evidence that caps are a bigger problem than snubs, I would be willing to give it a listen. no env. needed. just think. lolcap... big thing with lot of firepower.. hard to stop. lolsnub... can be just ignored cause they are easy to deal with. if needed (in extreme situation) it simply can be blastet within seconds +inRP/RL idiots who fly little fighters/idiots driving cars (no news... lots of them everywhere) idiots who fly a heavily equipted, expensive military capital/idiots who have control over a US warship (ok sometimes but very rare:D) the problem is... in RP you can play out that a total idiot was able to get a fighter anyway. capitals belong to organisations or any military. nobody would allow them to fly such a "toy" if they are just stupid. A way to controll capital spammage - The Mole Miner - 03-26-2011 i think that a big problem is what will keep ppl from trading thier cap ships on the forums? and how do you know someone with this ID wont got willy nilly selling the ID's for say like 10m each? |