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On Q_Qing about cash and cap ships - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: Discovery RP 24/7 General Discussions (https://discoverygc.com/forums/forumdisplay.php?fid=23) +--- Thread: On Q_Qing about cash and cap ships (/showthread.php?tid=57591) |
On Q_Qing about cash and cap ships - Huhuh - 04-01-2011 ' Wrote:I am RPing my character, and making money that way. Why can't you make money as the character you chose? Order. On Q_Qing about cash and cap ships - kidd_meier - 04-01-2011 ' Wrote:Understanding it is one. Agreeing and accepting it, is something else entirely... I get you, I really do:) But what comes to mind is a story I read somewhere a long time ago. It was about one of those board RPGs back in the days before the computers existed - oh those 30:)years ago, when peope actualy played their turns by mail. So this guy developed a wisard, and it took him guess how long to reach lvl 10??? You ready ??? Seven - 7- freaking years!!! Say a prayer for the nerds, man - and be happy! On Q_Qing about cash and cap ships - VoluptaBox - 04-01-2011 That made me smile, it really did:) Anyway, I need to grab some sleep. Cheers, mate. On Q_Qing about cash and cap ships - MasterFletch - 04-01-2011 ' Wrote:Order. Quote:Pilot carrying this ID is in The Order, who : All of that seems profitable. Escort, fight, and fine people breaking the laws of your space. Also, if you are Order, wouldn't you need to be well up the ranks to use a capital ship anyways? That was just from me looking at this... Order Manual Seems you can't use a gunboat until you make it 4 ranks up in the fleet, and those aren't even the expensive capital ships you were discussing. Sorry it took a bit to reply, I had to look up all the information to respond. I don't have experience with all of the factions, and so I don't know much of what they do off the top of my head like some might. On Q_Qing about cash and cap ships - Huhuh - 04-01-2011 ' Wrote:All of that seems profitable. Escort, fight, and fine people breaking the laws of your space. Brickwall. I'm already a Captain flying his own Osiris. I fail to see the credit making opportunities without resorting to npc farming. Sure I can try and text the "lost" freelancer that rolls through, but that will make me about 1 million a week. You obviously didn't read that part where I stated my ships and how I had no intentions of buying any more caps. On Q_Qing about cash and cap ships - MasterFletch - 04-01-2011 ' Wrote:Brickwall. You don't know any traders you can offer an escort to as they trade in Order space? Between that and fining trespassers, it seems there is plenty of money to be made. I know traders are quite willing to pay for services. They freely pay for mine daily. Really, the only way I can see NPC farming being the only money making opportunity is if you indeed refuse to interact with other people. If you deal with others at all, there is always a way to make money. Isn't player interaction the whole intent of RP anyways? And I guess the part about you owning caps got lost somewhere in the thread. I guess it was just unfamiliar for me to see someone at the end of the game complaining about the beginning being too hard, so my brain automatically started filling in that you were starting out like me. On Q_Qing about cash and cap ships - kidd_meier - 04-01-2011 ' Wrote:Brickwall. I hope you do remember the original mission of the Order - that little thing about saving and protecting the human race in Sirius:unsure: I do not think the Spartans at Thermophylae fought for the cash bonus:nono: Sory man, but there is no way to profit RPing an Order fighting vessel. It is not what you do. As I recall, the Knights in shinig armor's manual includes only one monetary return - half the kingdom after the quest is succesfully finished. So, untill the Nomad threat is destroyed. and if we don't find another one then - no cash for the Heroes. Only free beer and ... well you know the other one:) Hail to the heroes, Hail to the heroes, Hail to the heroes of Rome! On Q_Qing about cash and cap ships - Aoyagi - 04-01-2011 @OP: Now there is a stupid idea! No offense. If you give people near-unlimited resources or lower the prices, there wouldn't be any traders at all, except for the ones who actually like trader RP. Miners don't have RP since they are too busy with shooting rocks. So no, that isn't good. The server would be overfilled with pirates, possibly Corsairs and Outcasts. Then RPing a trader would be utterly boring and annoying. In the end, the server would shift to PvP. (I mean more to PvP) You'll punish the kids after they crash and possible kill themselves? I hope you live somewhere in a forest, without a female counterpart or a car. And mining has nothing to do with the population, AFAIK. And that's my view, unstained by personal desires. On Q_Qing about cash and cap ships - Huhuh - 04-01-2011 kidd_meier, Fletch. GEEZUS! Fletch, you need to spend more time in Minor. Order space is restricted, traders are told to gtfo. kidd_meier, THAT'S MY POINT! I'd rather spend time fighting for humanity etc but because it doesn't reap any tangible rewards, every now and then I have to make that tedious journey with my load of goods just so I can resupply my fighter or repair my battleship. On Q_Qing about cash and cap ships - Exsiled_one - 04-01-2011 People cling onto goals and beautiful ship images they created in their head and force them so much that they ignore so much roleplay that happens between all that money grind and the capital ship. |