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Open up the nomads. Give them to the pew pew crowd. - Printable Version

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Open up the nomads. Give them to the pew pew crowd. - Oorn - 03-11-2012

Rmorph, I think there are 2 things you don't like about current noms. Correct Me if i'm wrong.
A) they are not sirius greatest enemy
B) their rp is restricted too much compared to humans

On point a) all I can say is that there can't be greatest 2 enemies (talking about gallia).
And it wouldn't change anytime soon.

On point b) I would like to know what rp borders do you consider fitting (for example there is no way nomad can be "disconnected" or exiled from mindshare).



P.s. Open nomads is NOT something community wants. It was discussed so many times before, search is your friend.



Open up the nomads. Give them to the pew pew crowd. - Pingu! - 03-11-2012

' Wrote:You see, Mr. Rmorph, Nomads want to remain special, unique, coveted. If every Dick, Jane and Harry had an indie Nomad character, there would be more interactions with Nomads across the server. They would cease to be as special or unique. Nor would they be coveted, since Nomads would be an open faction. Free access would kill the enigma.

' Wrote:Speaking of open nomads (you can call them nomad indies, I guess), there was request send to admins (from ex-keeper leader), about opening nomad ID to public. It was like... Half a year ago, and still, nothing happened. The plan was to give it a trial run, after trial run there would be voting, where admins, community and keeper(k'hara) players would decide if they want it or not (think of it as 3 votes). That was the plan, at least.

Since none of those happened, I guess we won't be seeing nomad indies soon.

Hey, Megiddo. It would be smart not to talk about things you don't know. As I quoted myself, request for "open nomads" was send to admins, and still nothing happened. You see, we tried to "open" Nomads to "public", but seems it failed. Sadly, because of that, seems k'hara will have to stay "special and unique".


Open up the nomads. Give them to the pew pew crowd. - Laerethe - 03-11-2012

' Wrote:I understand this mate. And i really apreciate your efforts. Dont get me wrong, i love the faction, always had, always will. But this help proposal of yours simply only repeats itsself. Best way how you could help the nomads of disco community is to become one with the faction. Thats my personal opinion.

Like i said, i agree on part that Nomads could use some more activity. But simply not by opening the ID for free use. Join the faction. I will help however i can, in order to preserve the current way and yet achieving what are being requested for over and over again...

At the moment, I don't think that would be welcomed. Carl said much the same in slightly more hostile terms; 'Join us or GTFO'. And preserving things tends to harm progress.

However, I'm all ears and welcome your proposal.

' Wrote:Rmorph has presented valid points that threaten the status quo, so he's an arrogent jerkface condemned to flit about on a Nomad Morph for the rest of his life. How I love forum debates.

[Removed for space]

A good view, and one that I largely share. And I left the first part because it is an interesting thing to say. And something I've often seen in other situations.

' Wrote:[Removed for space]

Agreed.

' Wrote:Let me go Bumblebee for a moment here.
Currently, on my point of view, a nomad encounter is something to be seen as prized, for some even craved. I, for one, met a K'Hara not long ago ig, we talked for while and then departed our ways, not even firing once. Thats the kind of nomads I would enjoy seeing much more often on the server and I firmly don't believe opening nomads would do anything at all to improve that frequency.

From where I sit that would result into system wide messages going "nice fight" and piracy on noms, which whatever you may say will always be open to happen by lolwuts who discovered the /restart nomad command and disregard rules. Something that simply won't happen with a locked faction.

I really don't know how to put this better: Right now, I hold the nomads on the top of the rp quality of the server. I actually seek them out for rping whenever I have the chance, 'cause meeting a morph or a K'Hara means that whomever is playing with that blue shiny thingie actually wants to try talking differently and rp with something else than a human. Of course I'd love to see a fleet of Noms passing through Texas and blasting humes onto the sun now and then or something, but I have to say thats solved with more events than otherwise.

Not wishing to pick up a fight, I just flipped out when I read "Open" and "nomad" on the same phrase.

Interesting. What we need to do is increase playerbase without saturating it with unrestrained 'lolwuts'.

Since the members of K'hara seem to be pushing it, a recruitment drive is in order. But not alone.

Perhaps we(and by we, I mean players from all sides of the equation) can help train each other and newcomers into the Nomad way; increase playerbase with quality. We have a saturation of Order and Core players, but not enough Nomads to balance them.

' Wrote:the mpst factions are closed factions, in that you have to apply, and pass a recruitment process. you can make indies, and flit about as a 13yrold admiral furry tomcatgirl with gender issues, and get all the toys, but theres a certain cachet to a official tag.... and yet no-one is argueing about this process... because the ships are available.

in rp, the ships are rare, cos trent used his tinkertoy-sized weapon.

oorp, the ships are op, to balance the fact that there are so few of them.

therefore they need a nerf before they can be released to the lolwuts.

The nerf we were suggesting was an extreme ZOI limitation on ships and tech. The Drone ID or similar principle would limit to LF(as with the Trial ID[or potentially slightly larger ships]), but free up excursions to Alaska/Delta/Kappa. To go further would require K'hara permission and accompaniament.

If they wanted more freedom, they could then go through the recruitment process.

A small nerf could be in order; however, Nomads are supposed to have superior technology, as reflected in their shields and lack of weapon type. To scale down Nomad weaponry would also need to have an effect on Human-Nomad cannons(that Order can use), and ships would need reviewing also.

However, it seems the general consensus is that we should promote activity through increasing membership of K'hara, and not general Nomads.

' Wrote:Rmorph, I think there are 2 things you don't like about current noms. Correct Me if i'm wrong.
A) they are not sirius greatest enemy
B) their rp is restricted too much compared to humans

On point a) all I can say is that there can't be greatest 2 enemies (talking about gallia).
And it wouldn't change anytime soon.

On point b) I would like to know what rp borders do you consider fitting (for example there is no way nomad can be "disconnected" or exiled from mindshare).
P.s. Open nomads is NOT something community wants. It was discussed so many times before, search is your friend.

Gallia is a competely different story. In my opinion, if anything, Gallia is what the Hispanic factions should be doing. At a stretch, the Nomads.

'Search is your friend.' - Reading is yours. That's been said before, but that doesn't mean the topic of activity and promoting it cannot be discussed.


Open up the nomads. Give them to the pew pew crowd. - Mímir - 03-11-2012

Still with the conclusion of the SP vanilla campaign in mind, I don't see a need for increased nomad activity. In Vanilla you wouldn't meet nomnoms flying around all over the map - whcih we will if the ID is open. This wouldn't make any sense, as nomad activity should be far far less following the conclusion of the SP campaign. If the goal is to increase nomad activity, I find it somewhat silly.

With Disco's "Gallian overlords" plot in mind, increased nomad activity would just clutter everything up / make the Gallia plot even more unrealistic. With Disco being all about Gallia, this can't just be neglected / brushed off by saying "Gallia was a mistake".

And if people have a burning desire to play nomads, why not apply for the official faction and learn how to RP nomads in the process?

And if Order players find that they lack stuff to do, try and investigate / infiltrate some of the other factions that are affected by noms. I think that the Hessians wouldn't be very interested in maintaining a neutral/friendly relationship with the Outcasts if they knew the full extent of the Nomad-OC relation - and that's something for Order agents to uncover in-RP. Lots of interesting RP with actual consequences for parties involved could be had on that account.


Open up the nomads. Give them to the pew pew crowd. - Jeremy Hunter - 03-11-2012

' Wrote:Still with the conclusion of the SP vanilla campaign in mind, I don't see a need for increased nomad activity. In Vanilla you wouldn't meet nomnoms flying around all over the map - whcih we will if the ID is open. This wouldn't make any sense, as nomad activity should be far far less following the conclusion of the SP campaign. If the goal is to increase nomad activity, I find it somewhat silly.

With Disco's "Gallian overlords" plot in mind, increased nomad activity would just clutter everything up / make the Gallia plot even more unrealistic. With Disco being all about Gallia, this can't just be neglected / brushed off by saying "Gallia was a mistake".

And if people have a burning desire to play nomads, why not apply for the official faction and learn how to RP nomads in the process?

And if Order players find that they lack stuff to do, try and investigate / infiltrate some of the other factions that are affected by noms. I think that the Hessians wouldn't be very interested in maintaining a neutral/friendly relationship with the Outcasts if they knew the full extent of the Nomad-OC relation - and that's something for Order agents to uncover in-RP. Lots of interesting RP with actual consequences for parties involved could be had on that account.

And we got some mosc grumbling about the Order starting operations against the Outcasts after we just lost Toledo:sleep:

Anyways.

Disco =/= Vanilla.

Using,Vanilla arguments rarely work here. Just sayin'.

And GALLIC.

GALLIC.

GALLIC.

NOT GALLIAN.

:dry:If you're gonna say it, say it right.


Open up the nomads. Give them to the pew pew crowd. - Stefan - 03-11-2012

Quote:Interesting. What we need to do is increase playerbase without saturating it with unrestrained 'lolwuts'.

Since the members of K'hara seem to be pushing it, a recruitment drive is in order. But not alone.

Perhaps we(and by we, I mean players from all sides of the equation) can help train each other and newcomers into the Nomad way; increase playerbase with quality. We have a saturation of Order and Core players, but not enough Nomads to balance them.

+1

Risking to quote myself, thats what I believe's needed.

And as far as the whole "those ships are rare" or "they would have to be nerfed to be open" and yadda's go, that's how gaming life rolls. Have you ever wondered why the baws of a game have one unattainable ship, overpowered weapons or incredible moves? It has to be that way in order to create the sense of dread, respect and mistery that precedes them, which is simply earned for sake of existing.

I don't need to explain what happens to that same sense and feeling when you comfortably enter one line command that allows you to fly a big baws ship in disregard of any high quality interpretation.


Open up the nomads. Give them to the pew pew crowd. - Laerethe - 03-11-2012

' Wrote:+1

Risking to quote myself, thats what I believe's needed.

And as far as the whole "those ships are rare" or "they would have to be nerfed to be open" and yadda's go, that's how gaming life rolls. Have you ever wondered why the baws of a game have one unattainable ship, overpowered weapons or incredible moves? It has to be that way in order to create the sense of dread, respect and mistery that precedes them, which is simply earned for sake of existing.

I don't need to explain what happens to that same sense and feeling when you comfortably enter one line command that allows you to fly a big baws ship in disregard of any high quality interpretation.

So working with that, what do the members of K'hara say?

*cue*


Open up the nomads. Give them to the pew pew crowd. - Mímir - 03-11-2012

' Wrote:Disco =/= Vanilla.

My point exactly. Disco picked up where Vanilla ended, which means after the Nomads were sent off by Trent & co. I would be open to the return of the Nomads (ie indie nomads lolling around all over Sirius which wasn't even the case when the Nomad threat was at its highest) but it would warrant a major plot change, which won't happen as long as the Gauls are in play...


Open up the nomads. Give them to the pew pew crowd. - Oorn - 03-11-2012

' Wrote:.
Gallia is a competely different story. In my opinion, if anything, Gallia is what the Hispanic factions should be doing. At a stretch, the Nomads.

'Search is your friend.' - Reading is yours. That's been said before, but that doesn't mean the topic of activity and promoting it cannot be discussed.

Regarding friends, you were referring to nomads becoming public as something everyone wants, and that's not truth. There is no problem in it being discussed.

Gallia is complicated problem, because no matter how much it sucks only Igiss can do anything. I'm also not happy with it, but this Is one thing everyone has to adapt to. If nomads become greatest sirius enemy mk2 storyline will be simply stupid.

This doesn't stop them from taking any particular side in the conflict though, which can get extremely interesting...
But this is discussion for another thread.


Open up the nomads. Give them to the pew pew crowd. - Pancakes - 03-11-2012

@OP
Make a morph, it's one of the best ships in the game now that you can use nomad weapons with it. Most people will go "OMG NOMAD OMGOMGOGMOGMG" and shoot you anyway.