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Rules update 5.7 6.6 6.7 - Printable Version +- Discovery Gaming Community (https://discoverygc.com/forums) +-- Forum: Discovery General (https://discoverygc.com/forums/forumdisplay.php?fid=3) +--- Forum: News and Announcements (https://discoverygc.com/forums/forumdisplay.php?fid=13) +--- Thread: Rules update 5.7 6.6 6.7 (/showthread.php?tid=80094) |
Rules update 5.7 6.6 6.7 - Zoetic - 05-12-2012 Quote:plus no more oorp 'You can't kill me I'm transport - You battleship' no now will be full of Pirate battle ships... and that is extremely RP... Can we please remove the battleships, and only make them available via player bases or something like that? Make it RP, make them cost a lot of resources... and a lot of ship crew to build them that eat a lot of food... Rules update 5.7 6.6 6.7 - Knjaz - 05-12-2012 ' Wrote:That is a good point however can't this be done with bombers and gunboats now? You could not pirate someone in front of the base because it was useless thing to do, like it should be - he would just dock. Now, you can. Even with gunboats and bombers, yes. hell, even with Light Fighters, if Admin Team views piracy demand as something that initiates combat situation. And even if it does not - a single SNAC into shields, and he's stuck in the space. Even if he's hugging a friggin battleship. Rules update 5.7 6.6 6.7 - Junes - 05-12-2012 Well, I keep failing at being pirated when I trade, and I trade quite frequently... In any case, dis gon b funz. Rules update 5.7 6.6 6.7 - SpaceTime - 05-12-2012 ' Wrote:Cloaks..tricky but they don't run for very long unless the cloaked caps have a fuel supply ship with them.Still enough time to wait for a convoy with excellent scouts/etc to pass through and pirate them. The best solution to this rule change is to grab House capitals as escorts and enter a competition about whose capital is bigger. Rules update 5.7 6.6 6.7 - Curios - 05-12-2012 ' Wrote:I see the IMG or some other tagged guy's convoy on the move. On the player list. All this requires tactics and preparations and coordination which are good things as they and they are actually meant to be efficient. Rules update 5.7 6.6 6.7 - Cannon - 05-12-2012 ' Wrote:You could not pirate someone in front of the base because it was useless thing to do, like it should be - he would just dock.Indeed but this is an issue of the trader exemption rather than the caps can pirate issue (which was about the conversation was about). Rules update 5.7 6.6 6.7 - Gentlefood - 05-12-2012 ' Wrote:All this requires tactics and preparations and coordination which are good things as they and they are actually meant to be efficient. No it doesn't. Single cloaked cruiser and traders at a base. That's all it requires. Rules update 5.7 6.6 6.7 - DarthBindo - 05-12-2012 I just pirated with mah cr00zah. Pirated....an IMG cr00zah >.< lol. Rules update 5.7 6.6 6.7 - dodike - 05-12-2012 ' Wrote:@KnjazThat wasn't possible until now. Rules update 5.7 6.6 6.7 - Wraga - 05-12-2012 ' Wrote: What has no CD on it? :cool: |