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Rules update 5.7 6.6 6.7 - Printable Version

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Rules update 5.7 6.6 6.7 - Zoetic - 05-12-2012


Quote:plus no more oorp 'You can't kill me I'm transport - You battleship'

no now will be full of Pirate battle ships... and that is extremely RP...

Can we please remove the battleships, and only make them available via player bases or something like that?

Make it RP, make them cost a lot of resources... and a lot of ship crew to build them that eat a lot of food...


Rules update 5.7 6.6 6.7 - Knjaz - 05-12-2012

' Wrote:That is a good point however can't this be done with bombers and gunboats now?

You could not pirate someone in front of the base because it was useless thing to do, like it should be - he would just dock.

Now, you can. Even with gunboats and bombers, yes.

hell, even with Light Fighters, if Admin Team views piracy demand as something that initiates combat situation. And even if it does not - a single SNAC into shields, and he's stuck in the space. Even if he's hugging a friggin battleship.


Rules update 5.7 6.6 6.7 - Junes - 05-12-2012

Well, I keep failing at being pirated when I trade, and I trade quite frequently...

In any case, dis gon b funz.


Rules update 5.7 6.6 6.7 - SpaceTime - 05-12-2012

' Wrote:Cloaks..tricky but they don't run for very long unless the cloaked caps have a fuel supply ship with them.
Still enough time to wait for a convoy with excellent scouts/etc to pass through and pirate them.


The best solution to this rule change is to grab House capitals as escorts and enter a competition about whose capital is bigger.


Rules update 5.7 6.6 6.7 - Curios - 05-12-2012

' Wrote:I see the IMG or some other tagged guy's convoy on the move. On the player list.

We gather people, say, over TS,, not creating in-game group, and move towards them. Say, in hardly avoidable Omega 3 or Sigma 13. Or some other bottlenecks.

1-2 our cruisers cloak and go towards the convoy. The rest of the fleet follows.
say, convoy is sitting at the base, in the safest location... so what? Our cruiser uncloaks and makes a piracy demand. According to how admins often view it, piracy demand already puts you into combat situation, so if you dock at that base - gg, you won't be able to use this system in this evening, anymore.

I think that at least dock-in-combat exception should stay. Otherwise, it's just too easy. You can safely pirate them in front of their own base, and be sure they have nothing else to do other then to pay you or kill you. Or dock and log off.

All this requires tactics and preparations and coordination which are good things as they and they are actually meant to be efficient.


Rules update 5.7 6.6 6.7 - Cannon - 05-12-2012

' Wrote:You could not pirate someone in front of the base because it was useless thing to do, like it should be - he would just dock.

Now, you can. Even with gunboats and bombers, yes.

hell, even with Light Fighters, if Admin Team views piracy demand as something that initiates combat situation. And even if it does not - a single SNAC into hull, and he's stuck in the space.
Indeed but this is an issue of the trader exemption rather than the caps can pirate issue (which was about the conversation was about).


Rules update 5.7 6.6 6.7 - Gentlefood - 05-12-2012

' Wrote:All this requires tactics and preparations and coordination which are good things as they and they are actually meant to be efficient.

No it doesn't. Single cloaked cruiser and traders at a base. That's all it requires.


Rules update 5.7 6.6 6.7 - DarthBindo - 05-12-2012

I just pirated with mah cr00zah.
Pirated....an IMG cr00zah >.< lol.



Rules update 5.7 6.6 6.7 - dodike - 05-12-2012

' Wrote:@Knjaz
That is a good point however can't this be done with bombers and gunboats now?
That wasn't possible until now.


Rules update 5.7 6.6 6.7 - Wraga - 05-12-2012

' Wrote:[Image: 20320093.jpg]
but for all seriousness,

seems like a good move of zhe admin team,
now to wait till I get pirated by a Battleship!

What has no CD on it? :cool: